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SRTO: SimRail Track Overview - The first look
Kaito Kid replied to TrueVirus's topic in WWW Applications
Ah, just saw this message, this is somewhat what I was talking about. -
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Hallo zusammen, gibt es eigentlich Informationen zum aktuellen Stand der Entwicklung von mechanischen Stellwerken in SimRail? Sind mechanische Stellwerke derzeit aktiv in Entwicklung? Falls ja, wie ist der aktuelle Stand, und wie soll die spätere Umsetzung im Spiel aussehen? In der Realität wurden größere Bahnhöfe oft nicht von nur einem einzigen Stellwerk gesteuert. Stattdessen gab es mehrere mechanische Stellwerke, die jeweils bestimmte Bereiche des Bahnhofs überwachten, zum Beispiel Einfahrten, Ausfahrten, Weichenfelder oder Rangierbereiche. So konnten mehrere Fahrdienstleiter / Weichenwärter gleichzeitig zusammenarbeiten und den Betrieb koordinieren. Mich würde daher besonders interessieren: Werden größere Bahnhöfe in SimRail aus mehreren einzelnen Stellwerken bestehen? Können dann mehrere Spieler gleichzeitig an einem Bahnhof arbeiten, wobei jeder sein eigenes Stellwerk bedient? Oder wird ein Bahnhof trotz mehrerer Stellwerke von nur einem Spieler gesteuert? Also sprich eine ähnliche Umsezung wie in TD2. Ich bedanke mich schonmal im Voraus für jede Information. PS. Wie würdet ihr euch eine Umsetzung von mechanischen oder elektromechanischen Stellwerken vorstellen/wünschen?
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Chcę odnieść się do wyboru rodzajów pogody w trybie jednoosobowym. Otóż w realu nie ma tak, żeby jechać przez 140 km we mgle lub w burzy. Mgła owszem zdarza się jako mgła adwekcyjna przy froncie ciepłym i może objąć połowę kraju ale w rzadkich przypadkach i zazwyczaj tylko w chłodnej połowie roku. Tak samo z burzami. Zazwyczaj występują na froncie chłodnym z maksymalną rozległością tego frontu do max 100 km. I burze takie występują zazwyczaj jako odrębne komórki burzowe. Owszem może zdarzyć się burza superkomórkowa czy układy typu training storms gdzie występuje burza za burzą, ale z przerwami. A w symulatorze jedziesz 140 km w burzy z chwilową przerwą. Brakuje jeszcze rodzaju pogody pochmurnej której w symulatorze nie ma. Oraz pogody typowo deszczowej na froncie ciepłym który może objąć pół kraju. Ale zazwyczaj z ciągłymi opadami i bez burz zazwyczaj. Ogólnie przydałoby się to poprawić. Tak samo zachmurzenie mogłoby być bardziej zróżnicowane. Mamy chmury pionowe cumulus i burzowe cumulonimbus. Mamy chmury pierzaste cirrus i pierzasto-warstwowe cirrostratus zazwyczaj zwiastujące nadejście frontów- ciepłego- chłodnego i zokludowanego. Oraz warstwowe deszczowe nimbostratus i stratus który jest najniższy i opadów nie daje. Bardzo fajnie rozwiązała problem pogody Train Simulator Classic firma zewnętrzna. Gdzie chmury wyglądają tak jak powinny wyglądać. W linku przykłady tych dodatków. Sky & Weather Enhancement Pack 2.0 Cloud Enhancement Pack
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Poprawa wydajności SimRail - mało znana opcja
Grandal74 replied to mateusz424's topic in Dyskusja [Tryb jednoosobowy]
U mnie na 4080 w SimRail 1440p temperatura nie przekracza 65'C, Hotspot 69-70'C. To nie są wysokie temperatury. -
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Poprawa wydajności SimRail - mało znana opcja
error723 replied to mateusz424's topic in Dyskusja [Tryb jednoosobowy]
Zgadza się 5070Ti pracuje powyżej 90% i korzysta powyżej 12GB VRAM - to jest bardzo dużo przy monitorze 1080p 60 Hz. -
Spanddark started following Poprawa wydajności SimRail - mało znana opcja
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Poprawa wydajności SimRail - mało znana opcja
Spanddark replied to mateusz424's topic in Dyskusja [Tryb jednoosobowy]
