Jump to content

Pixelade

Member
  • Posts

    80
  • Joined

  • Last visited

Everything posted by Pixelade

  1. Does anyone know if the AI dispatcher has a priority system? I've noticed cargo constantly being shoved out in front of me (a delayed passenger service) that's had no choice but to wait at a red for 15-30+ minutes.
  2. wait, it's confirmed that this is an actual random event meant to happen and not some sort of bug? that's insaneeeee 😀 GOODBYE
  3. bold to assume someone that needs the toilet has a 3-5 minutes to get into the nearest siding haha 😂😂
  4. they absolutely killed it with the sounds in that department. i'm just blown away!!
  5. Agreed. You could be driving and something come up and you'll need to step away from the PC for a bit but you don't have the time to wait for autopilot to kick in after however many minutes it is at the moment, but to enable it almost instantly so you can step away ASAP. Leaving the game to the menu and hoping you can have your train back after being gone for some moments shouldn't be the only option.
  6. yup! green = early grey = on-time to a few minutes late (it's either less than 6 or less than 5 can't remember which) red = late (lateness greater than 4 or greater than 5 minutes can't remember which)
  7. did not get this on my end... maybe a bug? idk 😕
  8. For those that do not know, it appears as though you can watch as each server resets in real-time on the latest map the devs have posted. The server turns red then green again after a minute or so and i've been watching it slowly move down the list by region since the clock hit 18:00 CET (which is on the mark for when the next server reset period began.) Not sure if there is any validity to this, but just simply an observation. Link: https://panel.simrail.eu/main/map.html 18:06 CET 18:11 CET (the server I was on EN1 just reset) Cheers! 🙂
  9. Yup, same issue here, and the way to get passed this isn't mentioned in the tutorial, which is designed for newbies.
  10. This was not in the tutual so i'm sure most people won't know to do that. Hope this is changed for the next update. Cheers 🙂
  11. (edit moving to bug section. disregard)
  12. Yup same here. Back to level 1. I wonder if our playtest scores will transfer over to the final game or not.
  13. i would like there to maybe be an option to select if you want native announcements for the country you are driving in OR always one specific language incase a UK player for example wants to hear english while driving in Poland. The option to choose would be fantastic. 🙂
  14. human dispatcher on the server but no reponse and jammed up signal block... if these players are going AFK, and the bots that take over them are unable to handle a few late trains, then why aren't these players being kicked after being AFK for so long? Would like another human dispatcher to come onto the server to help fix this but whoever is there now isn't communicating at all... There needs to be 2 minute AFK warning, 5 minute KICK.
  15. Thank you for mentioning this! Also, I noticed some of the posts don't have "your location" inside of them showing where the building is relative to the signal block. Would be nice if all of them were updated to show this.
  16. Great observations! haven't noticed the rain drops on platforms yet. Probably gonna start a list as most of us playtesters should be doing so. 😮
  17. will do. at first didn't know it was a bug thought i was just dumb and wasn't doing something right, which is why it was posted here to MP thread.
  18. maybe they should add solitaire to the in-game dispatcher computer for when things are... slow lol
  19. must've been a glitch then. it only happened at one station where it didn't complete and i stopped with about 25 meters of the platform left and it was green. didn't happen again tho. hmm.
  20. Ahh, the day I can finally use my rail driver with SimRail... the day can't come soon enough! 😩
  21. Hey, when we are at these signal boxes with no trains in sight, AND have to fight the new super-frequent AFK warnings, we gotta find S O M E T H I N G to do! Let us climb things! 😂
  22. I guess this means both will stay open? I was under the impression one was going to end to favor the other that way devs aren't overloaded but i guess it can't be too bad to have both game modes open together. Afterall, they did chose how many people got to playtest to begin with 🤔
  23. how do you open the doors on the EU07 to complete the 'pickup passenger' task? before it would do it automatically but now if i stop at a station it isn't enough to have that task marked as completed. tried using the P and I keybinds in the settings menu but doesn't do anything, and also going outside and clicking on the doors doesn't bring any options. edit: it's a bug, will post in bug reports. didn't think it was a bug at first which is why i posted it to MP general, here. Apologies.
  24. this is spectacular. you guys are seriously amazing!! 😀 doesn't seem like anything moves so im assuming you need to refresh the page to see an update?
  25. Yes, players need options. not everyone wants to operate their train like a "real driver". don't know if this has been discussed yet, but i'd also like to maybe see a HUD overlay for elevation change like we have in TSC and TSW. Again, this could be an overlay option that has the on/off toggle in the settings menu.
×
×
  • Create New...

Important Information

Terms of Use Privacy Policy