jeroezie Posted Thursday at 01:22 AM Posted Thursday at 01:22 AM Tonight we discussed problems with coupling up two EN57 units during an custom LUA scenario in the Discord channel. The problem is (probably) as follows: when two differentEN57 units get coupled, while facing the same way, (so an rb to an ra end of teh unit coupled), everything works normally. When two rear ends (rb to rb and), everything is fine too. But when two ra end get coupled up (front facing a front end), the EMU's behave abnormally and can not be driven: the front/rear pantographs get mixed up, the right/left doors get mixed up, traction is nor properly given, so the train will remain at a standstill. A scenario where this problem can easily be observed is provided: EN57_couple.zip
SIMRAIL Team Admin BOT Posted Friday at 05:58 PM SIMRAIL Team Posted Friday at 05:58 PM Thank you for reporting this issue! Internal ticket number: #4167 Dziękujemy za zgłoszenie tego problemu! Wewnętrzny numer zgłoszenia: #4167
mateusz424 Posted Saturday at 08:40 AM Posted Saturday at 08:40 AM (edited) Podobnie jest z lokomotywami i parametrem isReversed (SpawnTrainset(isReversed: boolean)). Ustawiając go na true można odwrócić lokomotywę w składzie, kabiną nr 2 w kierunku jazdy. Ale po spawnie maszynista (i gracz) i tak zawsze pojawia się w kabinie nr 1 (czyli po odwróceniu loka - w kabinie od strony wagonów). I podobno nie ma żadnego sposobu żeby to zmienić. Skoro tak się dzieje, to SimRail musi jakoś rozróżniać kabiny loków i ezt. Może wystarczy gdzieś w core dodać warunek: if isReversed == true then spawnplayer in cabin2/cabinB end 😉 Edited Saturday at 08:48 AM by mateusz424
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