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-1PARA-AlexKall

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Everything posted by -1PARA-AlexKall

  1. I wouldn't mind if dispatchers had a way to communicate simple commands such as you do with AI dispatcher's on the phone. Like forward, stop, reverse, disconnect locomotive, connect locomotive and change direction. Because the issues with for example 42xxx is a fun experience when you have a player in the train that can "think a bit outside the box", the problem comes when it's an AI (as we have no way of interacting with them) and as soon as it's routed out of it's timetable players cant spawn into it either. I've as a Bedzin dispatcher had a great time working with the other dispatchers and the driver of the 42xxx to get it back to where it was supposed to go as it was routed the wrong way, we all though it was great fun including the driver. So it's a part of the game that is seen as a big problem but could become a great asset in the "fun" department.
  2. Same here, back on level 1, had 9 before it. Think it was a few days ago when it changed. Thought it was just tightened a bit.
  3. I agree with Stronzio and Skully, right not it removes immersion especially annoying by red lights, I'm not the person that in the game would get out and jump around as a bunny so I constantly get this message even if I'm there and vigilant.
  4. Technically if it's a player and they are willing to do so but it could be an AI train, we can't tell AI to reverse.
  5. Oh, I so want to get my hands on that one!🤤
  6. That looks absolutely awesome! Also, last update was really good, seems to be running smooth now. Great job to the Simrail team!
  7. This will be awesome!
  8. I agree, I'm guessing you are the Luke I talked to while being in the Lazy LC dispatch.
  9. I agree, that has as far as I know not been done before (although that is probably true for several European countries. But Denmark, Sweden, Norway and Finland would be awesome in my book, my very biased book.
  10. Had a session today where some text on the Bedzin control board was missing. I about 10 minutes went out of the server and in again to Bedzin to see if that would fix the issue. It resulted in all text on the board disappearing. Time was around 13:20 and on, included two log files which correspond to this timeframe. Video (still processing, wait for better quality): SimRail_log_2022-12-16_13-30-00.zip
  11. Hi, would be nice with a separate volume control for VOIP in the settings menu so you can for example lower the game volume and keep the VOIP at a higher volume. I have a hard time hearing people over VOIP in the game.
      • 1
      • I agree
  12. I agree, that is the part I like most besides dispatch. The couplers are already working (but disabled in playtest, they were working in Prologue). A little diesel locomotive for shunting would be awesome!
  13. Agreed, this is where the drive only servers come in, right now we might not find other bugs based on the problems the AI are causing at these stations. If these are never meant to be playable it is perhaps another matter in my opinion.
  14. Yeah I hope there will be some ability to do shunting in the full release, it's the part I enjoy most driving a train, yard work. Also add more varying control for the dispatcher.
  15. Logs from that session 🙂 Log_2022-12-09_11-39-41_part1.zip
  16. Hi, while in the station Bedzin, I was looking around while holding right mouse button, but while doing so the "buttons" on the bord are manipulated where you are looking. So while looking around the board you are inadvertently manipulating buttons on the board. Log too big to attach.
  17. Good thinking! 😁
  18. The routing would likely be a human error, but getting power to an electric train where there are no overhead wires would likely be a bug, in multiplayer we would have to have trains for shunting and the ability to spawn at stations though to correct such a routing mistake, which I'm not sure we will have?
  19. Have to agree! 🙂
  20. Yes I agree, a guide on VOIP communication would be a great addition 👍
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