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Sui

SIMRAIL Team
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Everything posted by Sui

  1. A mówiłem, że kabel miał wejść w biurko, a nie leżeć tak po prostu na nim, bo nie będziemy mieli czasu, by pisać czegokolwiek co nam kable rozłoży pomiędzy A i B🤪Ludzie często nie zwracają uwagi, że urządzenia w grach nie mają podciągniętych kabli, ale zostawienie wtyczki to jeszcze gorszy pomysł. Naprawi się gdzieś po drodze😄 -- EDIT -- Zamykam do duplikat: https://git.simkol.pl/simkol/unitysim-new/-/issues/881
  2. In one of the upcoming patches, we will have icons showing you whatever you are communicating over telephone lines (microphone is being recorded) or radio communication (Push to talk) to make it less confusing and reduce changes of them saying something they really did not want others to hear. Telephone technically has some voice threshold from which transmits the sound, so it's voice activated and not open-mic all of the time.
  3. Apparently he already started adding some, since keybinds find changed like 15 hours ago, before this post.
  4. Tak naprawdę możliwe jest, że radio działa, tylko stan, który wyświetla nie zgadza się ze stanem w fizyce. Tak czy siak - do poprawki. Dzięki.
  5. Wiemy o tym, ale i tak dzięki za zgłoszenie.
  6. Probably an issue with SSR and transparency. Thanks for reporting it.
  7. Meaning that the server must have not sent any channel, which is obviously a bug. Thanks. https://git.simkol.pl/simkol/unitysim-new/-/issues/898
  8. I added this today to main branch, so it should be in the next patch. If the bot is in charge and radio is disabled, it should also no longer trigger penalties.
  9. This will be reworked entirely - I am estimating it to be ready sometime at the beginning of next week - current one is just temporary.
  10. Nie sprawdzałem, ale patrzeć na kod kontrolera tych paneli to wygląda na bug.
  11. Because we use some native code libraries, which need to be separately compiled for each system - some external components have them already, but some don't. We also have some dll import dependencies, which are never going to work natively on Linux (unless Proton itself translates them) and those would have to be rewritten completely.
  12. Not sure if I would classify it as Linux support (different people have different meaning on what "Linux support" is), but it should run via Proton. At least the build from over a month ago did when using GE-Proton 7-34 on my Steam Deck - haven't had much time to test since, though.
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