-
Posts
242 -
Joined
-
Last visited
-
Days Won
3
Other groups
SimRail
Playtests
Early Access
Sui last won the day on November 18 2025
Sui had the most liked content!
Reputation
204 ExcellentRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Created a hotfix for it. No ETA when patch drops.
-
Problem z ciut innym shaderem z inną kolejnością renderowania. Poprawione.
-
Filtry emulujące komunikacje radiową
Sui replied to Barszczyk's topic in Zgłaszanie błędów [Tryb wieloosobowy]
Oof. Dobra, trzeba było oznaczyć, że ta opcja odnosi się tylko do multiplayera. W singlu dźwięki złożone są inaczej i nie ma informacji o położeniu nadawcy. -
Filtry emulujące komunikacje radiową
Sui replied to Barszczyk's topic in Zgłaszanie błędów [Tryb wieloosobowy]
W testach nic nie wyszło. Potrzebuję więcej informacji w jakich przypadkach się to zdarza. -
This is currently too old to consider, since we reworked the save loads a lot since then.
-
Certain keys are not handling modifiers, because it would make it impossible to use them otherwise. You can't have fast interaction handle modifiers, because that makes it impossible for it to be bound to Shift, CTRL or Alt. This could be potentially reworked in the future, where trying to bind a single key like shift, ctrl or alt makes it bound as without modifier and then occupies that key.
-
Over the last 2 weeks I have improved the first one and the 2nd one also should be much better. I am still waiting for other programmer to rework ETCS to allow for storing data. Will try to remember to have a look for the last point.
-
OK, got some idea now why is this happening.
-
Joystrick Not working correctly with Save Game Option
Sui replied to amera345's topic in Bug reporting [Singleplayer]
I will be double checking if everything works with a a controller by the end of the week. -
Joystrick Not working correctly with Save Game Option
Sui replied to amera345's topic in Bug reporting [Singleplayer]
A log would be helpful to see if anything else happened. (although it's likely what was causing it is now fixed, since there was a bug that would cause a save to fail without a message when trying to save a coroutine that was waiting for a function that was declared within the coroutine). -
I have seen this error happening multiple times. Technically there a lot of checks in there already - I'd assume it's something very specific to certain locations. Will try and have a look.