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Wieczne czerwone przed Będzin Ksawera


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Wszystko szło pięknie i zgodnie z rozkładem, aż do tego semafora:

image.thumb.jpeg.2e841f6d12af8f7bec80db89c0232446.jpeg

 

Natomiast wciskanie radia nie powoduje nawet żadnych dźwięków (jakby było wyłączone).

 

Edited by PeVoo
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PS:
Natomiast próba wyjścia z gry skończyła się tak (reakcja na wciśnięcie przycisku Wyjście):

image.thumb.png.0366e65d039a6e4b3e8df3cde7a18409.png

Jest NullReferenceException, ale też, co ciekawe, wygląda to jakby nachalnie chodził jakiś wirtualny dyżurny z multiplayer, podczas gdy ja grałem w single a potem siedziałem w menu:
 

[2024-02-17 13:57:13]: Żyrardów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Miechów - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Warszawa Gł.Tow.Sr18 - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Warszawa Gł.Tow.Sr18 - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Warszawa Gł.Tow.Sr18 - anulowano tworzenie przebiegu 
[2024-02-17 13:57:13]: Zamykanie serwera - OK
[2024-02-17 13:57:13]: DISCONNECTED FROM SERVER
[2024-02-17 13:57:13]: VirtualDispatcher stopped
[2024-02-17 13:57:13]: L PlayerCleanup
[2024-02-17 13:57:13]: Unloading 180 Unused Serialized files (Serialized files now loaded: 2)
[2024-02-17 13:57:14]: Unloading 6531 unused Assets to reduce memory usage. Loaded Objects now: 917557.
[2024-02-17 13:57:14]: Total: 508.007700 ms (FindLiveObjects: 94.372200 ms CreateObjectMapping: 34.508700 ms MarkObjects: 196.905200 ms  DeleteObjects: 182.221200 ms)

[2024-02-17 13:57:14]: Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: NullReferenceException: Object reference not set to an instance of an object.
  at UnityEngine.Object+MarshalledUnityObject.ThrowNullExceptionObjectImpl (System.Object obj) [0x00000] in <00000000000000000000000000000000>:0 
  at UnityEngine.Material.HasColor (System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at LightsEnablerController.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0 

[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:14]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: Controller not found in PlatformNetwork. platform name: peron1_Bedzin_Ksawera
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: TerrainDataDestroyer had to streamer set!
[2024-02-17 13:57:15]: UnloadTime: 784.209600 ms
[2024-02-17 13:57:15]: GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
[2024-02-17 13:57:15]: GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
[2024-02-17 13:57:15]: GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
[2024-02-17 13:57:15]: GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
[2024-02-17 13:57:15]: Unloading 38733 unused Assets to reduce memory usage. Loaded Objects now: 288773.
[2024-02-17 13:57:15]: Total: 485.275100 ms (FindLiveObjects: 18.380500 ms CreateObjectMapping: 21.769900 ms MarkObjects: 323.541700 ms  DeleteObjects: 121.582600 ms)

[2024-02-17 13:57:16]: Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
[2024-02-17 13:57:17]: Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 288391.
[2024-02-17 13:57:17]: Total: 409.406200 ms (FindLiveObjects: 11.941900 ms CreateObjectMapping: 19.821200 ms MarkObjects: 371.266400 ms  DeleteObjects: 6.376500 ms)

[2024-02-17 13:57:17]: L Main_Menu
[2024-02-17 13:57:17]: Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
[2024-02-17 13:57:17]: UnloadTime: 1.249800 ms
[2024-02-17 13:57:18]: Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 304972.
[2024-02-17 13:57:18]: Total: 456.595800 ms (FindLiveObjects: 13.490100 ms CreateObjectMapping: 23.718000 ms MarkObjects: 418.874300 ms  DeleteObjects: 0.513000 ms)

[2024-02-17 13:57:21]: Material 'messagebox_material' with Shader 'Shader Graphs/UIBlur' doesn't have a texture property '_MainTex'
[2024-02-17 13:57:23]: Transport(<color=green>WebSocket</color>) event: <color=green>ClosedWithError</color>

 

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Wydaje mi się, że to może mieć związek z głównym tematem:

[2024-02-17 13:57:15]: Controller not found in PlatformNetwork. platform name: peron1_Bedzin_Ksawera

 

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Dzisiaj ponownie ten sam scenariusz i ten sam błąd:

