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Toggle - flip/flop switches working now


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I've just discovered that (in the EU07 at least) toggle switches now work... when was this added?

This means that pressing the keyboard key for say... instrument lights, it turns that switch on as before,  but now pressing the key again turns them off!!  nice one SimRail team, this makes a big difference now we don't have to use the mouse to turn a switch off as we did before.

The wipers switch also goes back to 'off' position if you press the key for it enough times (so in the EU07, i set up V to be wipers, one press of V puts them on, a second press of V puts them into intermittent mode 1, a third press of V puts them into intermittent mode 2, and a 4th press of V turns them back to off.

 

I wonder if we could get some more key binds sometime? 
Maybe give us a nice big list of controls we can set keyboard keys to, and let each individual person choose the functions they want to operate with a keyboard key, those they don't set up to a key bind just get left blank in the controls menu and operated by the mouse.

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26 minutes ago, Gazz292 said:

I've just discovered that (in the EU07 at least) toggle switches now work... when was this added?

This means that pressing the keyboard key for say... instrument lights, it turns that switch on as before,  but now pressing the key again turns them off!!  nice one SimRail team, this makes a big difference now we don't have to use the mouse to turn a switch off as we did before.

The wipers switch also goes back to 'off' position if you press the key for it enough times (so in the EU07, i set up V to be wipers, one press of V puts them on, a second press of V puts them into intermittent mode 1, a third press of V puts them into intermittent mode 2, and a 4th press of V turns them back to off.

I wonder if we could get some more key binds sometime? 
Maybe give us a nice big list of controls we can set keyboard keys to, and let each individual person choose the functions they want to operate with a keyboard key, those they don't set up to a key bind just get left blank in the controls menu and operated by the mouse.

I'd be happy if we just get a headlight dim key bind. That's one we need the most.

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just spotted that, i tend to skim read and miss this kind of thing. 

 

For adding more key binds, i presume it needs to be done deep in the working files of the simulator and baked in etc?  and it's not as simple as adding the correctly worded text in the 'Buttons.conf' file? 

I know not everyone wants more key binds, and some get confused with the number we have already to choose from in the controls menu as it is,  so maybe having a way to add more key binds manually by editing a file could be a way to do it?  for those who want every switch on a key bind.

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The ELF and Pendolino cab light switches still don't flip/flop, could devs take a look please?

The keybind will only increase.

 

Edit: The Pendo actually doesn't seem to flip/flop in any of the switches on the edge of the desk, so wipers etc don't switch off from keybinds.

 

 

Edited by Bescot
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