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Players ignoring the kick system for wrong leaded trains


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hi 🙂

at saturday evening by 11pm around we had a S41 at Idzikowice (40690) that have go around the kick system for wrong leaded trains and the player that was driving the train looking he have done it on purpose, looks like there is a way to go around that but not sure how

my neighbor tell me thats maybe because he was driving 160 kmh so the system dont register him 🤔 i think Zawierce have something to do with that he is the only signalbox that can lead the S41 to the speed tracks but dont know who had the box at this time

here is a video from it :

he was saying that he roleplaying and i should send him to Warszawa i have send him to Radzice to despawm before the next AI signalbox bug out

Player that was driving the train : https://steamcommunity.com/id/sinsa92

Server : DE1 ( keine gleis störungen )

Edited by Fightdrug
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vor 17 Minuten schrieb kojonek2:

System works as intended. Train will be removed when it's stationary for more then 5 minutes.

hm... okay but should the wrong lead trains not be removed at the next station that isnt at the timetable 🤔

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vor 5 Minuten schrieb Schyrsivochter:

Tbh I’d like to know how that player managed to take a wrong turnout at Zawiercie in the first place.

can just think that there was a player that give him a substitute signal

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I don´t see the problem in the actions of the train driver.
He is not doing harm to annyone while he is not holding up traffic.
I think there is a big misunderstanding by the playerbase what "no track closing" ("keine Gleisstörungen") realy means. It does not mean that you can´t do some fun scenarios. It just means that you are not allowed to close tracks. The reason being: Closing tracks is negatively effecting many players at ones. As long as a scenario is not affecting players in a negativ way, just let them do theyr thing and maybe have fun with them instead of being a rulelawyer.

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vor einer Stunde schrieb Friedjof:

I don´t see the problem in the actions of the train driver.
He is not doing harm to annyone while he is not holding up traffic.
I think there is a big misunderstanding by the playerbase what "no track closing" ("keine Gleisstörungen") realy means. It does not mean that you can´t do some fun scenarios. It just means that you are not allowed to close tracks. The reason being: Closing tracks is negatively effecting many players at ones. As long as a scenario is not affecting players in a negativ way, just let them do theyr thing and maybe have fun with them instead of being a rulelawyer.

the last time i see a miss lead train was at the playtests the train were then standing at the next ai station and the ai station dont let him enter because he dont know what he should do with that train the result was then that the whole traffic was blocked till restart

and the risk that one AI dispatcher till warszawa bug out because it dont have the train on the list is there

when you wanna have fun with guys like him then please i dont hold you back but i do what i think is right at the signalbox i have 🙂

i have report that because think it was a bug that he comes so far at the end the system just change i guess or i was thinking it work a other way, would be nice when we dont start a discussion about what others should do make a topic about that at general discussion when you like

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Shouldn't misrouting be prevented by the game itself? I keep seeing these yellow messages from the AI that a route has not been laid because otherwise the train will be misrouted.

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25 minutes ago, Kalkin said:

Shouldn't misrouting be prevented by the game itself? I keep seeing these yellow messages from the AI that a route has not been laid because otherwise the train will be misrouted.

subsignal will undermine that.

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Posted (edited)
vor 26 Minuten schrieb Kalkin:

Shouldn't misrouting be prevented by the game itself? I keep seeing these yellow messages from the AI that a route has not been laid because otherwise the train will be misrouted.

subsignals can do everything was just thinking there isnt a 5 min stay timer for the miss lead train more a reach the next signalbox and plop hes gone thing ^^

Edited by Fightdrug
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