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Everything posted by Bescot
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Just to add, that after studying the browser map this is consistent. All TLK 42*** trains have to wait for a freight from Staszic to pass them (they only do 20kmh here) for no reason. Then the 42*** has to cross to the 20kmh good lines for no reason, leading to delay.. for no reason. The 42 could just continue through the platform and join the correct line after there.
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I was just about to post something about Dankowka (SD) On a 42178 (EN1 19/01/23) I was 3 late at Sosnowiec R52, 7 late at SP (not sure why I was stopped at the entrance to SP as nothing in front then). I was then held before SD for 10 mins for a coal train to 'overtake'. To add insult to injury crossed through SD freight yard at 20kmh and back again for no reason - there was no train in the station. If I had of being routed straight through the station platforms there would have been no conflict with the freight! A 3 min delay turned into 16 mins.
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Rows of floating trees. 1km south of Chruszczobród station (look to your left going northwards). Also are visible from front cab window, but was I was too late to take screenshot there.
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Those of us who did playtests will know we had a variety of w6 crossing signs. W6a before secured crossings warned of crossings where you didn't have to sound the train horn if secured by the interlocking. W6b in open crossings which meant you have the sound the train horn for those. There were only a few of them in existence. Since the EA release EVERY crossing now has a W6b sign. Is this a bug?
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The announcements should always be in Polish in my opinion. We're driving in Poland. The English announcer just sounds very wrong and pronounces place names badly.
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Who has the 'final' say on when a passenger service departs?
Bescot replied to Urgentemente's topic in General Discussion
The conductor (or the driver if there isn't a conductor) has sole responsibility for that. As a dispatcher you just clear the signal if you can, before departure time and the traincrew should wait then until booked time. IMO If AI trains are leaving early it's a bug. If a live driver leaves early that's up to them but it does mess up the games TT logic for a while - if you go before the timer gets to zero. Just to add, are you sure there is a Ph in the timetable for that train that went early? If no Ph they can go whenever the signal is clear. -
For EA we are told there's the line to Sędziszów. The Polregio EMUs should terminate and start back here, so will these basically despawn and respawn in the platform there?
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Are there plans (if any) to include diesels in the future?
Bescot replied to Skully's topic in Suggestions for improvements
The Dragon 2 coming on Friday should a have last mile diesel engine if that counts 😀 -
Probably when the dispatcher hasn't changed their timetable from the junction R52 to the station timetable! Still many people haven't realised the screen at SG shows two timetables. R52 TT will of course only show passing times across the junction at Sosn South.
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If I'm right the last patch improved the brakes on the EN76. The same cannot be said for the EN96. Is this a bug or is the 2 car version of the WE different in real life by so much?
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Oh wow! That's a huge improvement for those of use who do not want to be spoiled in advance of the signal clearing.
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I don't know if this is a bug or I'm not understanding what this switch does. When switched on I don't see my radio channel automatically change.
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Can the future line speed in the hud be hidden beyond stop signals? Eg approach Sosnowiec from Katowice if the switches ahead are towards Sosnowiec South you get shown a 20 restriction beyond your red stop signal. When the DR sets the route towards Główny it will change to 100. It would be better if the line speed didn't show in hud beyond the stop signal.
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Major bug with AI trains (repeatedly)
Bescot replied to TheFloxiCz's topic in Bug reporting (multiplayer)
08.01.2023 EN1 - Katowice not sending any westbound trains once at 11:05 then server reset, then again happened at 13:05 All of the trains here have red signals. 11:05- 13:05- -
Today server EN9 train 40178. I: Waited for a 444xxx to be crossed infront at DGZ (which I overtook at LC) Waited for the same 444xxx to be crossed infront at Lazy platform Waited for a 644xxx to be crossed in front at Zw platform. Then I got clear signal to depart. As I moved the signal ZW E1 went back to red infront of me. A 42xxx TLK then proceeded past me on the adjacent platform. Attached log, and screenshots of the signal which was replaced to red,and the delay report. I was 1 min late before DGZ, and nearly 25 late by the time I despawned at the map exit. Freight (especially freight we saw running 50 mins early) should be held for passenger trains, and the signal going green to red is worrying (bot dispatcher in all cases) SimRail_log_2023-01-04_15-38-43.txt
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Track Weird Black Effect
Bescot replied to Isambard Kingdom Brunel's topic in Bug reporting (multiplayer)
05.01.2023 Added setting for automatic radio channel switching Computer dispatcher screen now indicates state of special order initialization Signal box lighting are now synchronized in multiplayer Added missing translations in dispatcher mode Fixes in camera behaviour Increased object limits in vegetation rendering system Fixes of textures glitching after some time Added message during server restarts Scenery and vehicle fixes -
I think this glitch is related to mirrors being turned on in settings. I turned them off today and have not seen a problem so far, since.
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Track Weird Black Effect
Bescot replied to Isambard Kingdom Brunel's topic in Bug reporting (multiplayer)
This was fixed in the last update -
It looks like the coaches derailed even on the straight bit if you look at an external view. And I was doing 113kmh before the derailment. The shown speed is a side effect of after it derailed. Ayeeeeeoooo.mp4
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On the Q&A vid (September?) with Piotrek, he said real weather would be a thing.
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The curvature of the track looks too fast for Vmax 120 to me. IRL is there a lower linespeed there, or a restricted signal (the signal at 3 seconds into the clip)? Each time I spawn into a 42xxx to have a look, the DGZ bot sends me on the track to the left of that so I can't test it for myself yet.
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The scoring system still docks points if you change the door to open switch before you stop the train.