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  1. Past hour
  2. It's a shame signalman mode hasn't extended to single player, throw in a few random delays to make life interesting and the ability to save and thus do a full 8 or 12 hour shift over several sessions. Anyhow, as I type this, SimRail currently reinstalling. Going to be spending much more time playing it and less in TSW, following DTG's decision to remove large sections of their forum in particular General Discussion and I'm certainly not going to be buying much DLC from them. Roll on the next Simrail add on!
  3. Today
  4. Nikt się nie poczuwa do oficjalnych informacji, więc wrzucę sreeenshoty z Discorda, może chociaż trochę rozjaśnią sytuację:
  5. Dobra wiem jak to naprawić. Info od mateusz424 z discorda: "Scenariusz Szczekociny od Tuco jest pojedynczym scenariuszem, a nie scenerią. Wrzuć ten scenariusz do folderu Scenarios w którymś z folderów scenerii, np do Kraków: C:\Program Files (x86)\Steam\steamapps\common\SimRail\SimRail_Data\StreamingAssets\Sceneries\3_Krakow\Scenarios. Odpal symulację i wtedy znajdziesz scenariusz Szczekociny w scenerii Kraków w menu SinglePlayer."
  6. Teraz (17:52) to się chyba pociągi nawet nie spawnują.
  7. Domyślałem się że to robi silnik gry, ja myślałem że to coś z scenariuszem. Może warto to zgłosić jako bug gry. Skutkiem ubocznym jest zaliczenie 2 osiągnięć na raz
  8. Mam gre na PS5, i nie moge dołączyć do forum ani do oficjalnego discorda. Jakos odnalazłem jakis login microsoft, ale czemu nie ma nic na PS5 na oficjalnym forum czy na discordzie?
  9. Wrzuciłem plik tam gdzie trzeba łącznię z tym fixem i nie pokazuje się scenariusz w menu
  10. Gdzie sekcja dla PS5? Jak sie zalogować moim loginem PS5?
  11. Pisze jeszcze raz, bo to jest jakaś kpina. Ktoś z administracji i twórców tej gry czyta to forum tak swoją drogą? Bo nie wydaje mi się. Ludzie płacą za grę, za DLC po to żeby czuć przyjemność, a nie ciągłe nerwy. Jakoś innych zagranicznych serwerów nie wywala tylko dziwnym trasem te polskie, więc na pewno nie jest to spowodowane nową korektą rozkładu jazdy. Gra ma potencjał i naprawdę fajnie się w nią gra, ale od ponad tygodnia się nie da, po prostu się nie da. Ktoś to zamierza naprawić chociaż do końca czerwca? Zgłaszałem ten problem też w tej zakładce do zgłaszania błędów, ale widzę że też jest problem z akceptacją wpisu. Szkoda mi już słów, nawet nie ma z kim się skontaktować...
  12. @piotrek222A Witam, to nie jest to zależne ode mnie. W scenariuszu nie generuje podsumowania - robi to silnik gry. Sam się zastanawiam czemu czasem daje tak różne pociągi - nie były nigdy w czasie gry przejmowane przez gracza - raczej to błąd SimRail.
  13. Yesterday
  14. Besides the game getting stale, you have the issue of the community at large. Things I've witnessed myself: Insulting and belittling people, either because they don't speak the server's language, or because they disagree about how to "play" SimRail Griefing drivers by holding them in a station for much longer than necessary, citing "timetable reasons" Griefing drivers by shuffling trains around (e.g. letting a freight overtake a pendolino), for the same reasons Refusing any kind of non-standard dispatch action (read: something different than setting the same route you do every hour) that would improve the traffic flow (e.g. letting a train overtake on the left track, which is completely empty for the next hour, or re-scheduling a PT on a different station) Griefing other players by stopping between stations for no reason, or driving very slowly on purpose (i.e. not just an ETCS failure or something similar) Generally just being unresponsive to inquiries over chat or voice Entitled pricks that think they deserve to have priority, or deserve to be praised for their behaviour I'm fairly certain I've been targeted multiple times on the Polish servers just because my language isn't set to Polish. I've been put aside at stations where I did not have a PT, was not delayed (was early, even), was not blocking traffic (neither before nor in front of me was any train), and several times for multiple hours. I've had the next-hour train pass me by more than I can count. There's this huge idea that "This is [LANG] server, we speak [LANG] here, go to [OTHER] server if you want to play" which seems widespread among... all the language servers I've tried out in the past. The idea is absolutely great, and I loved the interactions between dispatchers and drivers in the first few months when it came out. However, it just degraded from there. There's no guidelines or rules for anything, which meant two things: One, moderators can kick, ban, or otherwise punish players as they see fit with little to no recourse or even idea about what went wrong (with later added vague statements about "not ruining the fun" and similar), and two, it's not clear what it's even meant to be. Some people treat SimRail like a hobby model railway simulator, push button make train go stop. I've had people in Idizkowice try to fill all tracks because they felt it was "fun" (explicitly stated like that). There's another sub-group which may not treat it as a toy sim, but definitely doesn't care much about e.g. efficiency. So what if I've delayed all trains to Katowice by 40min by sending a freight train on the left track? It's fun to do and I couldn't know that, it's no big deal, it's just a game. Completely ignoring that there's people that would like to drive something rather than admire the beautiful scenery of Olszamowice. Other people treat SimRail like it's a hyper-realistic Polish (or German/British/whatever server you're currently in) simulator. Proper and precise communication like in the real world is required, you're sometimes bugged to fill out forms, and god beware if you're diverging from any kind of script (including the timetable), whether on purpose or on accident. The third group is probably somewhere in-between, and was originally the largest. People that liked to drive trains, were trying to stick to the timetable, but not stuck-up sticklers for the rules. In the end, I think the lack of variation (e.g. moving the slow speed areas around a bit, having variations in the timetable more frequently, providing any kind of break from the monotony) would have helped a lot. Making sure to define what multiplayer is supposed to be like, and how to act, would have helped a lot. Making sure that people that actively harm other player's fun get punished would have helped a lot. Having the world be less empty would have helped a lot, too. I've played some great singleplayer scenarios (and had to restart them often because apparently the game is super finicky when it comes to scripting), and having cars and trains standing around the sidings, having AI trains going by, shunting and all that made the world feel so more alive. Multiplayer, especially at the larger stations, just feels empty in comparison.
