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jeroezie

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Everything posted by jeroezie

  1. You need to leave the loco and walk towards the wagons. Hover with the mouse over the couplings until the couplelings ligt up and then you can click on then, then a menu shows up for (un)coupling. It can sometimes be tricky for the couplings to ligt up since the buffers are in the way.
  2. I found that with some of the carriages, the lamp for the end of train signal is missing / all plane white. All the carriages in the Ty2 Katowice to Sedziszow have this problem. In the Loco Depot, these series of carriages have this problem: 110A, 111A and 112A (all liveries/variants). When the end of train signal is lit/red, everything is normal. Build: 30-05-2025 - 18:25.
  3. I was driving the single player cargo scenario from Krakow to Sedziszow and I got stuck at the entry signal of Sedziszow, signal number J2. Waiting and calling the dispatcher does nothing. I chose the Ty2 loco with lightest train option, summer weather, normal time and +5 min for starting up the loco. Build: 30-05-2025 - 18:25. SimRail_log_2025-06-07_22-43-46.txt
  4. Hello during two journey, with trains 192061 and 1907 on int9 server today, I noticed that the schedule checkpoint for Koluszki PZS R145 is not being registered by the game. The delay counter in the HUD timetable wont be updated, next point in the HUD will stay Koluszki PZS R145 while you are driving towards Galkowek and in the scenario summary Koluszki PZS R145 won't be registered. Build: 30-05-2025 - 18:25. SimRail_log_2025-06-09_18-53-43.txt
  5. Train 12211 has gotten stuck at Lodz Chojny, signal 2426_LCH_K. This happened on the int9 server, playing on the next branch, build 30/05/2025 - 18:26. The in game time this should have happened, based on the schedule, is 13:48. I noticed that trains 7329, 61112 and 6142 did not spawn, I will make a separate bug report for that, maybe its related to each other (1211 blocking spawn point), maybe not. A picture of an map showing where train 12211 got stuck is included.
  6. At the Skierniewice signal box I discovered that setting routes/signals will sometimes be blocked, without an apparent reason. I assume its some kind of flank protection acting up in a weird way.In the picture, we can see that a route from signal R2 has been set up. However, this route causes it to be impossible to clear signal R3 towards Belchow/signal U 401. This is odd, the game is able to set up the train route (green line) correctly, their is no conflict since both routes are completely separate, but the signal will remain closed. A similar issue is with arises if you want to arrive and depart a train to and from Belchow and your platform tracks. If you set up an route from for example signal S402, you cant clear signal R3 anymore, even when you deliberately specify a route that will not cross the other route. I have noticed that this blockade includes the Sz signal, but I don't know if that is normal or not. Log of the session is attached. SimRail_log_2025-05-04_03-32-02.txt
  7. I think it would lead to lost of chaos. Its ofthen difficult to coordinate the needed actions an planning with the other players, let alone successfully executing or ajusting the plan if needed.
  8. I have no clue what this topic is doing here. It was supposed to be in multiplayer bug reporting.
  9. Hello dev's, I have played for more than 2 hours in a single session at Plycwia. I have played yesterday their too (I don't rember for how long). I should have plenty of time to advance a station for the Senior dispatcher (DLC Łódź-Warszawa) achievement, but the counter is still at zero. Log of this session is attached for time keeping purposes. SimRail_log_2025-05-01_16-14-56.txt
  10. Good tip, I did not know before.
  11. I suspect their is an bug with the possibilities for a player dispatcher when operating signal S. The option to show an substitute / Sz signal is not provided for the player. The signal S outside is a regular semi automatic signal with place for the normal amount of light bulbs, so I don't think the white aspect is omitted but I could be wrong. Next / beta build 27-04-2025.
  12. When you set a train route from track 13, signal H13, to track 1b, signal G1, the line between points 33ab and 34cd remains grey instead of changing to green. Picture attached. Build next / beta, 27-04-2025.When the train drives on the grey piece of track, the track occupancy indicator does not work properly work and the line remains grey instead of indicating red.
  13. In the beta / next build 27-04-2025, labels in the domino panels will have bugged tooltips. Parts of the text are missing in multiple signal boxes (I had it in Juliusz, other players had the same issue in other boxes). Soo attached photo of KoG tooltip at Juliusz.. Also happens with Simplified Chinese according to https://discord.com/channels/1067073812560093264/1071815553431375902/1366136441801019495.
  14. The speed sign at km 20,7, Juliusz railroad crossing at the signal box, towards Dandowka, are blank on both tracks. Location: S: katowice_lazy_terrain_x7_z6, P: (4032.62, 264.60, 3255.59), R: (3.75, 266.56, 0.00) Build: 27-04-2025, next / beta branch
  15. I am worried. So far Simkol runs their business honestly.
  16. Sometimes I deliberatly play a small / low workload post. Its great when you want to eat dinner with something to do but want to focus on eating as an example.
  17. The start-up and departure where working fine for me. Only the shunting signal at the end of the scenario did not clear, happened more than once before. Anyways most of the scenario should be playable. Please check that you prepared the trainset currently and drive a little towards the signal, 1 mm should do, that way we can be sure the signal trigger will trigger. Sometimes I have the impression that it does not work 100 % reliably when standing still.
  18. I have no clue what the problem is this time, it seems like you did it properly. The scenario was made a long time ago, maybe a new bug appeared. If I can find some time, I will give it a try to test it myself and I will let you know if the scenario is still playable or not.
  19. Did you change cabins afther shunting to the platform? You should depart facing the direction of Katowice Zawidzie afther shuting and this requires a cabin change at the jatowice platform. Please let me know if it works or not.
  20. Hello, I would like to suggest to add some information to the multiplayer menu. Currently, the timezone is listed for each server. But the time is not. With the last change from winter to summertime, this has caused some confusion for me. Displaying the actual ingand time would prevent any future co gisuon and help pick a specific train (for players wanting to drive a specific trainset after consulting the spawn list). I asdume the game can pill the in game tine from the simrail api time endpoint. This should also show the actual ingame/server time if the server is nit runnjng the time(zone) it is supposed to if their is a bug in the future.
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  21. That would even be realistic, over here, som typr R and K wagons are or where used to subsitute container wagons in containertrains. And add some varity in the sgns and its varians wagons, which all have a frame that is highly indentical i thd forfactor. Although I would only do this with a very limited number of trains around the servers.
  22. Personally I would not mind at all if their would be a train still running res wagons with containers left around. Just i littele oddity between the new fancy containerwagon trains.
  23. As fair as I am aware, we don't have a train with EP)7 or EP08 locomotives in multiple. We do with EU07 of course but having a train with the EP variant in multiple could be a nice addition. Maybe a train with both EP08-008 in front and then EP08-001 is an idea for an 4450xx train?
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