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Everything posted by TheFloxiCz
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Probably SP was added into testing, since Uetam was posting screenshot of this station on PW discord a few minutes after update.
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Tam je bohužel taková to chyba, jeden druh tam chybí úplně, jedny jsou zaměněny (liché za sudé a opačně). Ty, které tam chybí, tak jezdí ze směru Łazy Ła vždy na Myszków. Z druhé strany jezdí nákladní vlaky z Myszkówa na Łazy Ła. Ve finále je jedno, kudy je pošleš, ale je lepší poslat je po 3.koleji ve směru Łazy Ła (pokud není jinak dáno v EDR), aby neblokovaly případné osobní vlaky.
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Hi, last week I was driving TLK train to Gliwice. I was waiting for like 15 minutes to be accepted by Katowice dispatcher althrough the way was clear, sicne I had to drive to the platform at the left side (in direction Gliwice). I was sent to the platform 4, track 10 and I noticed, that my train isn't showed on the passenger information board and even I cannot complete the task "Stop at Katowice". I was trying to drive further and stop again, but without any success. I got -1000 pts for don't stopping here. Since I never drove to this platform again, I cannot confirm that this was "onetime" bug. Video (better quality will be available soon):
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Thanks for great maps, they are really useful! I just wanted to ask about the black line on freight map (trains TDE 145xxx). There isn't currently available any cargo train from Warswaza to Myszków, nor it's not possible to drive from Góra Włodowska to Myszków directly without stop at Zawiercie. Do you have any side information from the future of the development, or it's just mistake?
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@Cyclone Basically, it seems that AI dispatchers doesn't have any priority rules except Pendolino, which AI bots priorizing over all trains. They can send cargo train before passenger train, which will block the line with his speed limit (VMax 80 km/h). If you ask for a permission to send train to Sosnowiec Południowy, AI dispatcher always decline your request every time once he has train in the station. If I overdo it if the AI dispatcher will have 10 trains in his station, he will decline your request until his station will be clear. Note for a train numbering: Train numbers are similar, but first two numbers are "reversed" in the opposite direction. For examle: EC to Warszawa is 411xx, backward trains are 141xx. TLK in one direction are 421xx, backwards direction is 241xx. Pendolinos are 13xx/14xx and in the opposite direction 31xx/41xx. The only exception are lines S1/S41, which always starts with 401xx (s1) or 406xx (S41).
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Hi, I would like to suggest some changes regarding Sosnowiec Południowy. Unfortunately, players are causing problems and AI dispatchers do the same, so the chaos is more higher... Human is a person, who do mistakes whole life. Some mistakes are by our own fault, some are not. As probably everyone there know, Sosnowiec Południowy is the worst place on the map. There is only one track (rail) between Sosnowiec Południowy and Sosnowiec Dandówka. There are too much trains and one track isn't helpful. Delayed trains causing problems even for AI Dispatchers and I can clearly say, that behavior of the AI dispatchers is still something, which could be better in the future. Players will do mistakes forever, but AI dispatchers should be the latest person, who will try to fix it, instead of that AI DIspatchers are continuing and do more mistakes then players. This is really stressful. AI Dispatcher should be better than a player, instead of that, they do the same mistakes. There are a few problems, which is in this "magic triangle" which needs to be improved: 1) Timetables should be edited - ... because you have to serve 3 trains in 8 minutes, which is very hard. I can clearly say, that SP will not accept your 2nd train, if there is train near Sosnowiec Dandówka in direction Katowice. This means you have to wait at least 5-8 minutes. During this time, you have to held completely all trains to direction Bedzin. 2) Sosnowiec Południowy should be created available to dispatch for players with the highest priority - ... because player can fix the mistakes. AI DIspatcher instead of this, will block the route for next few hours. After 1-2 hours is route to Sedziszow completely blocked until restart. Player can take more trains to the station, so other trains can depart. There is more tracks, you can always send trains to other tracks (without platforms) or use SZ. 3) AI Dispatchers should have some priorities - ... because AI dispatchers send trains from Dandówka to Południowy when the route is blocked by other trains in the opposite direction. This is really same stupidity, as a player doing in Główny. There should be some condition, that Dandówka will not send trains to Południowy, if both tracks are blocked. Dandówka should take trains from Południowy first, so the route will not be blocked. ---------- At overall, there are more problems, but I'm afraid, that this is not problem of the players only. If AI dispatcher can send trains to ocupied station, it's something which should be fixed asap. This is also showing us new problem. If AI dispatchers can cause that problems on one track (rail) there, it could be caused on any other one tracks in custom or future maps. It's something, which should be fixed until final release, because there should be always some kind of prevention. This thread was written with overall frustration, because players do mistakes, but bots do mistakes too. Artificial intelligence should be something, which can handle this mistakes. At the moment, it does same mistakes as players and this is what I think that should be fixed in the future. AI Dispatchers are good and they are working really good, but there is always some small place for improvements, at least this is thought. We can also start talking about station Tunel, which is blocked every day, at least 2 servers before restart are completely blocked, everytime. But this is another topic, let's continue back to Południowy. Thank you for reading whole post and I hope, there will be better "tomorrows". Best regards.
