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Gazz292

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Everything posted by Gazz292

  1. I agree, cab motion is one place that really needs work, BUT in other train driving 'games' when they turned up the cab movements, people complain of it giving them motion sickness! so they had to tame it right down. In real life the driver is thrown about all over the place when driving a ~100 ton locomotive at speed, the EMU's will give a smoother ride due to being part of the passenger coaches and having air suspension usually, but isnt one of the Polish loco's nicknamed the bucking bronco or bull or something like that due to the way it rides. Maybe give us a slider to set the amount of cab sway we 'can handle' so those who get motion sick from looking at a computer can turn it off or way down, and others can turn it way up to get the realistic view from a drivers eyes.
  2. I think i know what you mean, The other trains slow down, some stop dead altogether, but most jerk forwards about half a carriage / wagon length aa time once they are in the high resolution view (LOD) of about 20 or so meters around the driver. The kind of thing you get in multiplayer games where the other players will suddenly teleport about around you instead of moving smoothly, due to server lag, high pings and all that stuff.
  3. Also made an EU07 / EP08 horn lever.... my levers pivot point is further back hence the larger opening needed to move the lever side to side to go heeeee hawwwww 😄
  4. I decided i'd had enough of using the built in laptops mic and holding down a keyboard key to talk on the radio, so made myself a handheld Radmor style mic: 3D printed the microphone housing, side key (which of course works) and the mic holder, the mic cover is a 50mm tweeter grill sprayed grey. A curly USB extension cable plugs in the bottom, which mates inside the housing with a little 3 port USB hub, and plugged into hub is a USB microphone dongle, and an Adafruit 'Trinkey' a single key USB board that i set up to send the SimRail microphone push to talk keyboard key when it's button is pushed by the mic's side key.
  5. yup, in Poland you drive the train, Elsewhere in europe / the world, the train drives you 🙂
  6. Totally agree, deffo needs to me some form of 'grading' to use the larger dispatcher posts. But even the simple posts can be abused, yesterday i had my first asshat who sits in a dispatcher post, gives me all green signals then sets the final controlled signal i'm approaching to red then leaves the post (at least i think that's what happened, the signal went back to green just as i was about to pass it with emergency brakes applied as it had gone back to Ai controlled (saw this in the map app i always have open when i drive)
  7. There seem to be 'sound boxes' placed about the SimRail universe, Usually in the middle of a platform / station there will be one, it's only audible within about 5 or so meters, and usually sounds like a football match / or a street fight / riot (which i'll admit i have never been to either, so am guessing here) Very odd when you pass one on a quiet country station, but i guess they are for later refinement to have station sounds (crowd chatter etc) added or they could be like the 'bang - oooohhh' sounds that were left in from the real simulator that were triggers for a 'one under' event that real drivers had to train for.
  8. Isn't that from when the driver of the freight has switched to the number 2 camera, and is watching the train from the rear? as the driver disappears from the cab and is now looking along the train floating outside.
  9. Had you turned the compressor off by mistake? When playing a while ago, i found that when the air pressure drops too low, the pantograph will drop (as it should in reality) But i found that the small battery powered compressor is not simulated in SimRail (yet?), so you are then stuck, as you need the main compressor running to make more air to raise the pantograph, but you can't make that air without the converter running, which runs from the overhead line power.
  10. wow, SimRail is so immersive, you even have to dig the coal out for your train now 😁
  11. only thing that puts me off using this map is it's stuck in dark mode, and during the day i like to see the map with all the greenery showing, as i can see the maps details better... like where there is a forest and where it's a field, a lake / river etc.
  12. Do'h 😣 I've always mixed up capital I and lower case l on computers, thankyou for pointing this out.
  13. the simulator will be getting random effects, after it is out of early access stage. Right now the devs want things to be repeatable so they can find and fix the bugs. We do get one random effect right now, a 1% chance of an Ai dispatcher giving us an Sz signal, which i have experienced quite a few times now.
