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Everything posted by BigVern
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Where Is The Single Track Section On Lodz Junction?
BigVern replied to BigVern's topic in General Discussion [Singleplayer]
In SP it looks like train IC 8320 is the only one routed that way. We could do with a couple of scenarios for the local trains in each direction over that section. The Regional scenarios use the other double track line. -
Where Is The Single Track Section On Lodz Junction?
BigVern replied to BigVern's topic in General Discussion [Singleplayer]
Thanks Jason. Funnily enough that’s the regional run I’m doing at the moment and should pick it up later. -
SimRail As A Sandbox
BigVern replied to SkittleKicks Plays's topic in General Discussion [Singleplayer]
We need something akin to free roam or quick drive in TSC or TSW. Or just a very simple GUI scenario editor similar to the one in TSW. -
Lodz Junction - Heads Up For Loco Hauled Scenarios
BigVern replied to BigVern's topic in General Discussion [Singleplayer]
Sorry I don’t buy into the hardware argument. Seems a bit strawman to me. The fact changing the start time at the commencement of the scenario to find it then jumps back to the original timings after the run round, is hardly on the CPU or GPU. Likewise, the save game routine no longer running when it worked fine in the previous version or before the DLC’s is not the fault of the user. Edit: Further to my thoughts above, the bug report has now been published and marked as “Open Sim” on both the timetable reversion and the sudden save game issues. So kudos to the developers for acknowledging as such and not just dismissing as potato PC or user error. -
I am leaving all the SP scenarios alone until/if the developers acknowledge the issues and confirm they are working to fix the issues. I did wonder as regards testing whether things worked better on release, but we have had two small patches one yesterday and the other today which may have broken things. It's also a bit annoying that they seem to sit on bug reports for a day or two before they show up on public viewing. I know it's the weekend but you would have thought following a major DLC release which does have issues they would be sorting through the problems.
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Lodz Junction And Impuls EMU - General Feedback
BigVern replied to BigVern's topic in General Discussion [Multiplayer]
Sadly the SP scenarios now seem increasingly broken in respect of several aspects, which I have detailed on the SP section along with a (pending) bug report. -
Lodz Junction - Heads Up For Loco Hauled Scenarios
BigVern replied to BigVern's topic in General Discussion [Singleplayer]
As I’m still waiting for my reports to appear for public view in the Bug forum, would further note the save game seems to have stopped working for other scenarios too. I started off IC 7320 and tried to save about half an hour in. Same thing happened… After hitting the save box, game remained in the pause menu. On hitting Esc to return, no confirmation of save in the message box and on going out to the main route menu not registered there either. So until these issues are sorted, looks like SP off the menu at least for the Lodz Jn route. My initial positive thoughts about these two add ons are diminishing rapidly, but unfortunately too late to refund. Got to wonder what sort of testing was done before they were pushed out. -
IC 3720 Scenario Lodz Junction Two Bugs To Report
BigVern replied to BigVern's topic in Bug reporting [Singleplayer]
Add to this while waiting for it to be published. IC 7320 with the Ty2 steam loco not saving the game even on the section to Lodz. After pressing save from Pause menu and hitting the window with save details, not being returned to the running screen without hitting Esc, there is no record of a save in the message box and returning to the main menu no save listed under the route/train to load. -
Thanks for the heads up. Given the issues I found/reported with the passenger scenario run round, I begin to wonder how thoroughly these SP scenarios were play tested? I thought SimRail developers were better in this respect than DTG, who we are used to pushing out stuff for TSW without adequate QA and testing.
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I have a bug report pending in the other forum section but just advance warning to anyone playing the Lodz Junction scenarios where a loco run round is required. Don’t change the starting time when loading the run (e.g. two or three hours earlier) as after you complete the run round move at Lodz. Part 2 of the scenario reverts to the original times when the Timetable window returns. So in my case, I was sat in Lodz at 0840 with the train not due to leave until 1137. (IC 3720). As an aside, once you reach this location it is no longer possible to save the game (also logged in the pending bug report). Have to wonder if this was properly tested, what would happen with effectively two part scenarios using the start time modifier?
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Running this scenario with an ET22 hauled consist and loading into a game saved just before Lodz Kaliska, where the loco runs round the train. On approach to Kaliska and thereafter the save game became disabled, could call up the pause menu and hit save but the menu did not fade back to the driving screen and no message on the HUD. On completing the run round and changing cabs, when the timetable window returned, it had jumped forward to show departure at 1137 not 0837 and an infinite number of minutes remaining on the station dwell time. No longer possible to continue the scenario, Edit: To clarify, I had used the customiser to start the scenario earlier, so it looks as if the second part had jumped back to the original time once the run round was complete and timetable reappeared.
