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Everything posted by Gazz292
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Opening Doors physically
Gazz292 replied to Berto La DK's topic in Suggestions for improvements [Singleplayer]
i've read that the ability for others to open other peoples train doors is being taken away in the next update.... as some people have been using it to troll others. back when other users could open the cab doors of other trains, i once had someone spend about 2 minutes constantly opening and slamming my cab door then went over the platform to do it to another players train that had just arrived, some people just like to try and annoy others for fun. -
Steam Workshop support?
Gazz292 replied to MrSuttonmann's topic in Suggestions for improvements [Singleplayer]
Steam workshop stuff will be a feature with SimRail in the future, it's already got it's place holder in the 'developer menu' (F8 i believe brings that up... in multiplayer at least) -
My first impressions and wishlist
Gazz292 replied to B de B's topic in Suggestions for improvements [Singleplayer]
wait till you get onto the multiplayer side, thats where this sim shines, a thousand or so services to drive over the 24 hours of timetables. -
As the ET22 does not have windscreen washers (sprinklers) Can we have an option to wash the flies off the screen manually with a bucket of water?
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EP08-013 missing glass texture on the side
Gazz292 replied to はるかぜ's topic in Bug reporting [Multiplayer]
The same windows in the EP08-001... Showing the -013 loco is missing interior reflections / dirty glass texture maybe? -
EP08-013 missing glass texture on the side
Gazz292 replied to はるかぜ's topic in Bug reporting [Multiplayer]
The glass is present, it's just very very clean 🙂 When it rains you can see it, so i guess there is a missing texture on those pains of glass. -
Yeah, it's the grey cab ones.
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I'm wondering if the lack of the hassler tacho ticking in the blue EP08, and one of the EU/EP07's is intentional? I had a theory that the loco has been rotated so we are driving from the 'B' cab, which does not have the recording equipment in the tacho, but going to the rear cab you can see the other tacho is different... no kilometer counter and stuff like that. Is the ticking missing a bug, or are some hassler tacho's really silent?
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Schedule 13253 and 31250.
Gazz292 replied to delphind77rus's topic in Suggestions for improvements [Multiplayer]
waiting at signals is part of train driving in the real world, i've been sat at the entrance signal for opoczno heading south, had an EC train in the platform, a pendolino passed me left track, then another pendo passed me from the other direction about 5 mins later, Then finally the EC train left the platform, and finally it was my turn, That's the kind of thing you expect at a single platform off the main line.... that platform was put there to please an MP who lived in the village and wanted rail access after all, so it's always going to be an afterthought thing. -
Schedule 13253 and 31250.
Gazz292 replied to delphind77rus's topic in Suggestions for improvements [Multiplayer]
that's part of the fun of dispatching Opoczno, you have to juggle things about to make it all work. There's new timetables coming out when we get the line extensions that may take care of that. -
Blue variants of Passanger wagons
Gazz292 replied to dis0nored's topic in Suggestions for improvements [Singleplayer]
perfect to be added to the 1980's route? -
Reworked Rain effects on glass
Gazz292 replied to dis0nored's topic in Suggestions for improvements [Singleplayer]
i agree, the rain droplets build up to form a sort of square lattice pattern, the wipers also wipe more than the blade's size. Something that could possibly be improved on, if that's possible, and the rain is not a hard baked in part of unity. -
Kontrolery gier
Gazz292 replied to Piotrek Blaszczak's topic in Sugestie usprawnień [Tryb jednoosobowy]
You can turn the STM32's into arduino's if you want, ..... arduino's with a 32 bit cpu and i think 12 bit ADC's for the analog inputs etc. You use the same STM programmer used to flash it with the FreeJoy software, and when it's flashed as an arduino, it shows up as an Arduino Maple board, and it can be programmed using the Arduino IDE as if it were an arduino board. I've done this a few times on projects in the past, as i bought a load of cheap STM32's when i was using them with FreeJoy as joystick controllers. https://www.stm32duino.com/ -
yes, it may have it on the Dutch network, but on the Polish network which SimRail is simulating, it doesn't. like the pendolino trains tilt in some countries... hence their name, but in Poland the tilting function is locked out.
