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Route Editor Availability
railroadsimulation replied to taoroot's topic in General Discussion [Singleplayer]
How much more time we have to wait for the editor to make my own map and trains? -
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I had similar issues. It was related to the KCP/UDP packets and my ISP was either throttling me back or disabling it during certain hours. It would work if I used a hotspot, as the above user mentioned. I then tried a free VPN and that also worked for me since now my ISP had no idea what I was doing. In the end, I used the VPN only for the hours when I couldn't connect and then switched ISP's. I don't need the VPN with the new ISP, and can connect any time of the day now.
- Yesterday
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It's still broke, regardless of loco. Tried with both Traxx and Dragon 2. When arriving at Pabianice I am told to change cabs and radio back. But at that point I have not yet gone past the exit signal, which stays red forever. So changing cabs and going in the other direction would just keep me on track 1, never reaching wagons on track 5. Still, changing cabs and calling dispatcher triggers no reply, as you'd expect. It's a shame really, that so many of the DLC scenarios just don't function. I get it's hard to keep them up to date with updates, but... I mean.. I paid good money for this content.
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You are right: a rotated view would utilize a widescreen display better at little stations with one or two lines. As I said, I will look into it when I rework the rendering code some day.
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TeiFun joined the community
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Feeling Dizzy - Steam Achievement not tracking
Domster replied to Inkar's topic in Bug reporting [Singleplayer]
Thank you! 🙂 -
Feeling Dizzy - Steam Achievement not tracking
lewnemejski replied to Inkar's topic in Bug reporting [Singleplayer]
The game has not yet been updated. Probably patch will drop with add-on to latest DLC, so mid-September. -
Feeling Dizzy - Steam Achievement not tracking
Domster replied to Inkar's topic in Bug reporting [Singleplayer]
Hello, I just tested today with two different locomotives and still stuck at 10/500. Can you offer some info on what you used to test? Thank you! -
MONOR56 joined the community
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Vectar changed their profile photo
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Dear developers! I have been supporting the team since the beginning by purchasing all of their products on the first day, and I congratulate you on your achievements so far. I know the team is small compared to other major developers. But my question is, when do you plan to finally redesign or expand the entire sound system, since the team has considered simulation to be the most important thing since the beginning? In my opinion, this is one of the weakest parts of the simulation at the moment. The echo of tunnels, bridges and overpasses is missing, for example, the external sounds are not loud enough compared to the internal sounds, for example, with the windows rolled down, and where even the wind sounds are not present. The rolling and friction sounds of the TY-2 wheels are missing or quiet, the existing clicking sounds passing through the gears are very thin, not strong enough. It would be great if there were ambient sounds for the stations and more voiceovers. I think these are very important, because in a home simulator, sounds contribute more to lifelike driving due to the lack of physical sensation. My other problem is that it would be nice to have a little more varied route besides the many agricultural areas, I especially miss the mountainous lines, even if they only focus on the Polish lines. Would Poland be so flat and boring in reality? All the routes have almost the same atmosphere. Maybe a new route close to the Slovak mountains? Is there such a mountainous route in Poland? And then I haven't even mentioned the view system with little variability and the possibility of free roaming in the cars. What do you think about this, because I would really like to update the game's Core on these topics? Thank you for your attention and I look forward to your respectful answer.
- Last week
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jeroezie started following Ban appeal (Please help)
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Ban appeal (Please help)
jeroezie replied to Kampfhamster's topic in General Discussion [Multiplayer]
Trying too keep stuff moving when a problem has arised that was not delibaratly created/invented, should not be seen as a punishable "event". Espesially since you coördinated with the train driver and did not force him into stuff he did not want to be in. -
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[EN/DE] Tool: Alternativer EDR (Todo-List Style)
wunder99 replied to radonthetyrant's topic in WWW Applications
Es wäre gut, wenn dieses Tool im Bereich Webanwendungen zu finden wäre. -
Turnarounds and stabling runs/cold&dark
wunder99 replied to Mia's topic in Suggestions for improvements [Multiplayer]
Es fragt hier niemand nach, da das Gewünschte schon lange angekündigt wurde. Auf den Discord-Servern wird auch immer wieder kritisiert, dass die Umsetzung solange dauert und aus Spielersicht zu wenig Priorität genießt. Nobody is asking about it here, as the requested feature was announced a long time ago. On the Discord servers, there is also repeated criticism that it is taking so long to implement and that, from the players’ point of view, it is not being given enough priority.- 1 reply
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SimRail SIP by Urso – System Informacji Pasażerskiej!
