Angelo Posted March 12 Posted March 12 Hi, I'm sorry if this will come off as rude. I understand that programming is an incredibly long and delicate process, which takes huge amounts of time and care. But. It's been more than two years since I joined the SimRail community; one of the key aspects that sold me the game was the possibility to operate a mechanical signalbox while some steam trains are running outside. I understand why lever frames aren't ready yet. I'm fine with that. However... Would it be possible to actually see what has been made? To know what is missing? Is it 3D modelling? Programming? Sounds? Bugs? Glitches? Missing documentation? Issues to integrate it with SimRail game/internal mechanics? Since many of us paid upfront for an unfinished game and it's been more than two years now, could we please get more details about this? Maybe some screens of what has been done, what has been tried and failed, and, in general, what's going on? Thanks 😅 1 12
Shark Posted March 22 Posted March 22 Yeah, that's something I would like to know as well, along with shunting in multiplayer. 2
Angelo Posted March 22 Author Posted March 22 (edited) I tried twice to write a message here to ping the staff members who are most active on the forum, but my message has been deleted both times, without an explanation... I tried to ask on Discord and @RealMiko just told me that this is counterproductive and the signalboxes are in development. Not really an answer to my precise and - I believe - polite question. Edited March 22 by Angelo misspell
tenoriton Posted Saturday at 07:35 PM Posted Saturday at 07:35 PM I do not know if some of the programming team is reading this post, but Sim Rails probably biggest kompetitor Train Driver 2 update the requirements for their Dispatcher-mode. Some (Mostly newer) PLayer like me are frustrated, because they finaly achieved the 400 km of train driving to unlock the dispatcher-mode. And now they can't play as dispatcher again, till they achieved 1000 km of Train driving. Thats frustrating, and that is the reason why I deleted Train driver 2. I guess if Sim Rail would implement mechanical Signalboxes very soon, they would gain much more active PLayers 😉
Fightdrug Posted Sunday at 10:46 AM Posted Sunday at 10:46 AM vor 15 Stunden schrieb tenoriton: I do not know if some of the programming team is reading this post, but Sim Rails probably biggest kompetitor Train Driver 2 update the requirements for their Dispatcher-mode. Some (Mostly newer) PLayer like me are frustrated, because they finaly achieved the 400 km of train driving to unlock the dispatcher-mode. And now they can't play as dispatcher again, till they achieved 1000 km of Train driving. Thats frustrating, and that is the reason why I deleted Train driver 2. I guess if Sim Rail would implement mechanical Signalboxes very soon, they would gain much more active PLayers 😉 yap they could solve that better like a tutorial or something 😄 hope that the test track in simrail get a tutorial for dispatching soon would be perfect for it 🙂 1 signalbox is the tutorial player and the other one on the otherside is a AI dispatcher 3
Recommended Posts