BigVern Posted Tuesday at 08:22 AM Posted Tuesday at 08:22 AM While we know there are still many issues to be fixed with the single player save game, going forward a useful feature would be to save a snapshot of a multiplayer run you are doing, then later come back and load up to finish in single player. Obviously any player controlled trains and signalboxes would revert to AI. However this would be a great way of avoiding the frustration when real life or time intervenes and you have to exit MP still in the middle of a run.
jeroezie Posted yesterday at 12:21 AM Posted yesterday at 12:21 AM This does sound great. But in singleplayer, the virtual dispatcher works in a very very different way then the AI dispatchers in multiplayer. I do think, that it is very unrealistic to make it work. It would be so much work to recreate the multiplayer server in an dingleplayer environment.
BigVern Posted 19 hours ago Author Posted 19 hours ago I would hope the AI signaller could resolve the running of trains imported with the session, I just wouldn’t expect any fresh ones to spawn.
jeroezie Posted 6 hours ago Posted 6 hours ago I do not think, sich a thing is possible. The dispatchers work in such a different way. Spawning of trains works different too. And a home pc could never deal with a server full of trains.
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