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Gazz292

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Everything posted by Gazz292

  1. nice one, thankyou very much for translating for me 👍
  2. I'm beginning to think i may have been basing my timetable layout on the old versions? Searching for "Wygenerowano w systemie SKRJ" on google (basically pdf copies of train drivers schedules that have been 'generated using the SKRJ' system, i noticed that the ones that look like the one i'm working on are from before ~2010, or from the MaSzyna sim. and the later ones a different design : Can anyone deny or confirm this? So with the above style... column 1 / Nr Linii means Line number, Column 2 / Km is the distance, which you match against the hectometer boards at the side of the tracks. 3 and 4 / Vl , Vp.... obviously speed, but why 2 columns?... V = Velocity i guess, but what's the P and L mean? and that arrow between them that sometimes moves over (and thus the speeds to follow change to bold) is it for opposite track running? Stacja is station, where you stop or drive through for timing points etc. Godzina is time... and the numbers in the right hand 'Godzina' column is the time to take between stations / posts (i think i read about the 2 times shown, as one is for when running late or something? Then the 'Lok I, Lok II, Lok III' column is for the train type (upto 3 locos allowed to run together) And finally, Ocb.Lok and Dł.Poc. is that loaded and unloaded weights of the train? Vmax = max speed, and the % is the brake percentage, used to determine if you run with the brake switch on 'Freight, 'Passenger' or Rapid' in the EU07. Nowhere seems to show the train length that i can see?
  3. That's a handy site, I keep hearing SimRail is based on the network as it was in 2018, The timetable posters on the platforms are dated 2015 - 2016 i think. And the EU07 seemingly stopped running EC services around 2015, after that it's all done by the pendolino 🤮
  4. oh i'm not competing, i'm using WRag78's data to make something personal for me (i'll share the finished excel sheets if anyone else is interested of course) But without his data i'd have nothing. But as usual, i'm going for the hardcore realism thing, i want my timetable to look like a genuine PKP drivers schedule, but even finding out what the drivers timetable/schedule looked like for a PKP driver in ~2018 is hard, i've seen at least 4 different designs.. perhaps they are different for freight and passenger services, a lot of searches bring up the schedules from the MaSzyna simulator, and i don't know how realistic they are. : : I'm also having 'fun' figuring excel out, i'd never used it for anything except displaying other people's work before the 8th of feb, the formula thing is interesting but also annoying as i have dyscalculia, so i transpose numbers without realising (hence i pull the data from WRag78's timetables to be sure it's correct) The main 'feature' of my version of the timetable's is they are sized to display on my kobo e-ink device, so i need to split the timetable into 90 x 120mm sections and then i can flip to the next section as if i'm reading a book (i bought the kobo clara HD just to display these timetables on, as the kindle was too locked down and basic to be of use to me (you can't even keep it awake for more than 10 minutes, and it handles PDF's atrociously, but i didn't want a long timetable that i have to scroll up and down, as that's more for printing out or displaying on an android tablet / ipad jobbie where you could also run a program that auto generates the timetables for you on the device (i'm going to have a library of timetables stored on the kobo, that i will search for by the train number) : Anyway... I have been looking on the net for ways to access the real drivers schedules, as i'd like info like the codes for the stations (the 'H, PP, SS' stuff that is in the bottom right corner and tells you stuff about the signalling in the area etc) and also stuff like the times your train is expected to spend between stations / posts (the numbers in the right hand column that is in decimal time This is something we don't have in SimRail yet... the SimRail timetables obviously have it, as the time to depart a station is shown as say 13:54, but at 13:54 the HUD countdown timer to leave still shows upto 50 seconds left to wait, so if you depart at 13:54:00 you will get a 'passed your stop point' and a 'departed too early' penalty etc. : Re the info on the real timetable stuff, i think that could be found here: https://www.plk-sa.pl/klienci-i-kontrahenci/internetowy-system-zamawiania-trasy-pociagu But to access that you need to be registered and not based in the uk, i have to use a vpn to pretend im not in the uk just to get any of the PKP sites to load (as they cut off access to the uk a few years ago!) and i'd need to be a train operator or something to get an account to generate a timetable for a theoretical train journey, so that's a dead end for me, I know of the site that shows the railway maps with the speed limits of all the lines : https://www.openrailwaymap.org/ And the site that shows the distances : https://semaforek.kolej.org.pl/wiki/index.php?title=Wykaz_linii_kolejowych_(Id12) I just wish we could read SimRail's internal timetable info, as that would make things so much easier. Below is my latest version of my timetable using WRag78's data, remember this is just showing what i'm doing, i'm not competing to release a timetable maker or anything.
