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KagurazakaYukari

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Everything posted by KagurazakaYukari

  1. I add here the Simp Chinese translation of the signage used in SimRail thanks to the good work and generosity of Gazz292. 波兰铁道信号和标识中文版.zip
  2. As can see in the picture, the wheel-base is a little bit wider than the ironrail.
  3. Also for turnout: Obviously it's a single side action on bogie and primary spring when go through the center of the turnout. But in game, inside the cab it feels like both side of the bogie are flowing? up and down at the same point and at a same rate, quite weird just like the secondary spring has some compression issue on the single side causing both side of bogie acting the same.
  4. Somehow I've been sent to southest track towards Katowice and so far things is weird but alright. But when I entered the platform 4 there was no place to stop at the station as it continusly shown "You are approching the station" Eventually the only option is to skip. Also think need to check all platforms if them have the same issue.
  5. I think we can have a booking list with depart time that shows the train will depart from depot or some side tracks that stopped train for night? So you can have some place and some trains to cold start. Then if time is up the train will takeover by AI as same as now. One place that possible for now is that coal mine. I also think it can only be available after AI been fixed and timetable adjusted.
  6. Probably Tunel could be an option as well? For the voting I prefer Sosnowiec Poludniowy or Sosnowiec Kazimierz. If Sosnowiec Kazimierz is available then likely Sosnowiec Poludniowy will be better as well.
  7. Of course. As you can see in the video, the horizontal line changes angle in a static way that compares to the horizon so the train are shaking continuosly. It's okay for EU07 but not this one. I can see this is to simulate the construction quality of the ironrail but this feels so weird. Modern bullet train has some kind of technology to prevent massive shaking when uneven ironrail transfer the levelness to the bogie but after some filtering by bogie it still can not produce shaking in this way. It feels dangerous or have some malfunction to the spring on the bogie. Some digression: I does noticed some high speed trains will have massive shaking when drive through the turnout at 40-70 km/h in real life even they can reach a speed of 350km/h and runs pretty stably. Yeah Chinese train can do shaking at low speed especially on the newest CR400 series model. 286365030_2023-01-1609-20-13.mp4
  8. When driving at dawn or evening with sun doesn't arised yet, there will be a round shaped circle that split shadow and no shadow at full bright at all. I think it should be some LOD issue. I'm using AMD 6600XT GPU
  9. Pendolino seems like to shaking with a frequency of 0.1-0.12Hz that may causing driver feeling uncomfortable. You can compare the horizon line between two pictures.
  10. Currently temporary solution is let 14xxx stops before 41xxx and accept pendo to enter left track from Pilichowice, accept path by track 1 clear.
  11. There's some minor chance that the last carriage of EU07 cargo train can't release their brake. I've experience twice while in the Playtest and also there's some same issue been witnessed in EA: 1. Brake regularly with normal pressure at a sideline 2. Release all brakes (brake cylinder released all pressure and got normal pressure in main cylinder) and accelerate as usual 3. Will notice there's some spring effect happens on the train that can feels in the cab 4. The train will be forced to stop or can moving very very slowly when in high current mode 5. Change view to the last carriage, can hear loud braking sounds 6. If stop acceleration the train will become a stop then been pulled back a few distance because the strenth release on buffers
  12. When nearly driving out of the Warsaw Centralina tunnel there seems a huge glitch that causing the view outside the tunnel overbright for hell. When driving out it retuens normal overbright effect.
  13. When driving towards Parzniew there is a pole in the middle of the track.
  14. I'm awared that Early Access preiod will not have Chinese support, however it's understandable. It's no way to done the translation work in such a short period. If devs need help on it, I can help with the translation. Currently we have some amount of Chinese railway fanbase willing to play Simrail, the unique dispatch function already have some good reviews, nice work!
  15. Speaking of timezone, I'd like to change CN1 timezone to UTC+8 same as in Asia, currently it's same with EU servers so in the afternoon or at night there will always daytime.
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