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Sui

SIMRAIL Team
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Everything posted by Sui

  1. Oof. Dobra, trzeba było oznaczyć, że ta opcja odnosi się tylko do multiplayera. W singlu dźwięki złożone są inaczej i nie ma informacji o położeniu nadawcy.
  2. W testach nic nie wyszło. Potrzebuję więcej informacji w jakich przypadkach się to zdarza.
  3. W wersji 8 bodajże poprawione były zabezpieczenia z obsługą nulla co dość często powodował problemy z zapisem. Ale też wiele nowych rzeczy doszło potem w V9, by dokładniej odwzorować stan gry po wczytaniu.
  4. This is currently too old to consider, since we reworked the save loads a lot since then.
  5. Certain keys are not handling modifiers, because it would make it impossible to use them otherwise. You can't have fast interaction handle modifiers, because that makes it impossible for it to be bound to Shift, CTRL or Alt. This could be potentially reworked in the future, where trying to bind a single key like shift, ctrl or alt makes it bound as without modifier and then occupies that key.
  6. Seems like something has changed with how it is handled in Unity, but not sure when. It's hard to test it, but hopefully after today's changes it will be correct.
  7. Over the last 2 weeks I have improved the first one and the 2nd one also should be much better. I am still waiting for other programmer to rework ETCS to allow for storing data. Will try to remember to have a look for the last point.
  8. OK, got some idea now why is this happening.
  9. I will be double checking if everything works with a a controller by the end of the week.
  10. A log would be helpful to see if anything else happened. (although it's likely what was causing it is now fixed, since there was a bug that would cause a save to fail without a message when trying to save a coroutine that was waiting for a function that was declared within the coroutine).
  11. This seems to be an issue with filtering the list and not list itself and mainly happen when you select a vehicle name in a dropdown.
  12. I have seen this error happening multiple times. Technically there a lot of checks in there already - I'd assume it's something very specific to certain locations. Will try and have a look.
  13. Should be fixed now in the current public brach. But may need some additional improvements to not have to set throttle to neutral and then back to old position.
  14. I know - it seems to be some racing condition. I have honestly no idea what VD sets after declaring being ready, but it should be significantly better with V6.1.
  15. Issue 4188 - zobaczę jak tylko będzie chwila.
  16. No to świetnie, bo kolejny problem który nie występuje w edytorze 😫
  17. It seems to work fine on Steam Deck with a current branch on Next branch.
  18. I can confirm this being a thing. Will have a look. Issue: 4135
  19. Interesting it looks fine in editor, but it is certainly wrong on test branch. Issue: TerrainData #934
  20. Postęp niektórych osiągnięć jest zapisywany lokalnie w %USERPROFILE%\AppData\LocalLow\SimKol\SimRail\Achievements_<ID_STEAM>.bin Więc możliwe, że dla tego, że już tam flagi są ustawione i się dalej nie odblokowują. Wyrzucenie pliku powinno zrestartować wszystko do zera, chyba, że jakieś osiągnięcie jest już odblokowane na Steam.
  21. OK, but it happens only when you are sitting and switching cabins between sitting. Got it!
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