  5. A cheat to see when you should stop at the platform in the EU07 (or any long train) when you are nearing what you think is the stopping point... and driving slowly, press '6' and it'll switch the camera to the rear carriage view looking backwards, You can then see if there's any platform visible next to the train or not, if the rear of the train is not in the platform yet you still need to move forwards If you can see platform, it's usually safe to stop (check with the HUD on, the distance to go turns green when you're within the stopping boundaries) Press '1' to go back to drivers eye view (press 4 to look back on the train from the drivers side window as you leave the platform... if your view is on the wrong side, press 4 again to switch sides (keeping pressing 4 will cycle through the side views along the length of the train... press 5 to cycle backwards) i sometimes switch to the rear train camera when driving to check my whole trains past a speed increase sign / points etc, I know it's not realistic, as the driver shouldn't be able to see the view from the rear of the train like this... well, not without a lot of running through the carriages that might alarm the passengers (pretend your train has a reversing camera fitted.) but without the train length info it can be hard to know when your train has fully passed a point, especially with a long freight.... as no 'roadrunner' meep-meep thing working in the traxx yet.
  6. i wonder why i get my distances upto 3 km out in some places, weird. I 'think' that timetable above could be from the MaSzyna simulator? I've been messing about in excel myself, trying to make something similar based on a few PKP timetables i found on google, i'm making my timetables to fit my kobo e-ink reader (so much better than a kindle) and this is part way through what i've go so far: Searching for 'PKP SKRT octopus' on google image search brings up a link that is a pdf telling you about the actual software used by the railways to generate these timetables, I wonder if we would be able to get a timetable from them (i checked the site it's hosted on 'vpe.hu' and it looks to be similar to the German railways system for a customer to book a load onto a train, where it will give you timetable info as part of searching for the train you want to book, but that would rely on the SimRail timetable being the same as a real one, and ATM i 'think' it may be a simple timetable for bug finding.
  7. in a train game maybe, but in a simulator it kind of screws the whole realism thing up i think,
  8. oh, please don't think i was in anyway having a go or complaining, To know you drove all the routes and took down the data manually... wow, that's enthusiasm there, 👍👍👍 I was wondering if the data was machine extracted, and so it could have been that weird thing we see where SimRail says there's still 2km to goto a timing point when we pass it that made some distances out. : : I remember when TS-MFD was made to give us a working German style EBuLa displayed on a tablet in about 2017 (only works with train sim classic, but it's similar i believe to the one used in Zusi 3) That had access to the trains 'GPS' position along the route directly from the computer, so it was accurate in time and distance, So to make a timetable you drove the route and clicked a button as you passed every item that was of interest, points, signals, hectometer board changes, stations etc, it logged the distance traveled from the start and the time you pressed the relevant button, and could auto populate a basic timetable from that, Then you refined it by driving a few more times and changing things as needed, just needing stopping times to be added to make a full timetabled EBuLa. But that took some serious programming skills i imagine, plus train sim classic ran scenarios, not a daily timetable, that and there is no way atm to get the trains position directly from the computer, getting it from the servers has lag (deliberately introduced i believe?) plus wouldnt want to add extra load on the servers by asking to data all the time.