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Not in the ones used in the region of Poland the sim covers,
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Adaptable Radio Range
Gazz292 replied to Azrael's topic in Suggestions for improvements [Multiplayer]
yes that would be a cool addition and add to the realism. I sometimes get so engrossed in driving a train in SimRail with my 3D printed controllers, i actually have raised my hand to wave at other drivers... then remembered all i can do is flash my lights or honk the horn. i use face tracking too, so where i look the view changes, and i often wonder if my drivers head moves to match that, i've sometimes turned the head torch on and moved my head side up and down at night to other drivers, but not sure if they can see the head torch or if it moves with my head. -
Adaptable Radio Range
Gazz292 replied to Azrael's topic in Suggestions for improvements [Multiplayer]
Like i mentioned before, SimRail is a train driving and signalling simulator, it is the same thing that's used to train real life train drivers, SimKol the parent company make training simulators.... they have basically given us the general public access to the kind of software you'd usually only get to experience if you applied for a job at the PKP. Again, SimRail is a consumer version of the real life training simulator software, As it's all a computer simulation to be used by the general public, you have to add some things to help them like the HUD... which i don't use btw, i have my own versions of the paper timetables displayed on an external screen that give me all the info about the service and line i need. The whole idea of SimRail is it's as close to reality as possible without making at something that you'd need to spend a few weeks at technical school learning how the trains work before being able to understand things. Is it? weird, i managed to play GTA online for years never having a microphone connected to my pc, See this socialising on multiplayer games thing can come to bite you, there are some people who only bought SimRail because it's multiplayer, they thought they could make new friends / find a partner on here or something. They have no idea how a train works, how it should be driven, what the infrastructure is etc. Things like that are why there's reviews on steam saying 'it's so hard to figure this out' or 'it's far too complicated compared to xyz train game' That's the whole idea of SimRail, simulating the reality of train driving within the limitations of being a computer simulation. You asked for a fictional button or slider to be added to the radio's microphones to limit the range! if you have to chat to other people whilst driving the trains of dispatching, use discord of facebook chats on your phone whilst you are using SimRail. Like Bazinga pointed out above... sometimes you need all your concentration on what is going on in the sim, it's summer now so pretty easy to drive most trains, Just wait till it's winter again, and you are battling to get traction on damp or icy rails, whilst there is ice on the overhead line so you have to watch the Kv meter and reduce power or you'll trip out. All the while looking out for signals, and signs, like the ones for the neutral and pantograph down sections, plus the hundreds of temporary speed limits, then the last thing you want is a few others on the radio greeting each other and demanding you reply you reply to them too. -
Adaptable Radio Range
Gazz292 replied to Azrael's topic in Suggestions for improvements [Multiplayer]
Thing is, SimRail is a realistic train simulator (not a game in my eyes... it is after all based on the training simulators the parent company SimKol make) In real life you can't adjust the range of your radio... well you could possibly adjust the transmit power level, but there will be no 'set to 1, 2, 3+km range' thing... some people will receive even a 0.5 watt broadcast many KM away due to having a good high gain antenna. At the end of the day, the radios are there to communicate about railway operating matters between the drivers and dispatchers, and occasionally driver to driver to advise of problems seen on the line. Just like real life, occasionally the radio's will become swamped with people trying to all talk at the same time, That's when you'd change to a different channel to have an important conversation and not get interrupted by others, but i'm not sure if you do that on the PKP railway? So i guess you could designate say channel 12 as the 'greetings' channel on a specific server, but you'd have to remember to switch back to the proper channel to receive info from the dispatcher. -
i'd guess it's a 'custom' cheat scenario then? one of those that you drive 200 meters and collect 2 million points for doing so.
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which is why i'd prefer to see the popups with 'xxx points for stopping at station on / ahead / behind schedule' hidden. do it like Omsi did, each person gets a driver / dispatcher record card that is filled in as you drive / dispatch, the kind of thing 'management' has in real life for all employees on the railways. and you only get to see it at the end of your drive / shift. Allowing you to concentrate on driving to the timetable, or dispatch the trains in the right order and keep them on time as best as you can, rather than thinking about points all the time you are driving / dispatching.
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oh some people will cheat at anything, There's a guy whos altered his steam stats to have the highest 'score' all the time, yet his km/s driven and dispatcher hours don't add up to the score he's given himself, so it's obvious. That's why i'm all for hiding the whole points thing, it has no use in a train driving and signalling simulator, it's ok in a game where people need to score points to keep them interested.... like on tsw where you score points for pressing a button you are told to press : ooohh you pressed the wiper button, have 500 points for being so clever, and oh wow.... you pressed the horn button when we told you to, have 1000 points for that.... and ..... oh damn, looks like we can only give out so many points in total to people on the consoles, so now we have to make the game seem like it's new again to reset the scores for the consoles.... welcome to tsw-27. IF they wanted to score us on anything in SimRail, it should be on power efficiency, timeliness, keeping the system running on time, giving a good gentle ride to passengers and so on. not just giving us all 250 points for every station we stop at no matter if we are 3 hours late on exactly on time... because some people moaned at getting negative points for running late.
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i'm hoping that when the input / output system is released, we will be able to do things like make a program that can send the chat messages to our phone or a tablet (running a SimRail app perhaps) as well as other screens. And possibly use the phone to reply to the messages as if we were replying to a standard text message.
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Every now and then i will hear the departure whistle sound play whilst i am driving. It usually happens a few minutes after i've left a station... i depart when i hear the whistle, depart on time, get the 'points for departing the station' etc. It's not the whistle for another train to depart a station, as when this happens i am nowhere near any other stations. One place it often happens is after Warszawa Wschodnia station, about 500 meters before the bridge you go under... that after going under it the simulation ends. I have noticed this mostly when driving the loco hauled services (EU07 and EP08)
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Realistic trolley voltage simulation
Gazz292 replied to Maty556677's topic in Suggestions for improvements [Multiplayer]
we already have a basic variable voltage in the winter in the sim, we get ice on the lines when the weather conditions mean ice is likely to form (SimRail's weather is live, based on 10KM squares reading weather stations in real life) Currently this means the voltage will fluctuate and trip out the low voltage breaker when we are on a section with iced up wires, we can stop this happening by turning the train heating off for a short while, until we are passed the icy wires. But i know a lot more realism is planned. -
2.5 hours of tutorials and crash
Gazz292 replied to curlytiglon76410's topic in General Discussion [Singleplayer]
if all you want is to finish a tutorial so you can join multiplayer, then run one of the short tutorials: 'Tutorial 22WE' 'Tutorial EN57' 'Tutorial ET22' are all only 30 minutes long.