Tu jest dużo większy problem z wydajnością. Na mojej karcie rtx 5070 ale monitorze 1080p i odświeżaniu 60, nawet na ograniczeniu klatek do tych 60 wydajność karty jest prawie na 100% i temperatura balansuje na granicy 70 stopni, nie wiem co by było jakbym miał monitor 4K. W innych grach karta ta chodzi przy klatkach 60 na poziomie 20% i temperatura około 40 stopni, a tu dostaje szlag dość spory. Konieczne jest pracowanie nad zbalansowaniem tej gry. -
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Hello! It looks that what I'm the best at is asking questions. 🤣 Would it be possible to have the stations in the vertical axis and the hours in the horizontal one? Something similar to this: https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKZZM8YEL3Oyv1zzumWAQtKVkbL3VU7lm1OxV_na0xmzTP1EgU0b9ibmQ060TeE0oCIOsejS2IybXlxEqOpuG0jl1xYRQNlyY9oh9Am7IHY1fgBeiMsRQGUhnNUxN1Q8rwupc9UMfniDmB/s1600/MALLA.jpg From here: https://blog.comofuncionanlostrenes.es/2012/12/puesto-de-mando-y-ctc.html
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A magnificent scenario, though the channel switching was a bit confusing. Thank you for your work.
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0x8000ffff started following More passengers
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Ultimately, it would be enough if passengers just got on the trains instead of having picnics on the platforms, and the trains weren't running empty.
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SRTO: SimRail Track Overview - The first look
Kaito Kid replied to TrueVirus's topic in WWW Applications
👍 Imma try to simplify it, the excess of information that gives the STRO even when zoomed, wouldn't happen if I only had the stations that I wanted in the STRO, even with the extended view this happens. Let's say I would like to have only represented Katowice Zadodzie <-> Sosnowiec Glowny/Poludniowy <-> Bedzin, everything but that, would remain hidden, so the STRO would have a dropdown list that looked somewhat like: From [Station] <-> To [Station], in the case shown would be, From [Katowice] <-> To [Bedzin Miasto], looking somewhat like this: (Edited: Forgot to set opacity to "100" in Katowice Zawodzie. 😅) Or something similar to this: But I guess repositioning stations like this, would be waaaaay to complicated, or at least it what it looks like to me. 😂 This, together with the veil, would be a good option too and would look like something somewhat to the 1st picture that I posted. I tried opening a second browser tab but it didn't load any trains or stations... How does that work? -
Wraz z wprowadzeniem w SimRail streamingu tekstur, pojawiła się opcja pozwalająca poprawić wydajność, poprzez usuwanie z pamięci nieużywanych aktualnie (w danej chwili) tekstur. Pozwala to oszczędzać RAM oraz VRAM i nie dopuszcza do ich "przeładowania" z upływem czasu symulacji. Opcja jest dostępna po załadowaniu się symulacji (rozpoczęciu scenariusza w Single lub jazdy w Multi) w menu otwieranym klawiszem F8. Należy kliknąć tam przycisk "MipMap Str." W oknie, które się otworzy zaznaczamy opcję "streamingTextureDiscardUnusedMips" Niestety, ta opcja nie jest zapisywana na stałe. Po jej włączeniu obowiązuje ona we wszystkich scenariuszach na Single i jazdach na Multi ale tylko podczas aktualnej "sesji". Co oznacza, że trzeba ją zaznaczać za każdym razem gdy uruchamiamy SimRail, w pierwszym scenariuszu na Single lub w pierwszej jeździe na Multi.
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PRO servers, e.g., PL 2, IN 2
jokka83 replied to KIEROWNIK's topic in Suggestions for improvements [Multiplayer]
I'm not convinced that player hours as a requirement will solve some of my issues that makes me want a pro server. I don't have the answer to this, but I think a third party server can be the answer, but no such solution I think is realistic.- 1 reply
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Do you really need the passengers to be a server thing? I think it would be fine if the passengers was just a local thing and the player can adjust it as what fits.