  9. we all want more keybinds, there are some that everyone agrees on... like the high beam one so people can flash the headlights at other players (headlight dim / high switch in the EU07) I think it's annoying that we have a keybind for the wipers, but not one for the washers, as 90% of the time i turn the wipers on to clear the bugs off the screen, so can press a key to turn the wipers on and off, but need the mouse to press the washer button to actually clean the bugs away. I suggested in a few of the other threads about this very subject, that i know enabling all keybinds would make the control assignment menu 20 times longer than it is now and confusing as hell to navigate, But maybe add the ability for us to edit the settings.conf file to assign the extra keybinds we want, This would need all the functions adding to the 'settings.conf' file, but with maybe 'null' after the ones not assignable in the control menu that we haven't set up yet, and if we want to assign a key, we change the 'null' to the key we want... it'll be upto us to ensure we don't double assign keys this way, but simply search in the settings.conf file after changing a few things for the letter on it's own, and see if you get more than one find for it... if so chose another letter for one of the binds. But until we get joystick assignments, or modifier keys to use with keybinds, we are limited to about ..<hang on> ...... 1, 2, 3, 4, ....... i count 70 possible keybinds assuming a normal keyboard with a number pad, plus atm we can use left and right shift, control and alt as keybind themselves (i didn't count them in the 70 keys, and that number is not including escape, delete, insert, print screen, the F keys, windows key, Fn key etc) So most SimRailers have about 70 keys they could use, now if you can remember what each one does is another thing, but it'd be nice if we can have more items to assign keys to that we have keys for, then everyone gets to choose what functions in the trains are important to them. : now, some people have stream decks, others use a tablet and run 'Touchportal' or a similar program on it (touchportal does a similar function to a streamdeck, just with virtual buttons on a touchscreen rather than a set of clicky buttons with screens in them) and some people like to make button boxes / controllers. so having more keybinds will help those people out too, it may be hard to remember what 70+ keyboard keys do in a train, but on a stream deck / touch portal / button box / controller, we can use graphics or names to tell us what each 'key' does!!
  10. Is the data extracted by driving the routes and noting things down? or by extracting the timetable data from the simulator somehow? i played in excel and made a very basic sheet for one single service.. the 141XX EC service, i can select the service number from a dropdown menu, and it will apply the relevant hours offset to the timetable as well as add the service number into it in 4 places... needed as i then save it as a 4 page pdf that i load to my kindle (in the screenshot atatched) So today i had my first full drive using the timetable, i drove the 14131 EC service starting at 15:33, and drove to the end at 19:12 (~3 hours and 40 minutes... with one server reset at about 17:15 (UK time).. i hopped straight back into the same train after the reset) It was awesome having the timetable to help me drive with, tho i had a few issues with missing or blank hectometre boards in SimRail, so i had to rely on the HUD to know where i was for ~40 km. But the thing i noticed was the distances in the timetable could be off by 2 or 3 km sometimes, other times they are spot on to the decimal point on the boards. This isn't helped by that thing SimRail does where i think it switches to higher resolution distance units when you are ~ 4 km from a station or post, it'll say you have ~2Km to go, then jump to 3.99km and count down.... BUT i notice that for stations this is correct, a the end of the shown ~4 km is your stop, But at timing posts it can be showing ~2 km to go then you pass the actual post, then it jumps onto the distance to the next one. So i'm thinking if the distance data is from the sim, then this thing where it's saying still ~2km to go to posts could be why some distances are out?
  11. Been trying to drive using a timetable instead of the HUD, but i was having a few problems locating myself along the line due to missing or blank hectometer boards.. I drove the 15:53, 14131 EC service from Warszawa Wschodnia to Katowice, Between Warszawa Zachodnia at about hectometre 3.1 and Idzikowice at 80.5 there were lots of sections with either no boards at all, boards with nothing on them, and boards with only the top numbers present (one of them was board number 78.?) Then they were all present and correct until Włoszczowa Północ, between boards ~154 to 156.5 are blank. Then at Zawiercie there were blank hectometer boards as wells as speed limit and speed limit warning signs, around distance 223 / 274 (the distance changes there) This is also the station that has blank name boards etc that others mentioned before as seen below:
  12. The game is in early access mode, it was released like this less than a month ago. The devs have set a simple repeating timetable throughout the day for now to make it easier to track down and fix bugs. When the sim moves out of early access mode, then a more realistic timetable will be implemented, but it's still a simulation of the real life Polish railway, so if there's a 30 minute wait between some trains in real life, that's how it is in the sim,
  13. If the real life signal boxes do not have CCTV of stations in them, then they won't be in SimRail, as it's simulating the real life railway.
