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Kaito Kid

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Everything posted by Kaito Kid

  1. From the Polish chat @BigVern "hyswar 1 hour ago pytanie ogolne, bo czesc placzacych anglosasow to moi znajomi (troska ON): bedzie kiedys mozliwosc zapisu stanu gry w sp? uetam 1 hour ago Kiedys bedzie." Which translated is (theoretically) "hyswar 1 hour ago general question, because some of the crying Anglo-Saxons are my friends (care ON): will it ever be possible to save the state of the game in sp? uetam 1 hour ago someday it will." I'll leave this here and walk away slowly, this was translated with Google. I understand that people are really busy already with the game and developing/correcting bugs but feeback from them is also to be expected and not just one way. I'm not here defending anyone as I honestly couldn't care less about singleplayer, but it costs nothing to come here and write a couple of lines.
  2. Erhm no. 30min tutorial on the EMU and then straight into multiplayer. I normally dispatch and if I drive something, I'm very familiar with the EMU now.
  3. You can jump straight into signalboxes, you just need to complete one tutorial, complete one and forget about driving...
  4. Hello! Isn't there a way for players that have been playing/dispatching in the playtest to get the corresponding level according to the playtime that we had on that? Most of us already are familiar with all of the stations... I would also like to ask for information concerning to which stations are/will be available for dispatch, I know that Zawarcie and Opoczno Pl has been added, have other stations been included too? Or which stations are on the line to be implemented?
  5. I tend to simulate situations like those already.
  6. Unfortunately that didn't work for me @uetam & @hyzwar, but thanks for the info!
  7. Tried other several servers as I saw your reply, I did restart steam (just in case) and it continues for me this bug... I'll ask other players about it aswell.
  8. When entering this station, player will get spawned in the middle of the tracks with the impossibility to move at all. Tried this in 2 servers (EN1 & ES1). Edited: Some friend just told me that steam was having some issues, don't know if it's related? Tried entering another station without any problem.
  9. Well... You can teleport to the post whilst being outside so yeah... It's good to have if you're exploring or for example in the future whilst shunting or doing train operations, quick return to your seat, so yeah...
  10. Good for situations where the 42XXX trains get routed to Bedzin instead of Sosn. P 🤣
  11. Ah yes, just like real life that suddenly you get out of your train and it drives away by the AI. Anyways, if it's your time to go, you shouldn't be jumping all across the scenario but being inside the cab... At least 2 min before departure. 😅
  12. Even though it's a game it's a simulator one... I honestly can't see an air traffic controller doing any other tasks apart from what's supposed to do, or a pilot do any other tasks apart from being at the airplane... Although I have to admit that I would love being able to shunt and form trains (instead of spawning them) as a dispatcher and having a window for the interlocking to set routes on the go while shunting... It might be unrealistic, but it's one of those things that in my opinion should be implemented. That or having "drivers" in the stations for shunting purposees, but I think waiting for those operations would be really booring... I have to agree with pschlik, I'm really getting tired of having Simrail compared to TSW or adding features that it has, honestly I expect more something (as I said before) on a level of "professionalism" with some procedures and such.
  13. If I have to enter a passenger carriage be it for 2 options: 1st one: You have to travel as "passenger" to get a train from another starting point (for example you start at Katowice but you have a freight train starting from Bedzin) 2nd one: You have to release the parking brakes of carriages by hand.
  14. +1 I'm hoping for this to turn into something serious at the same level of flight simulators for example. BTW, maybe report the level crossings barriers in bugs in MP?
  15. I was thinking if it's possible to create for both monitors (station and timetable) an option to turn them into a windowed mode, that way we could send one of the windows onto a tablet or a 2nd monitor and stop zooming in and out everytime we wanna check something. Apart from this suggestion I have another which is more ambitious and I think that it's going to be discarded by developers but here it goes... Could we have groups of CTC stations? Let me explain... At least in our regional railway company the CTC can be "divided" and controlled by several persons, if we take as an example the current line 1, the CTC would be divided as such: 1. Katowice - Katowice Z - All the halts in between 2. Sosnowiec Gw/Pl - Bedzin - All the halts in between - Dabrowa Gornizca 3. All the halts in between - Dabrowa Gornizca Z 4. All the halts in between - Lazy And so on... Obviously if the station is served, the CTC dispatcher shouldn't be able to touch nothing without permission of the person in charge of that box/station, but this would come really handy for degraded situations or complications with the AI, be able to overtake an AI controlled station and correct the problem. The way to implement this would be a third monitor with the stations/halts under your control or a window, these "mini CTC" would be found in main stations like Katowice - Sosnowiec Gw/Pl - D.G Zawodzie - etc... BTW... Do the system in the boxes in real life have a sound for an oncomming train? I do check regularly timetable and such, but sometimes I forget about doing that and suddendly a train pops up without noticing it. 😅
  16. I agree that it's starting to be a pain, I was trying to sort trains quickly and couldn't open a signal that wasn't affecting the direction of the train that was standing at that track, as it was moving away from it, despite this, I had to wait for the train to fully leave that track to be able to open the signal/route. Isn't there any option to apply this only to the IA? Or was this made to prevent trolls/newbies from sending trains on wrong routes? BTW it's not related, some some updates ago, I was able to do signal to signal in Dabrowa Gornizca and Katowice with te level crossings being open and once finished doing the route, it would automatically close the level crossings and open the signals... Whatever happened to that.
  17. You think he was being serious?
  18. I vote for arkanoid!
  19. Simception! Now talking seriously, what I think is the most important is to have all basics behave as real as possible. Minor things like opening window and such, honestly I wouldn't even bother (at least not for now). BTW, when I get to play as a dispatcher, I'm normally seated already... So yeah. 😅
  20. Thanks for the mini-guide!
  21. Yup, we do situations like those on the Spanish server, like failure of level crossing, failure of a signal on a certain track, failure of some points, etc...
  22. 30€ a game expensive? I still remember when I bought MSTS for 60€!
  23. Ah yes, the times when "standardization" was not in order... Similar things occured in Spain with locomotives of the same series having a lot of modifications in their cabs. 😅
  24. Now this is quite interesting, that external program then "exports" the table created onto the sim? I'm really excited for the tools that allow the creation of custom content.
  25. Stop the tease! Time for release! 😛
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