Cubey Posted June 23, 2023 Share Posted June 23, 2023 EN1 didn't restart at 12:05 BST like it normally does. I was disappointed as I was hoping to go quickly make a sandwich and then resume my drive 🥪 Link to comment Share on other sites More sharing options...
sf_giants15 Posted June 24, 2023 Share Posted June 24, 2023 1am, 8am and 4pm since february 22th 😄 Link to comment Share on other sites More sharing options...
Cubey Posted June 24, 2023 Author Share Posted June 24, 2023 5 hours ago, sf_giants15 said: 1am, 8am and 4pm since february 22th 😄 But there was no restart at 1am CET 🤔 Link to comment Share on other sites More sharing options...
Cubey Posted June 24, 2023 Author Share Posted June 24, 2023 And again. Link to comment Share on other sites More sharing options...
ZimnyBeeR Posted June 25, 2023 Share Posted June 25, 2023 25.06.2023 nie było restartu nawet o 2:00 Link to comment Share on other sites More sharing options...
Cubey Posted June 25, 2023 Author Share Posted June 25, 2023 But on time tonight. Something isn't right here. Link to comment Share on other sites More sharing options...
Gazz292 Posted June 26, 2023 Share Posted June 26, 2023 maybe a test is being run to see how long the servers can go without a restart? We started out with restarts every 3 to 4 hours right at the beginning (IIRC) and slowly moved up to longer and longer restart times as things got better and total lockups of the line reduced. I'd imagine that eventually server restarts would be done only when something has really screwed up the system and deadlocked it, 1 1 Link to comment Share on other sites More sharing options...
the810 Posted June 27, 2023 Share Posted June 27, 2023 10 hours ago, Gazz292 said: I'd imagine that eventually server restarts would be done only when something has really screwed up the system and deadlocked it, Is even that necessary? Surely a deadlock can be solved via another means. For example, two trains are on a same track in opposite directions (which is how most deadlocks happen), why not just remove those two trains from the map (the same way as when a train derails) instead of restarting the entire server? The same solution can be applied to other deadlock situations - just remove the trains that are causing it. Then we could only have some kind of a technical restart once a day, perhaps even less frequent. 1 Link to comment Share on other sites More sharing options...
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