  14. oh wow, that's a lot of info 🙂 Wonder how we can get all the relevant info out of SimRail to make timetables like this, without having to drive each service and note down all the details as we go. I know https://www.openrailwaymap.org/ can show the speed limits' for all the lines, but i haven't seen the mileage / hectometers on that map fo where they change etc.
  15. i don't know the Polish signals that well, but i know the Sz things is kinda complicated, It's 40 km/h within 'station limits' i.e. an area with semi automatic signals (the ones with red and white striped poles), as they are operated by a person who can see if the line is clear. Now i think it's ... as soon as you pass the last semi automatic signal and enter an automatic block signal area (white poles, 2 or 3 aspect signal heads) it's 20 km/h, an Automatic Block Signal can not show Sz aspect, so there's that rule that if you are stopped at a ABS (usually you wait about 8 seconds) then you can pass it at 20 km/h, but being prepared to stop immediately if you find another train or an obstruction ahead / around the corner. As soon as your trains front passes a ABS or semi automatic signal showing a normal aspect (other than stop) you can speed up to either line speed or the speed the signal is telling you. The bit i'm not sure about it when you exit a semi automatic signal area under Sz signals, is it the last semi automatic signal, or an automatic block signal that is this 'boundary' marker, i think it's the former, as this always catches us out, we pass a red and white striped pole signal at 40 km/h, but the limit changes to 20 km/h.... as the next signal is a ABS one.
  16. Sorry for the confusion, i was suggesting a way the dev's could possibly allow more keybinds, i remember during playtests one of the dev's said he could enable all switches and controls to have a keybind applied to it, but it would make the controls menu very very long, and at the time toggle switches needed 2 seperate keys to turn them on and off, we still don't have the ability to use modifier keys, so we would be stuck with about 52 keys we could assign controls to. So i was suggesting that maybe all controls could be enabled to have keybinds applied to them, but don't add them all to the controls menu as that will make things very messy and confusing for newbies, But instead allow those of us who want more keybinds to edit the 'controls.conf' file manually, either have it populated with every control but 'null' after the extra ones with nothing (yet) assigned to them, and we change 'null' to the letter we want. Or we add the to the config file, i.e. to get washers, maybe it's 'code' is 'Washers' so we add 'Washers=N' if we want to have the N key operate the washer button...... that would be the first bind i'd make, as we can operate the wipers from the keyboard, but 90% of the time i turn them on to clear the bugs off the screen, and then need to use the mouse to press the washer button 😞
  17. I was kinda thinking about an Sz signal, where the 40/20km/h limit ends when you pass the next working signal.
  18. i love how much detail is in SimRail, Despite me trying to be a 'hardcore train driving simmer' so the view out the cab is all i really care about, i will sometimes play about when waiting at a station and use the outside camera to view the train from different angles, I was amazed the first time i went under the train and saw the detail of the brakes, suspension etc, Similarly when i stood next to a set of points waiting for them to move over to set my route, lovely whirring of the points motor, then some of the rodding moved into the motor box and the blades moved, what i think are the point blade locks didn't move tho, they were now disconnected from the point blades (this was back at the beginning of playtests, so it might have more working parts now) But blimey, this simulator keeps on impressing me, in some other train driving games it's almost impossible to tell which way you are going at the points due to them not caring about making the point blades move properly.