  15. Po ukończeniu pokazuję się jakbym jechał wieloma pociągami, Łka sprinter z manewrami w hali Łka SimRail_log_2026-06-23_11-46-37.txt
  16. Ale prywatnych serwerów nie można stawiać - bo nie. W końcu to wiedza tajemna - w żadnych innych symulatorach jest nie do pomyślenia aby plebs przeszkadzał deweloperowi.
  17. Last week
  18. Problem is, the game got a bit stale. I haven't touched it for at least three months. Got a bit disillusioned with the CD163 and the "realistic" buzzing noise and the last route extension was just more of the same. In fact, it's currently uninstalled to make room on my HD for TSC. I had hoped more work would be forthcoming on the SP game, though I used to enjoy the odd bit of MP. Chicken and egg, because if the English language server is dead, other than the better timetable you might as well be running single player, at least (when the save game behaves) you can pick up where you left off. I love the Polish routes and locos but that doesn't mean I don't crave to have something closer to home (UK) and until SimRail can scratch that itch, then TSW and TSC have the edge. And what happened to the US route which was supposed to be in development? Even a nice sleepy diesel worked branch line for SimRail would be more appealing than the relatively flat and straight main lines the game offers. Frankly if the multiplayer side of things is dying, time they looked at buffing the SP game - like give us the full timetable to choose from.
  19. Hallo czy Pan Prezes SMIKOL Pawel SZOT wie co sie tutaj dzieje?? Czy trzeba do niego napisac lub zadzwonic?? Zebysmy dostali informacje co sie dzieje?? Zarty sobie z NAS robicie?? czy o co chodzi?? Zero informacji co sie stalo i kiedy zostanie problem naprawiony I to jest powazne traktowanie spolecznosci?? Zaczyna sie tutaj robic jak w TD2, toksycznie
  20. A problem dalej NIE został rozwiązany i znów wszystkich wywala na PL3
  21. Nie tylko PL3. Mnie dziś dwukrotnie wywaliło z PL2 "z nieznanego powodu".
  22. Dziękujemy za zgłoszenie tego problemu. Podobny problem był już zgłaszany przez innych użytkowników.
  23. Serwery kijowe są. Pewnie brakuje kasy na lepszy hosting. Gdzie, żeby takie pingi były!
  24. SimRail Train Compositions Viewer A tool that visually displays the composition of trains currently active on SimRail servers. I have been developing this app for some time now. You might find it useful for: Checking if there are any interesting trains currently on the server. Finding out what cargo a specific freight train is carrying. Viewing how many cars a train contains. Available in Polish, English and Czech. maty556677.github.io/TrainCompositions How to use the search parameters: There are many ways to search. You will surely understand how the operations work once you have used them, but here is a quick list of the methods that can be used. Search directly by train number or train name (7215 or Zembrzuski). Separate multiple train numbers with commas (7215, 16175). Filter trains by a specific vehicle type or vehicle nickname (EN96, ET25, Impuls, A9mnouz). Use a dash to search for a range of train numbers (1830-1999). Use the '+' symbol to combine search terms (E186+MPE to find all MPE trains hauled by an E186).
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  25. That is not how compressor works. A compressor is an audio tool used to control the volume, balance, and dynamic range of a sound. It works by automatically reducing the volume of the loudest parts and boosting the quieter parts, resulting in a more even, consistent, and punchy audio signal.
  26. I am also impressed about the details of the sound in this game. But sadly I have to add something to the "future development": Be careful! Latest months of playing I have started to experience tinnitus problems. And of course this could be my own fault, aging etc... ... what I want to say is that: Any attempt in improving sound, please use some kind of compressors on that final output. Ex: If adding 70 different sound sources (just because being "the perfect" sim), there is always a risk that any of them is "to loud", and actually not realistic, and just making strain on your ear. So I am not thinking this kind of filtering/tuning will take a way any realism, but if NOT being careful, we all could end up with tinnitus, just "wanting to much" 🙂 (I will start a separate thread with a more exact example what I mean) (And yes: I have tried lowering the volume 😁)
  27. This week will probably be a little less spectacular for you. You should all already be familiar with the CargoUnit Traxx E186-929. Now we are adding the two remaining representatives: E186-928 and E186-930. Of course, just like E186-134, all locomotive designs have been redesigned and brought up to a better standard overall, especially in terms of fonts and lettering. You are already familiar with E186-929. Its lettering and fonts have been revised, and the structures on the locomotive side have been improved, with some textures also being enhanced. By comparison, E186-928 has the same design, but at some point the locomotive number on the front was covered over, so it is now only faintly visible through the sticker. And then there is E186-930, which stands out because the locomotive number is written slightly differently on both sides of the locomotive. All three locomotives will operate in a mix of freight and passenger services. Even though these three are not that special, I think it increases loco diversity ingame. Stay tuned for next weeks sneak peek, it will show other and also new designs.
  28. One thing you can do is track the time for the rest and use an achievement unlocker tool when you reach full time on all stations, I believe getting the time back will be hard. This method is something i have to do due to running on two different computers.
  29. Dziękuję za odpowiedź - wszystko teraz jest jasne.
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