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As we don’t have a general feedback thread for the new DLC, thought I would start one! First impressions are very good and definitely helped by being able to buy the two items at a considerably reduced price combining the release discount and bundle offer. £13.26 instead of £22 when it goes to full price. Far better value than DTG’s East Coastway pack for TSW which also released yesterday for £12 and has two slightly reworked trains for a short existing route and by all accounts buggy as hell. Anyhow I digress… Back to the new SimRail content. What I’ve seen of the new route it looks very nice and well put together. Scenery wise, not a lot different to what we already have but this is central Poland, not the Alps or Scandinavia. However it does have some nice sweeping curves in places and was pleasantly surprised to find mechanical semaphore signals at a few locations. There’s a good cross section of scenarios for the single player game which can all be replayed with different trains and time of day using the substitution menu. I haven’t explored the route in MP yet or taken a look at the signaller side of things. The Impulse EMU. Although I prefer older trains the model is nicely done both exterior and interior. I have no idea how the real thing sounds but the audio seems new and not copy/pasted from the existing traction. It does seem to accelerate rather quickly though again not being familiar with the prototype perhaps that’s true to life. It does however seem rather easy to trigger a brake lock which can be overcome by pushing the brake release button in service. However the same problem is occurring loading back into a SP save game and in that case operating the releaser doesn’t work, train stays stuck. I’ve popped a separate post to that effect in the SP Bug forum. There’s also no tutorial for the Impulse which could have shown how to recover the brake situation. So overall for the two items combined I would score 8.5/10 based on my experience so far and it has to be said far better value for money than any equivalent TSW DLC.
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Loading into a save game with the new Impuls EMU, the brake alarm is sounding and the train comes to a stand. Operating the brake releaser restores the brake pipe to 5 bar but as soon as you try and take power the train brakes apply again and the alarm sounds. Can't find a workaround at present. Edit: On the CDU the wheels are shown in red and the brake pressure gauge is reading 2.5 bar.
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NB: If you delve around on the Steam page you should be able to pick up the new route and EMU as part of a bundle with the original Lodz route. If you already own the first route that brings the price down to £13.26 for both the items released today which is a £6.52 saving on the price of the items purchased seperately.
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Oops…
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Just wondered what time the Lodz Junction route and new EMU will “go live” on Steam? I know the default is normally 1800 UTC but sure I’ve seen SR stuff appear before that.
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Could be a performance issue involved, the more people complete with animations the more it’s going to push the CPU and GPU. Though that could be overcome by having a slider to adjust density. I’m just grateful that the passengers generally in SimRail are better implemented than in TSW where they all wander round with identical baseball hats or umbrellas, if it’s raining and worse of all spread out on to the track in front of approaching trains. (Harrow & Wealdstone on West Coast Main Line South one of the worst locations for that).
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Steam Loco - How To Overcome Traction And Brake Lock?
BigVern replied to BigVern's topic in General Discussion [Singleplayer]
Yes I think that's what I must have done. How to recover or is it "Game Over"? -
Can anyone recall or say what the procedure is for this? After the wife distracted me yesterday evening (!) I overshot a station while doing a steam hauled local service. After coming to a halt with a full brake application I reversed back into the platform then when station duties complete set the reverser to full forward, released the brakes but when I opened the regulator the valves simply filled to capacity and the train wouldn’t move. I opened the cylinder cocks and still unable to move. Finally operated the brake release handle but everything remained locked up. At that point the only option was to reload my saved game and try again. However, I’ve had this issue before on another run where, for some unexplained reason, the steam loco simply stops working and you can’t move.
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Any News On A Release Date For The New/Extended Route?
BigVern replied to BigVern's topic in General Discussion [Multiplayer]
Various social media updated now with release date 26/02, this coming Thursday. Looking good, all we are now waiting for is the price. -
Realistic Driving Style for Regional Services?
BigVern replied to Dictator Joe's topic in General Discussion [Singleplayer]
Agree the timings are very tight. On the SP runs, if you sub in the steam loco, you will end up hopelessly late and probably get 0 XP for the run! -
Rather than start a new thread… Resuming a run with the steam loco results in a temporary loss of keyboard control response. A bit awkward if braking for a station stop, in head out view and the cab is dark so when you jump back in, you can’t find the brake handle with the mouse!
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Any News On A Release Date For The New/Extended Route?
BigVern replied to BigVern's topic in General Discussion [Multiplayer]
Take my money now! At least we know it will be affordable unlike TSW and if they follow suit from last time hopefully we will get a 10% discount over the release period. -
Started a fresh run yesterday evening with a local train on the southern route. Decided to sub in the steam loco but when the train spawned it only had two coaches in the consist, so not much of a challenge. So either we need to be able to build our own consist and choose it from the menu or perhaps when selecting the loco an option to define the trailing load.
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