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BigVern last won the day on November 24 2023
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Just a further example. I drove the Regional Lodz to Skierniewice as far as Koluszki and attempted to save there but failed with the same error message about building routes. No file to attach as this was my first attempt to save.
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No problem Sui. Attached as 7z file as SRSAV not currently a supported format on the forum. Can't remember exactly where I was on the route when I saved but had been driving for about an hour or so out of Lodz, in total. Many thanks. 2025-05-01_21-57-02.7z
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Thanks for logging it and responding.
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Thank You SimKol For Alpha Save Game
BigVern replied to BigVern's topic in General Discussion [Singleplayer]
Just a quick update... I did run into a bit of an issue which I submitted to the bug section (still awaiting mod approval). Also appears the alpha version doesn't work on the older (original) scenarios as I got an error message when trying to save one of those. But still, early days yet and looking forward to seeing how this evolves. About to see if it will work with the steam train scenario. Edit: No it doesn't. -
I hope the mods/devs will permit this as, while the .conf file change which enables the SP save feature has not been generally publicised, it is out there and I prsume the intention is they would like players to use/test and break (!) it offering constructive feedback on the much needed feature. So first report from me, running the scenario IC 6128 Lodz to Warsaw. I had previously made two successful saves on Thursday and played the second one of these on Friday afternoon and saved on exit. However when I came to load the save on Friday evening it was not present in the list. I reverted to the previous save and once up and running I attempted to save the game again, but got the error message that the save had failed "Cannot save right now, routes are being processed." Now interestingly I fired up the scenario again this evening. It will save successfully from the original scenario, but once I loaded a previous save and tried to save again I got the same message about routes being processed. Hopefully this will be of some help to the team. Edit: I will now try and see what happens with a different scenario on another section of the route.
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Surprised no one else has posted but it came to light yesterday evening, via a post in the SimRail thread on the Off Topic section of the official DTG TSW forum, that we now have the beginnings of a save game feature for single player in SimRail. And I quote:- "Well about fantastic: A polish player was doing some things with files and found a way to enable savegames. A dev confirmed this and even showed how to enable it. 'Testing_SavesEnabled=False' to 'Testing_SavesEnabled=True' in AppData\LocalLow\SimKol\SimRail\settings.conf Now this is very much in an alpha state (the menu will also show this) and loading takes time. But it works, altho bugs are very much possible." I can confirm this does appear to work though there are a couple of caveats... Before you can load the save game, you need to restart the scenario and make sure you are sat in the cab. Hit Esc and the option to load the save game will appear on the pause menu. On completion of loading with the EU07, I had to reactivate the main switch before I could take power again. Also the previous location appeared on the top right of the screen/HUD, though after a couple of minutes that changed to the next timetable location. Edit: I also had to reset the two overload relays to get going, but this is fantastic. So full praise and kudos to the team - presumably this option in the config file was added with this update. Truly a game changer as it means those of us who don't have time to run the long three or four hour SP scenarios in one session can now do so over several shorter sessions. Hopefully the feature will be more publicly added to the game ASAP. Thanks again, SimRail team.
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The Steam Loco Needs More To Do
BigVern replied to BigVern's topic in Suggestions for improvements [Multiplayer]
Yes I can see the logistics challenge. What the loco really needs is a nice little branch or even heritage (preserved) railway DLC where you can just run steam specials exclusively up and down all day. -
Koluszki - a preliminary guide
BigVern replied to chancellor's topic in General Discussion [Multiplayer]
That looks like one helluva signal panel to operate. I wonder if in reality there would be more than one signaller on duty to manage the workload or some sort of auto routing system (ARS) as the modern signalling centres in the UK have. -
Likely Cost For The Lodz Route?
BigVern replied to BigVern's topic in General Discussion [Multiplayer]
I was realistically expecting it to be around £22 or £23 GBP, so quite remarkable really. Though all still downloading at present so I won't be firing up the Lodz route until tomorrow. Well I hope the DLC is a huge success and sells 1000's of copies for the development team. -
Likely Cost For The Lodz Route?
BigVern replied to BigVern's topic in General Discussion [Multiplayer]
Fantastic news! I don't even need to slip a Steam Wallet Gift card past the wife. DTG, hang your heads in shame for Cardiff City "network". 52Gb download with the updates though, so looks like I'll be playing Snowrunner a tad longer than I thought this evening. -
Likely Cost For The Lodz Route?
BigVern replied to BigVern's topic in General Discussion [Multiplayer]
Well folks, we should know in about 15 minutes what the cost will be. Off to finish up a run in Snowrunner while I wait! -
Ty2 - Brake pressure bug after firts brake engaged
BigVern replied to TTV Bioxyde37's topic in Dyskusja [Tryb jednoosobowy]
Still present. Running the tutorial with the steam loco, once applied the brakes are very hard to release. Putting the handle back to running after fill brings the train to a stand again and you can't move. -
The Steam Loco Needs More To Do
BigVern posted a topic in Suggestions for improvements [Multiplayer]
Not sure if this is addressed with the forthcoming updates and the Lodz route, but aside from the few scenarios in SP (which are slightly too long to finish without being able to save) the steam loco needs some more scenarios in SP and to start making an appearance in MP, too. Maybe as a Railtour or special train. I appreciate there is more potential for players to mess up with the steam than driving electric but that would be part of the fun and emergent gameplay. If need be, access to the steam loco in MP could be subject to reaching a certain level - say 50 for example. -
If we opt into Next Version for beta testing, will this be compatible with the Lodz route if we buy it on Wednesday? Can we still return to and play the current release version or will it be necessary to unsubscribe from the test?
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Likely Cost For The Lodz Route?
BigVern replied to BigVern's topic in General Discussion [Multiplayer]
Not sure if that's good news or bad news.