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Everything posted by Fightdrug
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i dont think there is a function even in real life to recover that could be so for security reasons 🤔 only thing that you can do is ask the other dispatcher if track is free for train xxxxxx ( so the next train ) when he say yes you can send the next one via SZ to him after that he should press the KO button when that train have leave the block then all is normal again 🙂 same stuff happen when a train derail on the way between the stations or when a way is set from the signal and the train derail before he pass the signal because the signal jump automatic back then
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you need to press PO when the train passed the signal ( switching back to red ) then the other signalbox can do KO after the train is leaving the area otherwise when you press it to soon ( before the train pass the signal ) or you forget to press it the other signalbox cant press KO what mean the block stay occupied and that means you cant set a new way in case of that you need to send the next train via SZ in germany we call that then a ,,blockstörung" 😄
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When does snow come to the multiplayer server?
Fightdrug replied to sf_giants15's topic in General Discussion [Multiplayer]
well the problem is... we simulate 2023 😐 right now its raining and windy and feels like autum 😕 but the good news are that it dont need do snow very much to get a snow pillow 🙂 -
someone tell me that the picture in the main menu for slawkow shows not the right signalbox it looks more like a Pc signalbox on the main track =? that looks in the middle like the stralki signalbox or something 🤔
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on the way o7
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he is right that a picture from a PC signalbox 😮 guess that patched wrong in
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funny things you saw in SimRail ?
Fightdrug replied to sf_giants15's topic in General Discussion [Multiplayer]
damn they make every last detail 😮 -
Missing sleepers cause bouncing?
Fightdrug replied to weezzah's topic in General Discussion [Multiplayer]
look the same jumpings we have in simrail 🤔 -
Missing sleepers cause bouncing?
Fightdrug replied to weezzah's topic in General Discussion [Multiplayer]
i guess the hopping is the reason for the 70 kmh speed limit there 🙂 not sure how the tracks look in real between the stations but i guess the hopping is simulating bad track conitions 🤔 -
Kilometer sign inside pole east of Dabrowa Gornicza Wschodnia
Fightdrug replied to weezzah's topic in Issues archive
that signal is really shy 🫥 -
ka wird kommen wenns kommt ☕
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i maybe found a bug in the timetable when you play dorota for some reason in the timetable Pc for the 37xxx there is a 4.0 stop but not noted as pt or ph stop even the planned times are the same time here a picture for it
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New route (Gotthardbahn Basel-chiasso)
Fightdrug replied to Domi1993's topic in Suggestions for improvements [Multiplayer]
last time i play the gotthard route was in microsoft train simulator (1998) 😄 a really bautiful route 😎 -
so many delayes have come in from slawkow and koziol.. so i was thinking why not send the fright train via opposite track to strzemieszyce so i ask the bot and he say its cool 😎 was all fine he leave then leave the track after a few min he ask me if the track is clear for the REG i sayed its cool 😎 at the end the REG just stay infront of a red DSF signal 😕 have leave and the bot fix it but not sure how 🤔 strangly the pre-block bar was grey and the change of permit bar too 🤔 not sure how i switch the block back then was sure he would send the train then via substitute signal
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looks like a invisible chuck norris stay ready infront of the other signal 🤨
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naja nicht so mein typ bin mehr der diesel men 😎
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dass erste kann zufall gewesen sein wie dass die AI einen ne fahrstraße im MP stellt wenn man ZEW3 drückt 🙂 ich spiele schon seit playtest und hab noch nie irgendwas in die richtung mitbekommen dass da irgendwas reagiert hätte auf dem tisch oder in meinen ohren 🤔 video beweiße wären nett 🤨
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funny things you saw in SimRail ?
Fightdrug replied to sf_giants15's topic in General Discussion [Multiplayer]
were the hell is that ? 🤔 ah growchow xD can we drive after the update so far allready ? 😮 -
naja kommt auf die zug länge an je mehr wagen gekuppelt sind um so länger braucht auch alles bis es zum letzten wagen durchkommt 🙂
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funny things you saw in SimRail ?
Fightdrug replied to sf_giants15's topic in General Discussion [Multiplayer]
i dont trust the look of that signal 🤨 https://steamuserimages-a.akamaihd.net/ugc/2287327615079799231/E633397C9A3CA0DC9AE71D6E5769DB76247F8A01/ -
well that explain much 😮 interesting stuff
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i guess thats the reason why you cant lean out of the window by the pendolino too 🤔