  14. SimRail is amazing in 7.1 surround sound, it really adds another dimension (my set up is dolby atmos, with 2 of the speakers hanging from the ceiling) using an AV amp, i also use TrackIr (Tobii web cam in my laptop - FaceTrackNoIR - TrackIr) and it's amazing to turn my head and hear the sounds moving around depending on where i look. I drive mostly the EU07 / EP08, and love hearing the clicks from the power wheel Infront of me, then the thunks behind me from the high voltage compartment of the tap changer notching up. And other trains passing me is awesome to hear, especially a freight going over some points so i hear the flange squeal] along the train, and the thunka-thuds of the wheels on each wagon going over the frog of the points. I sometimes wear headphones, some of those that do a fake surround sound using just 2 'speakers' and it's ok, much better than stereo, but not quite as immersive as a proper surround sound speaker setup (i guess the distances to the actual speakers plays a part) After a nearly 4 hour drive in the EP08 my ears are ringing from the converter drone (i have tinnitus, so i expect that) but i can imagine every real life driver of these loco's has tinnitus too... there's no volume knob in a real loco. Re what a real driver does at a station: i'm not sure, i believe that opening the main breaker will kill power to the coaches, so the A/C / heating will go off, and the lights will run on the batteries (each coach has an axle driven generator i notice) But... you can't accidentally drive off leaving the main breaker off like you can with turning the converter off.
  15. That's the life of a train driver, it is a noisy environment in the cab of a locomotive (a lot less than it used to be, hearing loss for older train drivers used to be common) When i use my 7.1 surround sound system and drive the EU07 / EP08, the drone of the converter when you are stopped can be very annoying, so i turn the converter off if i'm stopped at a station for more than 1 minute.... have to remember to turn it back on when i start off again as the air compressor runs off the converter, and not the batteries, so when the air pressure drops enough the brakes begin to drag (after being applied and released... they cant fully release due to low air pressure) The more modern locomotives you will be hearing the high pitched inverter whine, all part of the realism that SimRail captures so well.
  16. Ahh, didn't know that, In the 2013 onwards Ie-1 (Polish signalling instructions) it says: So i presumed the blank D6 shields in SimRail were intentional (the above is machine translated from Polish, so does not read perfectly)
  17. For other software... could try Touch Portal, i believe that allows you to do mouse clicks at coordinates, and you can combine different actions to make up complex actions from a single button push. Touch Portal turns an android or apple tablet into a sort of stream deck, with virtual buttons that you touch on the screen to perform the actions, i use it for shortcut actions on things like excel, inkscape, fusion 360 etc (i use a macro keypad with 3 rotary encoders to drive the EU07/EP08 trains in SimRail, as i only drive, i don't dispatch) I originally got touch portal to try before getting a stream deck, but found touch portal does all i need. This is my 'excel' touch portal screen... 12 x 7 'buttons' on a 7 inch tablet. could easily be made to be a screen for the dispatch panels like DazT has done on his stream deck.
  18. Do any of these wagons actually run on the lines in SimRail?
  19. i've just uploaded V2 of the guide, which now includes train headlight / tail light codes.
  20. Just made V2 of the guide, this now includes headlight / tail light codes.
  21. just remember, if you drive the train after Shaun's been driving it, do not eat the chocolate raisins you may find in the cab 🤢
  22. I really have to get on with updating the Polish signs and signals sheet (i got distracted messing about with drivers timetables to display on 6 inch e-ink devices for the past month or so) But i want to add the train headlight codes, add that a speed reduction triangle sign with no numbers in it means 20km/h and so on. For a version for the upcoming German route, i'm not sure what time period it will be set in, so which signals will be used on the line... as they changed a lot over the recent years with reunification and all that. But it's something to look into.
  23. I think what i was trying to get across has got mixed up. Mostly i was saying how hard it is to simulate the 'seat of the pants' feel that you get as a train driver without a motion simulator rig, by this i mean the in cab movements that result from the loco going along the track, and that the amount of 'head bob' we get is very much toned down in all train simulators. It's been many years since i had cab rides... and they were on heritage railways (the old 'driver for a fiver' and 'cab ride the length of the line for a donation on top of your ticket price' on the diesel gala days) so the max speed was 25 mph, but i do remember how rough the ride was, that was due to the weight of the loco plus steel wheels on steel tracks feeding all rail imperfections back to the cab.
  24. You are a star RWag64, thank you, I now have Polish station announcements back again, wooooot 📣🚋😁
  25. it's deffo true that you drive a train more by sound and feel, the sound bit can be copied in a simulator, but the feeling of different vibrations, jumps and jolts is harder to copy without a motion set up, so the best that can be done is to move the drivers view. You get this a tiny bit as you are going along the line, the gentle rocking back and forth motion you see, and the larger rocking on the track joints in the bad places of the line, But in reality driving a loco is a lot more 'violent' you get shaken all over the place, gotta remember it's an 80+ ton steel box, on steel springs, with steel wheels on steel track, it can be like a bucking bronco ride at times. This is one point i think SimRail could improve, maybe with an optional 'realistic cab view movements' switch (i say optional as some people already complain about the gentle rocking motion making them feel sea sick! or claiming it's not realistic because they travel in air ride coaches and could build a card tower on the table during the ride)
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