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Hi, in the new update it's not possible to create a way for trains from Platform 1 at station Sosnowiec Główny. I cannot create a way from signal H4 to track 2B. From H4 to 1B it's working without problems. When I try to set a way, all buttons are grey and they are not working. I rather try it multiple times - I had same issue for all trains. I used SZ to get trains out of there. In the old version, it's working without any problems. It's some bug? I'm adding screenshots in the attachments.
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It's on purpose, because all these trains in real life continue to different station, which is not available in the game (like Bohumín, Gliwice, Czestochowa, etc.).
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Missing 2 stations, controlled by dispatcher, on CZ2 server
TheFloxiCz replied to George's topic in Issues archive
Thanks. It's possible to check another problem? Bedzin was not available to choose (you fixed it) and now, we are being kicked after a few minutes from Bedzin. -
Separate XP for Dispatchers
TheFloxiCz replied to Lactic's topic in Suggestions for improvements [Multiplayer]
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@hyzwar I can easily implement changes without much work. Once I complete the whole timetable, it's just about to get new start time of the train, if the timetables will be changed in the future. At overall, the biggest time consuming thing is to get data from the game, since you have to join trains. Luckily, right now is all departures same or very similar.
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Hi, I just get idea to have all trains in one spreadsheet. I started with line S1/S41 to try how it will works. What do you think guys, should I continue or it's completely useless? 😀 I would like to continue, so I hope you will like it 🙂 Soon, I will try to add more timetables, so you can see how everything driving. You can also be prepared a few minutes ahead when the train spawn (you know, sometimes it's hard to choose you favourite train in time). Also, it could be useful handbook for dispatchers. Sometimes you don't know if the passenger train is driving ontime or with delay (out of the station). Link to Google Spreadsheet: https://bit.ly/simrailtimetables Available timetables: (Latest update: 24.01.2023) - ECE Katowice - Warszawa - EIP Katowice - Warszawa - EIP Kraków Główny (Tunel) - Warszawa - S1/S41 Katowice - Częstochowa PS: I added preview into attachments, how it's looking.
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Discussion about in-game timetables
TheFloxiCz replied to TheFloxiCz's topic in General Discussion [Multiplayer]
I agree. In my country it's very similar. But the difference is that there are a lot of short routes. For example, take look on real timetable of line S1 (https://www.kolejeslaskie.com/wp-content/uploads/2022/12/S1-od-11-XII-2022-do-11-III-2023-stan-na-16-XII.pdf) and linie S41 (https://www.kolejeslaskie.com/wp-content/uploads/2022/12/S41-od-11-XII-2022-do-11-III-2023-stan-na-16-XII.pdf). There are a lot of short routes. Anyway, I didn't said that every train should drive in different time, but the traffic should be more variable, so you don't see every one hour 24 times in a day same cargo train, which is driving every time with 30 minutes early. I also tried to point out to the other traffic. Don't tell me that Katowice and Warszawa station has only these trains in real life. It has to be more busy. -
Hi, I would like to start a discussion about in-game timetables. I have played 100 hours on the playtest and also 15 hours on EA version, but the timetables are really boring and repetitive. To be sure what I mean with timetables: All trains are driving every 1 hour in the same time for the whole 24 hours. Well, as the player you will see this after some played hours, as a dispatcher you will notice this in maybe 2-3 hours of dispatching. For example: After while of playing, you know that you will met the train XYZ near the station ZYX, and it's always the same. Why there aren't any other passenger trains during rush hour with shorter route? Why there are only a few cargo trains, when both routes are full of cargo trains in real life? Why there are only a few cargo trains during the day? In real life, the last passenger trains drives about 23-24:00, but in these times there are for examle much higher number of the cargo trains. I know that it's multiplayer and it's not possible to have only a few trains during night as in real life, but at least, these timetables could be more interesting and more variable with shorter routes, with more special trains, with more random cargo trains. To be honest, as a dispatcher I'm really bored, because even the biggest available station "Zawiercie" is really boring. There are a few trains in