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More passengers
Wocka-Wocka replied to tim7363's topic in Suggestions for improvements [Multiplayer]
I totally agree. So maybe I should just add another idea (which potentially could grow the "business case" for however doing the decisions today) Why not add a simulation layer that mimics passengers tickets? Meaning: If a train has such a big delay that a passenger will miss a connecting train, AND that passenger has a "A-to-B-to-C" ticket, then this will "cost" the train company some money to re-book (or pay a taxi) to reach the destination. At least European Union is currently creating new rules that train companies will get a responsibility for getting a passenger A-C Here this platform could start simulating this, and give data on "how to prioritize when trains are late, or cancelled" A ticket system will also give the effect of responsibility for the driver (a bit like the original post suggest) Where building this in code gives ability to show real time graphs of your train, and currently affected passengers Today (at least in my country) the conductor is CONSTANTLY working out how to help (late) passengers to reach their destination (due to delay) This needs to be automated, and these kind of simulators could help build those algorithms (and later on: tools) So yes: In the end the game developers "could" be pretty non-interested in passenger simulation. But if I personally were doing the business calculation, I still see potential giving passenger simulation some resources. "Multiplayer-Players" are more "real" in simulating delay events than the current dispatching AI, which constantly making the same mistakes at EXACTLY the same parts of the timetable. If any game developer reading this international section, feel free to contact me (I also speak some bad Polish, haha) if you want some ideas. 😎 -
Hi to everyone! I noticed that in one of the stations in the Łódź DLC, it's possible to set up routes that include level crossings (at least some months ago), automatically triggering their closure without having to do it manually. Then, once the train clears them, the level crossing opens back up on its own. I think it would be an interesting feature to implement in other stations with level crossings as well, especially when only a single train is passing through that section. This way, you just set the route and the simulator handles the opening and closing of the level crossing automatically (which would be very useful in large stations like Skn). Additionally, for stations equipped with domino control panels, it would be nice to have a more direct control for level crossings, avoiding the need to use the CCTV monitor.
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SRTO: SimRail Track Overview - The first look
TrueVirus replied to TrueVirus's topic in WWW Applications
Nah, you're good. Well, a "veil" or just borders you can drag would indeed be much easier than spacing the rows, but some rows do slightly overlap with others. And about that station thing: I'm not really sure what you mean by that. By creating a selectable list where the user can select or "enable/disable" stations and/or abs-tracks, this would achive exactly this. And by enabling the option "Extended View" you can drag it yourself wherever you want it. What I really can't do is to move for example Dabrowa Gornicza to the right of Bedzin because everything has kind of it's designated place. If I want to do something like that, I need to make a "shift"-value for every data node and say "if Bedzin, then shift this, if so then so" and so on. And that would make a big mess in logic and data. A friend of mine used to just open two windows and align them next to each other, one showing for example Lazy Lc - Lazy (B) and the other one Lazy La, looking then like this: I then had the idea of just rendering a second screen right next to each other, with either a simple line between them or just no line. You can then adjust both views seperatly and align them next to each other. This idea would make a "Dabrowa Gornicza next to Bedzin" simple, but the user has to do it himself instead of being a user-friendly option of "Show Dabrowa Gornicza next to Bedzin". Well, sometimes the user still has to do something and can't fully rely on the person making the application. This would also result in the data being exactly the same. The is no de-synced data between two browser windows and the Header/Footer would also be only one. What do you think about this idea of two screens being next to each other on the same website? -
SRTO: SimRail Track Overview - The first look
Kaito Kid replied to TrueVirus's topic in WWW Applications
That's why I threw the "velo" option, little that I know about coding, in my mind sounds more simple to make a "veil" that hides things rather than "spacing" the rows. About the stations, maybe instead of a list, have the possibility to draw then from A <-> C for example? Theoretically this should be more simple, as it would "draw" less stations that what it actually brings to the screen? Or would this be also heavy editing? Sorry if I sound like a pain in the arse. 😂 -
