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Next dispatcher station?   

292 members have voted

  1. 1. Which dispatcher station would you like to see next?

    • Dąbrowa Górnicza Ząbkowice
      105
    • Katowice
      100
    • Łazy
      52
    • Łazy La
      42
    • Sosnowiec Dańdówka
      44
    • Sosnowiec Kazimierz
      17
    • Sosnowiec Południowy (mechanical)
      41
    • Stawiska
      13
    • Strzałki
      11
    • Tunel
      42

This poll is closed to new votes

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  • Poll closed on 05/19/23 at 05:35 AM

Recommended Posts

Posted (edited)
23 minutes ago, Dolphin Invasion said:

From Discord a few days ago

...

Ahh Siemens Desiro and track without catenary. I'll wait 🙂

Edited by nortsen
Posted
14 minutes ago, Schyrsivochter said:

I just wish they’d post updates like that on the forum, too …

They should. To be fair, its from the "sneak peeks" channel and not the announcements but either way, sneak peeks should also be here for the non-discord users

  • I agree 2
Posted

Well, the new patch just came out and I'm kinda sad. No Katowice (main station) and/or Dąbrowa Górnicza Ząbkowice, no fixes for passenger numbers and bugs.
Instead we got Korytow which is basically Gora Wlodowska at the other end of the high speed part and Dorota which is okay. I'm not expecting the development team to publish dispatcher posts just a few weeks after voting but I really hope to see
Katowice (main station) and Dąbrowa Górnicza Ząbkowice in the next patch. I also hope that passenger numbers increase, especially at rush hours.

Posted

Large interlockings take a lot of time. But don't worry, they will come. It is not just placing, there is a lot behind it

  • Like 5
  • I agree 3
Posted

Well then the question is whether to open up a new poll? As can been seen in the chart the distribution over time is relatively stable, so it will probably not have that much of a different result.

Maybe just keep this one open until one on the list appears? Although then we would miss out Kozłów on the list.

image.thumb.png.405fd855539c2a9e13f6e8421645c0ee.png

https://docs.google.com/spreadsheets/d/1rWNZrHhdjsMjIAjnIhamgQ31CkH_s9Bfdgkeap2qL6M/edit#gid=0

Posted
3 hours ago, Aero1995 said:

It was on the test server but that doesn't mean anything. But it might be the next two.👀

Képkivágás.PNG

Hopefully it comes soon™
The Lazy AI sure likes to cause havoc sometimes. And the AI can't seem to handle changes players make at the adjoining stations too well.


I need to find my way on to these test servers to try it out somehow 😁

  • I agree 1
Posted
On 4/8/2023 at 12:11 AM, Henry F said:

Interested as to why none of the Warsaw related stations are in there? 

So far no one mentioned the Warsaw stations. Also bear in mind there is (currently) little crossing traffic at those as it is all straight through. So while there are many tracks it might not be very interesting to run.

  • I agree 2
Posted
Am 9.4.2023 um 10:15 schrieb Skully:

So far no one mentioned the Warsaw stations. Also bear in mind there is (currently) little crossing traffic at those as it is all straight through. So while there are many tracks it might not be very interesting to run.

 

 But Korytow is more interesting to run? 😂🤣

 

  • I agree 2
Posted (edited)

Players also get Sosnowiec Dandowka jammed up by sending 42xxx services down the single line from Sos Pol, without seeing if Dandowka is filling up. On more than one occasion, I've had to log in and reverse trains back to Sos Pol, so Dandowka can send 24xxx services. 

But yes, Sosnowiec Dandowka would be a great next choice for the dispatch box. 

Edited by giBBer8
  • Like 1
  • I disagree 1
  • I agree 7
Posted

I completely agree with Klaus, we need DGZ, both Lazys, Dandowka and Bukowno. Not another clone of Gora.
But I bet the next one will be Biala Rawska in a month.

  • I agree 3
Posted

Biala Rawska and Strzalki would be amazing in my opinion. These two are the remaining signal boxes on the CMK to have it fully completed.

But also Dandowka would be cool to have the gap closed, also with Zabkowice.

I think Dandowka will be mechanical so it will take a bit more time to have it ingame.

  • I agree 1
Posted (edited)

Still not sure if this is going to be a good thing or a bad thing 🤣

If you've got someone on there who knows what they're doing, hopefully it'll gloss over the AI issues there, if you've got someone that struggles with Juliusz and thinks, ooo, new big shiny panel it'll be chaos.

Some try to run before they can walk, that's why I still think a proper grading system should be in place and you only get to work the bigger panels when you've done so much time on the lower graded ones first.

Edited by DazT
  • I agree 4
Posted
vor 4 Minuten schrieb DazT:

Still not sure if this is going to be a good thing or a bad thing 🤣

If you've got someone on there who knows what they're doing, hopefully it'll gloss over the AI issues there, if you've got someone that struggles with Juliusz and thinks, ooo, new big shiny panel it'll be chaos. Some try to run before they can walk.

I must say that it's bigger and has more buttons than I thought, but I think we'll get into it very quickly.

  • Like 1
  • I disagree 2
Posted

Just from my experience, 75 to 80% of all the "AI has stopped working 🤣" and "Nothing moving between xxx and yyy 🤣" issues are entirely human in origin.

There are too many players who try to game their way through and have no patience with the new long block sections and timetabling and can't look ahead to read the overall picture. Also sending services on substitute signals and left track seems to be the norm to some. 

We need a far more stringent tutorial/grading/leveling up system allowing access to more complex dispatch boxes, and I'd even go so far as to include a "performance review per session", or at least a kick-out system in the interim.

For a box like the new Katowice main, perhaps only unlocks after a player has had 2 hours in every other dispatch box? I hate the idea of private servers so a good solution to 'running before walking' is needed. What are your thoughts?

  

  • Like 1
  • I agree 8
Posted

Yeah my worry with the big stations is definitely the noobs and trolls.
(Also the players who will sit on the station for the entire time between restarts but that isn't really an "issue" lol)

Some sort of rep system for the big stations or a vote kick system would be nice but I can see the systems being abused by trolls somehow.

I hope at the minimum that the big stations are locked behind very high dispatcher play-time.
You can even have a play-time requirement on relay panels specifically just for the main stations like Katowice and the others that are relay as someone who doesn't know what they are doing can cause very big issues that if they happen when the dev team aren't working or are sleeping, can't be fixed until restart.

I hope one day a in-depth guided tutorial in-game comes out explaining how to work the different type of stations and explains how to deal with the issues.

  • I agree 1
Posted
50 minutes ago, Dolphin Invasion said:

You can even have a play-time requirement on relay panels specifically just for the main stations like Katowice and the others that are relay as someone who doesn't know what they are doing can cause very big issues that if they happen when the dev team aren't working or are sleeping, can't be fixed until restart.

But there isn't any "Easy" electro tables. The simplest I can think of it's Dorota, but even then it's not as straight forward as one might think.

Bedzin is just weird.

  • I agree 1
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