  19. Been playing about in excel and got a layout i like, bod what a pain it is to try and get things sized to show on a kindle e-ink screen as a pdf file, stupid thing will crop the bottom few lines off if it's too long, always has to show you the percentage you are through the 'book' at the bottom and crap like that (i've ordered myself a Kobo Clara HD off ebay, that should be a lot easier to work with) After a few hours i came up with this: This is where i split the timetable to fit on the kindle screen, the dashed lines at the bottom tell me the timetable continues on another page, dashed box at the top of the next page tells me i'm viewing a continuation of the timetable. The double lines reaching over to the speed box tells me the hectometer boards have changed because i've changed tracks. I likely have some of the stations spelled wrong when i put the Polish letters in them, i used a polish text translator and fed it the names in english letters, and chose it's first suggestion. The timetable carries on for another 2 pages, the last page being only 8 lines long, would probably have fitted in 3 pages... but the kindle wont play ball. Now to try and find out the times the trains depart over the day in SimRail (i think the EDR timetable for dispatchers has that data) but next i will alter the times to make a schedule that matches the workings i'm likely to drive, i'm sure there's a way to program excel so you can tell it to offset all the numbers by xx hours and minutes, but i only started playing with excel yesterday 🤓 I'm only showing here what can be done with the data, none of this would be possible without RWag78's hard work making the timetables and speed limit data by hand.
  20. Gotta remember multiplayer is a server that's been running 100's of train services for upto 6 hours when you join it (just think of it as real life... as this is a simulator not a game) You get teleported into the train you chose, and where your train is on the line depends on if it's running on time or not, and it's schedule, that's why you can't chose a service and start it at a station like some people want to do... unless you join the train at a time it's actually due to stop at a station that is. If you chose to drive the pendulino, if the human dispatchers are 100km away, it'll only take you 30 minutes to be in radio range of them... but you'll also be out of radio range in about 5 minutes of eac hone 🙂
  21. Brilliant, cheers for that, Going through the stations now adding the Polish letters, like ₺ for ₺azy ... PowerToys for windows has a handy thing where you hold down a letter and press space or arrow keys, and it displays a list of 'foreign' letters to choose from. as british keyboards have no accents at all. Now if i could figure out excel, i'd imagine there's a way to tell it to adjust the times in the columns by adding xx minutes / hours to all times... but by the time i read all the tutorials, i could have probably entered the times manually.
  22. One day when we can access data from the sim, maybe someone can do some magic with excel that will auto change the times for the relevant timetable to match the train's time you are driving. but now, i'm going to try and find the times the EC411xx and EC141xx trains start throughout the day, and change the times to match, then do the same with the 'TLK' ones... basically the passenger trains hauled by the EU/EP07, which is all i drive, Then i will have a stack of timetables on the kindle i can flip through to find the relevant one. : On the subject of the kindle, if anyone does what i did and uses one to show the timetables, in my photo i am displaying a picture of the timetable on the kindle, as pdf's will not show full screen on these e-ink kindles, But like an idiot i pressed the 'update kindle' button, and it updated from firmware 5.9.2 to 5.15.1, and they have taken away the ability to view image files it seems, Also, kindles switch to the 'screensaver' screen after 10 minutes of not being touched, to that'll be annoying having to keep the kindle alive, so i'm looking at getting a Kobo e-ink reader, as those have such niceties as being able to turn off the screen timeout (bod knows why kindle e-inks do this, it's not like you can get screen burn or displaying text instead of an image is worse for it) but the kobo e-ink readers can also display image files easily and other things the kindles can't (except read DRM'd kindle books, but i wont be using a Kobo for that) Below is the layout i was working on for the basic timetable, alternately coloured lines to help read across the line, and i put the stations to stop at in bold text. Can someone who speaks Polish tell me the correct words for 'Depart' and 'Arrive' ? as trying google translate i keep getting different answers.
  23. me too, Even if all keybind possibilities were enabled, but some not selectable from the menu as it would make the controls menu massive, so instead those of us who want to have more train functions available to bink a key to, can do so by adding the relevant text to the buttons.conf file. . . like 'whistle=N' etc.
  24. I'd guess that if the speed restriction was due to the train changing tracks, i.e. going over points / switches / junctions, then the limit must end when the whole train is clear of the points. but when it's a speed restriction on a straight line, then it ends when the nose of the train passes the higher speed signal? as there's no danger of speeding up and having the back end of the train going through a set of points / switch too fast then. but i could be wrong, Polish signalling can be both simple and complicated at times.
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