k.fornal24 replied to Urso's topic in Dyskusja [Tryb wieloosobowy]
Fajny bajer, ale jednak kłuje w uszy, gdy stacją docelową są Jackowice czy Warszawa Grochów. Można byłoby to zmienić, by składy 19xxx i 91xxx miały swoją stację docelową w Warszawie Wschodniej i Łomży Głównej? -
Kuba Draus joined the community
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English : Version 3.1.1: Bug fix and minor graphical tweaks (see 2 posts above, at the bottom of page 2). Français : Version 3.1.1 : Correction de bug et petits détails graphiques (voir 2 posts plus haut, en bas de la page 2). Polski : Wersja 3.1.1: Naprawiono błędy i poprawiono drobne szczegóły graficzne (patrz 2 posty wyżej, na dole strony 2). Deutch : Version 3.1.1: Fehlerbehebungen und kleinere grafische Details (siehe 2 Beiträge weiter oben, unten auf Seite 2).
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radonthetyrant started following [EN/DE] Tool: Alternativer EDR (Todo-List Style)
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Ei, gude wie Ich hab einen alternativen EDR gebaut der besonders bei Stellwerken mit vielen Personenhalten und Bahnsteigen hilfreich sein könnte: https://edr.rn86.de [DE] Das wichtigste in Kürze: Zweck ist mehr eine "Abfertigungs ToDo" liste als ein kompletter EDR-Ersatz Hab ich mal gebaut damit ich nicht vergesse einen Zug loszuschicken. Piepst zweimal wenn ein Zug gleich Ausfahrt will Server und Stellwerk auswählen, alternativ ist ein Offline-Modus vorhanden Züge in Richtung des ausgewählten Stellwerks werden vorgeschlagen und können auf die Hauptliste angenommen werden. Müssen aber nicht. Alle Elemente haben einen Tooltip der kurz erklärt was es kann oder bedeutet Beta Version, vielleicht findet es ja jemand hilfreich. Das was mir persönlich in allen EDRs gefehlt hat die so rumschwirren hab ich hier reingebastelt. Alle Informationen sind von der öffentlichen SimRail API. Feedback ist erwünscht. [EN] In a nutshell: The purpose of this tool is more of a "ToDo tasklist" than a full EDR replacement I built this so i dont forget to send off trains that are waiting on a platform. Beeps twice if a train wants to go out soon Chose Server and Signal station, alternatively there is an offline mode available Trains towards the selected signal station are recommended in a list and can be taken over into the main list. Or not. All elements have a tooltip description of their purpose or functionality Beta version, maybe someone finds this helpful. Some stuffs i found useful but missing in most EDRs around i put into this tool. All data is pulled from SimRails public API. Feedback welcome.
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AlexG 1836 started following andrei105
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Faktycznie zamotałem się. Już poprawiłem. Dzięki
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Chyba pomyłka zaszła, więc prosiłbym o poprawienie, bo na serwerach bez wydarzeń to wydarzeń raczej tworzyć nie można 😉
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Over the past few months that I've been playing, the missing passengers issue has been obvious. There isn't a single passenger on services like EIP between major cities (Warszawa - Kraków), and the same goes for EC services or some TLKs. The IR Warszawa - Łódź also runs empty. It's almost funny because some of these trains run in double formation, which would suggest a real need for extra capacity. The only passengers I've seen actually interact with a train (walking up to it, boarding, etc.) have been around Łódź, on the newer lines toward Kutno, Łowicz, etc. — only on regional services and TLKs. It's genuinely frustrating. More than 90% of passenger services in multiplayer run empty, and the ones that don't are carrying barely a handful of people. While we play this game because driving trains is fun in itself, the lack of passengers takes the meaning out of driving. What I mean is: dispatcher players see the results of their actions in how the trains move, but driver players see "no result" at all from their actions. I hope this gets fixed soon. It's been pointed out before that this issue is well known to the developers, and that it's simply a business decision not to put it on the priority list — true or not, what we do know is that the game is full of small inaccuracies that have been known for many, many years. The lack of passengers, the deserted platforms, inconsistencies between the ETCS interface and the signals (horns, neutral sections...), cars driving across level crossings mere meters from an approaching train (with the barriers down!), level crossing signals that often show no aspect at all (neither clear nor caution 20km/h), incorrectly programmed horn signs on the Rógów - Koluszki section, power application errors on the Pesa ELF... but the only area where we actually see progress is the development of new sellable content. Don't get me wrong, I love that SimRail keeps developing new content, and I can't wait to see the upcoming routes and locomotives (Vectron, I'm looking at you). Still, it's true that the developers keep neglecting to fix the problems that have been piling up for a long time now.