[2024-02-18 16:01:06]: Train was detected by peron1_Dabrowa_Gornicza train: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a
[2024-02-18 16:01:31]: Arriving at platform 1
[2024-02-18 16:01:31]: ListaCzlonow6 predkoscPociagu 0
[2024-02-18 16:01:31]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to True. ActiveOnSurface: 0
[2024-02-18 16:01:31]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to True. ActiveOnSurface: 0
[2024-02-18 16:01:31]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to True. ActiveOnSurface: 0
[2024-02-18 16:01:31]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to True. ActiveOnSurface: 0
[2024-02-18 16:01:31]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to True. ActiveOnSurface: 0
[2024-02-18 16:01:31]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to True. ActiveOnSurface: 0
[2024-02-18 16:01:31]: fb73fd9e-c8b8-4494-8e1f-eeff1003496d leaveTrain by navLink1
[2024-02-18 16:01:31]: e772dec8-2710-4899-94d3-e459a5148e62 leaveTrain by navLink11
[2024-02-18 16:01:31]: 0c38bc5d-4f2d-430b-a72a-f1c4e02d8c31 leaveTrain by navLink1
[2024-02-18 16:01:31]: b0f6943c-09a7-4012-a1ab-05b27bb0b784 leaveTrain by navLink11
[2024-02-18 16:01:31]: SES: Player: Arrived at station Dąbrowa Górnicza
[2024-02-18 16:01:31]: SES: Executing event in objective Wyjazdy
[2024-02-18 16:01:31]: SES: Objective Ready changed state to Completed
[2024-02-18 16:01:31]: SES: Objective DabrowaWyjazd changed state to Hidden
[2024-02-18 16:01:44]: Dąbrowa Górnicza - Rozwiązanie przebiegu: DG_A  -> DG_N1 Pociągowy
[2024-02-18 16:02:31]: SES: Player: Expecting to depart from station Dąbrowa Górnicza
[2024-02-18 16:02:31]: SES: Executing event in objective Start
[2024-02-18 16:02:31]: SES: Posting notification Ready_dep
[2024-02-18 16:02:35]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to False. ActiveOnSurface: 0
[2024-02-18 16:02:35]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to False. ActiveOnSurface: 0
[2024-02-18 16:02:35]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to False. ActiveOnSurface: 0
[2024-02-18 16:02:35]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to False. ActiveOnSurface: 0
[2024-02-18 16:02:35]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to False. ActiveOnSurface: 0
[2024-02-18 16:02:35]: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a navMeshSurfaces state set to False. ActiveOnSurface: 0
[2024-02-18 16:02:36]: SES: Player: Departed from station Dąbrowa Górnicza
[2024-02-18 16:02:42]: U katowice_lazy_terrain_x7_z16
[2024-02-18 16:02:42]: L katowice_lazy_terrain_x-1_z22
[2024-02-18 16:02:42]: U katowice_lazy_terrain_x6_z15
[2024-02-18 16:02:42]: L katowice_lazy_terrain_x-2_z21
[2024-02-18 16:02:42]: U katowice_lazy_terrain_x7_z17
[2024-02-18 16:02:42]: L katowice_lazy_terrain_x0_z23
[2024-02-18 16:02:57]: Moving world is imminent
[2024-02-18 16:02:57]: Moving world after being inhibited for 0 frames
[2024-02-18 16:02:57]: Moving world x: -1024, y: 0, z: 0
[2024-02-18 16:02:57]: U katowice_lazy_terrain_x7_z20
[2024-02-18 16:02:57]: L katowice_lazy_terrain_x-3_z19
[2024-02-18 16:02:57]: U katowice_lazy_terrain_x7_z18
[2024-02-18 16:02:57]: L katowice_lazy_terrain_x-3_z18
[2024-02-18 16:02:58]: U katowice_lazy_terrain_x7_z19
[2024-02-18 16:02:58]: L katowice_lazy_terrain_x-3_z20
[2024-02-18 16:02:58]: U katowice_lazy_terrain_x6_z22
[2024-02-18 16:02:58]: L katowice_lazy_terrain_x-2_z22
[2024-02-18 16:02:58]: U katowice_lazy_terrain_x6_z16
[2024-02-18 16:02:58]: L katowice_lazy_terrain_x-3_z17
[2024-02-18 16:02:59]: U katowice_lazy_terrain_x5_z15
[2024-02-18 16:02:59]: L katowice_lazy_terrain_x-3_z21
[2024-02-18 16:03:00]: U katowice_lazy_terrain_x6_z21
[2024-02-18 16:03:00]: L katowice_lazy_terrain_x-1_z23
[2024-02-18 16:03:18]: Train was removed by peron1_Dabrowa_Gornicza train: trainset-dd515c05-530e-4ccf-98eb-439ac30f586a

 

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  • 2 months later...

zawsze jak dojeżdżasz do danej stacji po otworzeniu drzwi, zaraz wywołuj na radiotelefonie zw3 dyspozytora, wtedy on ci poda semafor, jak ruszych lub jedziesz to już za późno 

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