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Kaito Kid

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Everything posted by Kaito Kid

  1. I know, I meant outside. 😛
  2. They're too bright? I need a darn flashlight as a dispatcher! 😅
  3. I wanna lay my hands on this! 😍BTW, to which interlocking corresponds the image when selecting the rol "dispatcher"? The one with levers I mean.
  4. You check the time and it should be that train, if it's delayed the previous station should tell you at what time did train nºXXXXX pass through it.
  5. The box was a good idea, I don't really dislike the new one as I normally check my timetable, but I would honestly like to either have the possibility of controlling an AI station from the distance (in cases like Sosnowiec G.) or having somewhere in the table showing the order of the trains that are accumulated, it's a pain sending a train that was supposed to go into Sosnowiec P to Bedzin for example. In real life, dispatchers know the trains by talking to the previous stations and writing them down but in AI controlled environment, it's sometimes quite difficult to tell what train is 1st in a cue.
  6. You people need to think that only a few trains are currently available in game, so it's understandable that the traffic at some stations is quite low.
  7. https://simrail-map.vercel.app/ Created by the french community
  8. +1 Plus, in your timetable as a driver, doesn't it show up your departure time? I mean, if it's 00:15 and you're departing as soon as you arrive at the station when theoretically your departure time is 00:25, isn't it a bit your fault too? 😛 Or doesn't this show up on the driver's timetable?
  9. Do Polish trains have a mobile phone on board? In Spain we have the radiotelephony (tren tierra) to communicate with the dispatchers at the CTC and in some other railway companies (regional railways), trains do have also a mobile phone, some stations can call the train and vice versa. But I think in general, trains can only communicate with as I said, dispatchers at the CTC (not stations).
  10. Does the real one have them?
  11. You can glitch through the interlocking table at Bedzin and fall down to the ground, you can exit without any problems by walking through the walls. or by just pressing "1", this happens if you get walking on the center of the table. Whilst dispatching at Sosnowiec Glowny, I can hear sounds like the beeping of the doors of the EMUs and the Hasler sound of the EN57. Some sounds end abruptly, like when a train is passing through the points or the sounds from some wagons. Edited: Decided to rename the post as I encountered other bugs.
  12. I think DEV Tools are to come after the final release of the game, if I remember correctly that's what they said.
  13. I would honestly like as a dispatcher to have trains to shunt, and as a driver I would like to have trains to shunt too. So it's not just up and down the line. 😋 Starting from 0 like someone suggested or with parked trains will be a great addition too.
  14. As I said in an another post, about not knowing the destination of the train this could be easily sorted with documentation, the problem is that the majority of us lack in knowledge of the infrastructure/line. 😅
  15. You can check the destination on the timetable monitor, if you have a bifurcation at your station, you can check 1st the timetable and then second your monitor as it shows there more directions. It is quite confusing as we don't know the line/infrastructure but with the map function I think this doubts should be cleared. 🙂 About being able to take control of other AI controlled stations, I think I've seen similar suggestion on other posts, maybe that could be implemented in the map aswell? Although if the AI gets improved maybe you don't really need it.
  16. I came through some other suggestions that I think they're useful: - Possibility of sending more than one window onto another monitor? Would that be possible? That would allow both dispatchers and drivers to check the information anytime without going in our out their main task, in case of the dispatcher, it would be nice to have the possibility to send to that monitor the station's CTC and or the timetable, so you can check it at all times. This will be really useful also for when the new map window comes into action. - Whilst being in the CTC monitor view, could we have the chats and train information on that view? There's enough space to have them there and in case there isn't maybe the possibility to resize the windows of the chats? - Lightning at stations does create some rare shadows or the lighting is simply quite strange. -Dabrowa Gornicza stn, this station has 2 level crossings and if I try to route a train through track nº2, it won't allow me to enter the train all the way up to the level crossing. Is this due to the safety measure to prevent a train running into the level crossing in case that fails to brake? I mean, there is a signal before the level crossing and enough space between that and the level crossing, plus you have to reduce speed if you don't have a green at the home signal. Btw, people are sometimes seen floating on the tracks at some stations, this happened to me yesterday at this station. 😅 - Let AI load/unload. Trains stop at the stations but they don't open the doors. - At night is really dark (depends of the station you're at), it would be really nice to have a flashlight option. - Clouds seems to move really fast? I was wondering also if it would be possible to skip the animation of not going through the door when leaving/entering the station and just step in? I've checked the interior of the station from the outside before asking me, as I thought it could be a lower 3D model that's loaded when being outside, but it's the same and the monitors still work as if they were being watched from the inside... So could we skip this animation? If this is the same case with trains, could we just have a key to press when close to doors instead of choosing from a menu to click? Thanks as always!
  17. I prefer manuals in .pdf rather than in-game tutorials, you can always check a procedure in a read document and search for something in particular in it. 🙂
  18. Thanks Uetam!
  19. Can we have a manual also for the interlocking at Lazy Lc please?
  20. Hello and good evening! We had some minor problems in the Spanish server (EU) but I did enjoy the dispatcher mode, the main problem is the lack of knowledge of the line, people would also write in the chat about being stuck at signals so I was wondering, would it be possible to create a simple map to see where is everybody? For both drivers and dispatchers. I don't know if Poland has a CTC but would it be possible for human served stations to open signals to the players from this map so they won't get stuck for ages? Just in case the AI gets stuck, we can help both the system and the trains. - Pressing a key and showing the names/numbers from dispatchers/trains would be really helpful too. - I've seen that there's going to be a translation to other languages, but despite doing this, could we get a guide in a .pdf file so we can quick search what does every single button do? Or just grouping the buttons and explaining them in groups... Also in the dispatcher using the computer, I wasn't able to "view" the signals? Maybe I'm more accustomed to the Spanish version of the CTC and I'm really able to identify them, in our CTC if there is no train they're shown as red signals. (Note: I've just seen the English tutorial and the signals are in "grey", I was going crazy searching them! xD) - I've seen under some table that there is a radio equipment to contact with the trains? Can the dispatchers contact the trains by introducing the train number and calling them? Or how is that suppose to work? Overall, maybe a short document explaining the basics of the Polish dispatcher so we could "grasp" how it works the system it would be great, more or less I didn't had that much trouble with the dispatcher in Łazy Łc as it works just like the ones in Spain, but even though some buttons are confusing. I wasn't being able to send routes from right to left at track 4 in Łazy Łc and had to override the signal to let trains pass through... 😅 Also the map would be great to see where the trains are going and see where is that destination... Thank you so much for giving us this opportunity and for creating the game, it's going to be a must buy when the full game with the tools comes out!
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