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Dziękuję, sprawdzę. On your right screenshot, the name "Witonia" is masked by the text "Postoj" of the train 713021. It's not a bug, it's just a temporary mask of the name "Witonia" when the train is stopped at the platform.
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English : Version 3.1 : Added DLC “Łódź-North – Kutno / Lowicz” Français : Version 3.1 : Ajout du DLC "Łódź-Nord - Kutno / Lowicz" Polski : Wersja 3.1 : Dodano DLC „Łódź-Północ – Kutno / Łowicz” Deutch : Version 3.1: DLC „Łódź-Nord – Kutno / Lowicz“ hinzugefügt SRTD_RW_3.1.1_En.zip SRTD_RW_3.1.1_Fr.zip SRTD_RW_3.1.1_Pl .zip SRTD_RW_3.1.1_De.zip
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TPV - Train Position System application
DemonSouls replied to Maty556677's topic in WWW Applications
Hello, I wanted to reset my password, but I’m not receiving an email. -
Wydarzenia można tworzyć we własnym zakresie na serwerach z wydarzeniami. Należy jednak przemyśleć co chce się zrobić, aby nie blokować za bardzo ruchu. Można zamknąć sobie tor szlakowy, ale pociągi mają jeździć. Wstrzymywanie ruchu w obie strony zalicza się pod trolling, a nie wydarzenia, bo pociągi mają jeździć. Tak samo pociągi mają dojechać w swoje miejsce docelowe i zaliczać swoje punkty w rozkładzie, które nie spowodują u maszynisty punktów ujemnych.
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Feeling Dizzy - Steam Achievement not tracking
Wocka-Wocka replied to Inkar's topic in Bug reporting [Singleplayer]
The more I tried this achievement I kind of agree it is a horrible "grind". However: As long the laps get counted on signal "tdw_A", allowing to use different "loco types" each session, then this achievement is still useful for training. To get "experience" of the differences between locos. Acceleration, brake abilities, etc... The only thing "missing" to make this achievement "worth the time" is if having 2 more "horn signals" (giving 3 in total). Because then the points would be on "par" with how many points you get running a "normal mission" (or multiplayer). Still: I will do try doing the 500 laps. I like a good challenge. If I count "time in-game" it still is less than I used when getting the "dispatch all stations achievement". -
Aktualizacja KDR – wersja 3.0.4 Synchronizacja W tej wersji wprowadziłem usprawnienia dotyczące synchronizacji danych. Mechanizm synchronizacji został dodany, aby wygodniej współdzielić i aktualizować dane pomiędzy dwoma dziennikami ruchu sąsiednich posterunków. Jest to m.in automatyczne wpisywanie numerów pociągów z stacji A do stacji B, godzin odjazdów i przyjazdów pociągów. Ważne – wymagany certyfikat KDR W związku z wprowadzeniem bezpiecznego systemu automatycznych aktualizacji konieczne jest jednorazowe zainstalowanie certyfikatu KDR. Certyfikat pozwala programowi zweryfikować, że pobierana aktualizacja pochodzi od KDR – Komputerowy Dziennik Ruchu i nie została zmieniona. Certyfikat należy zainstalować tylko raz. Po jego zainstalowaniu przyszłe aktualizacje programu będą mogły być pobierane i instalowane automatycznie. Pobierz KDR-Certyfikat-Setup.exe