SRTO: SimRail Track Overview - The first look
TrueVirus replied to TrueVirus's topic in WWW Applications
I think you probably mean space between each row. That would be possible indeed, and a dragable cover to hide things at the top and/or bottom can also be more or less included. I see what I can do. I will talk about that with some friends who use this application as well and what they think about your ideas! 👍🏻 But any changes to the actual screen will also be changes to either heavy logic or actual data editing. So for example, moving the "rows" to make more space between them can only be done either actually editing the data or making a variable and option to move the rows by user-defined values. As I already said, I will talk about that with some friends :) What I can't do is make space between the tracks, because for that, I basically have to "redraw" and reposition everything 😅 -
Kaito Kid started following SRTO: SimRail Track Overview - The first look
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SRTO: SimRail Track Overview - The first look
Kaito Kid replied to TrueVirus's topic in WWW Applications
Thanks for your reply, I know nothing about coding and the little things I do, I do them with AI. 😅 But in relation to the 2nd point, I "more or less" knew that it was going to be a tad difficult, as it's not a thing that really depends on you. In relation to the 1st point, could you then perhaps make more "space" between the drawn lines? Leaving more black space I mean, so when you "zoom in", you won't be able to see the stations under or on top, or maybe add something like a "veil" you could pull from top and from under to cover what you don't wanna see? Again, thanks for your reply and work! -
SRTO: SimRail Track Overview - The first look
TrueVirus replied to TrueVirus's topic in WWW Applications
This is something on my list, but I'm not 100% sure how to do that. I need to probably change the data structure for that and make some changes to it. I have a look into it on how I'm gonna be able to do something like this, but I'm not sure when this feature will be available. I have the same thought the whole time, but I am not able to do something like this. I don't have any informations on set routes of any signal. I can only predict those via the signal speed, but there are a lot of possible routes where you only drive 40 or 60 km/h. So sadly no, a visible route is not possible. I only have the next signal, the speed of that given signal and the distance between the train and the signal. If the developers every decide to publish such information on given routes, for example a full `signals-open` api, then yes, this would be a feature which will definitly be in this application. But right now, sadly not. I'm sorry 😕 -
SRTO: SimRail Track Overview - The first look
Kaito Kid replied to TrueVirus's topic in WWW Applications
Hello! Would it be possible to add a select station list? So you could decide from which station to which station represent in the SRTO? For example, instead of having the whole network... Let's say I'm at Zawiercie stn, perhaps I would like to only have represented Lazy La <-> Zawiercie <-> Gora Wlodowska, would it be possible to implement this feature? This second suggestion perhaps is extremely difficult to implement, but would it be possible to have the train "draw" the path it's going to take in the SRTO? -
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SRTO: SimRail Track Overview - The first look
mateusz424 replied to TrueVirus's topic in WWW Applications
Wonderful! Great job! 👍🙂 -
SRTO: SimRail Track Overview - The first look
TrueVirus replied to TrueVirus's topic in WWW Applications
The long awaited update has finally arrived! The SRTO has finally updated to version 0.3.0-alpha! Available HERE What's new in this update? [Changelog] ➕ A new screen has been added. It's observing the Łódź Voivodeship, currently expanding towards Koluszki. To change the screen, simply click on the Button "Change Screen" ➕ A new feature "Flip Screen" has been added in the options. This will flip the whole screen to align better with dispatching panels. Additional Changes: The settings menu has been slightly reworked Border-Tracks (Brynow, Myszkow etc.) have been changed to "dotted" lines Some trains going out of border will now be visible instead of just "vanish" (not all) the Bridges between Dąbrowa Górnicza Ząbkowice and Łazy Łc have been reworked a bit added Dąbrowa Górnicza Huta Katowice, Przemiarki and LCS Starzyny into the first screen Edit: Yes, I know that there are missing platforms on the top tracks of the Łódź Voivodeship (between Sierad & Zdunska Wola). I might update them soon in the next few days. :) For a full changelog, visit the CHANGELOG.md in the GitHub Repository! Like everytime, I appreciate every feedback you can give me, either here as a normal reaction or message, or in the GitHub Repository. Any feedback does help me moving further in this project. Thank You! <3 -
Propozycja nowego osiągnięcia
Grandal74 replied to Apuzek's topic in Sugestie usprawnień [Tryb wieloosobowy]
W grze symulacyjnej osiągnięcie pokroju "zasiądź w "EZT" ma przyciągać graczy i powodować ich zadowolenie? To jakiś żart?