one hour. This station should be the busiest on the server and what's the reality? There are maybe 10-12 trains in both directions. Half of them drives in the similar time, then the station is dead for like another 10 minutes and it's still the same. Zawiercie isn't really 10/10 (the hardest), maybe around 4/10 (for now). Yes, this station is really hard to control and you need to have some knowledge, but after a few hours you find out, that this station is boring and every hour, it's still same. You know, that train XY will collide in timetable with train YX. You know that a few trains are driving in a row and then it's dead again. Good example is new corridor between Warszawa and Jaktorów. There are 4 rails, 2 for low speed passenger trains, two for faster layer type (EC, IC, EIP, etc.). Warszawa should be the busiest place of the whole map. Instead of this, you think you driving in the town of ghosts. Big station with maybe 6-8 platforms has a few trains - 4x KM1, 4x EIP, 2x EC = 10 trains in one hour for the biggest station on the map (+ 2x TLK I think). This is a really big joke for me. I really hope that timetables will be reworked until final release, otherwise we will got bored really soon with this repetetive character. It's still in EA so I know there are much important things to complete and timetables could be the last thing, what can be done. Right now, the game has more important issues to be solved, but don't forget that this game is highly oriented primary on multiplayer, not singleplayer and this could be the imporant thing for what will players return (at least I feel it like that). Thank you for the reading until this end. I'm looking forward to your opinion about this topic.
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Hi, I would like to suggest a new feature. Some places (and stations) with a lot of free rails for "parking" trains - typically big stations with a lot of free rails for cargo trains like Zawiercie, Katowice Zawodzie, Lazy Lc-Lb-La and many others station slooks really dead with no traffic. Even these stations are really big and busy. This give me idea of new function - "static trains". It could be random locomotive(s) with random number of the wagons, but stationary (without any timetable). It could be spawned randomly on the servers after every restarts. For example: 20-30% capacity of the free rails for "parking" trains could be occupied by this automatically generated stationary trains. It would look better - as in real life in the busy stations. There should be only some % of the rails, which could be taken, so dispatcher still has some free room for other trains. Old thread:
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They are driving only on a short cargo train between Jaktorów and Piastów. It could be a service for 20-30 minutes.
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AI dispatchers getting consufed for something, which they do too? That's doesn't make sence. I'd like to remind you that there were major issues with cargo trains in first weeks after start of the playtests. AI dispatchers stopped cargo trains for break, but this leaded into completely blocked route, because they never let him continue after break. After these issues, AI trains are never stopped for a break anymore to prevent from this.
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There is easily answer: 1) AI Dispatcher (bot) will sent this train automatically to the next station. AI Dispatchers won't stop cargo train. Now I'm sitting on Łazy Łc and what do you think? All cargo trains drives 20-30 minutes early, because all dispatchers are AI (bots). 2) Human dispatcher will ask you if you wanna wait. If you don't wanna wait, they will sent you to the next station without any waiting.
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Yeah, it's always on the players, but high percentage of the players wants to continue without waiting, because cargo trains has around 2 hours of driving, but 1 hour is about waiting in the stations.
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I'm sitting mostly only at Łazy Łc or Sosnowiec Glowny and to be honest, these pauses for cargo trains at Sosnowiec Glowny are really useless. As you can see, first train after 6440xx at Sosnowiec is EC 411xx and it's driving 14 minutes after him. Driving time between Sosnowiec Glowny and DG Zabkowice is somewhere around 10-15 minutes, so they won't met anywhere. From Zabkowice to Lazy and Zawiercie cargo trains using their own path (LK4, LK3), so it won't block nobody. I'm stopping these trains only once they have some delay, otherwise no. And to be more honest, AI dispatchers (bots) do everywhere the same thing.
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Stationary trains at the stations (Multiplayer)
TheFloxiCz replied to TheFloxiCz's topic in Suggestions for improvements