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jeroezie last won the day on September 24
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jeroezie started following Route setting bug at Koluszki, from signal M to G6 , Stuck at signal LB_Tm305 , Are the timetables realistic? and 6 others
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Stuck at signal LB_Tm305
jeroezie replied to lars.oj.lindner's topic in General Discussion [Singleplayer]
You are trying to set signals in an odd area. Tracks 4 and 6 from Lazy LC to Lazy LB are only fitted with an interlocking for eunning trains from Lazy LC towards LB and not the other way around. However, Lazy LC does have normaal signals fitted for an train travveling aginst the interlocking direction. Those are the probaly the LC_S4 routes showing up in het dev menu. It migt be that setting up a shunting route does not work, they are not (yet) implemented everywhere. Keep in mind, that the half circle white shunt limit sings cound as a signal at danger for any shunting movement. To my knoledge, it is not possible to let an shunting movement oass a shibt limit sing. If any other signal (train and shunt) you can use the AllowPassingStopSignal(signalName, check_func) function to let the player pass it, after setting all infrastructure yourself. -
Are the timetables realistic?
jeroezie replied to CaptainSMan's topic in General Discussion [Multiplayer]
Its not you, the timetables are very strickt for the passenger trains. -
Its a known bug and happens more. Feel free to use the Sz button, trains in SimRail dont derail over them. In real life however, it is strictly forbidden to send a train agains the points in such a case, otherwise it would derail (unless the points got secured by other means than the normal interlocking).
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Train 32984 is to long for the platform at Tunel
jeroezie replied to jeroezie's topic in Bug reporting [Multiplayer]
The bot was driving. -
I expect that the train server changes broke most of the scenario. The way I have ser it up, us spawning lots of bots far from the player. And then rely on them driving properly to free the way for the player. This does cause lots of issues with train server. I am afraid, the scenario is very broken due to this.
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Only EU07 has multiple traction support. Actiate the battery on a loco, activate cabin and set any dirving direction, cancel dead man working, disable cabin and reset reverser to neutral. Go to the other locomotive and do the same. Couple the locomotive including coupling, brake hose, pneumatical hose and control wires (train heating electric cable not needed). Keep in mind, not every EU07/EP07 has control wires fitted. Go to the cabin you want ti use and activate normally. Its best to reset overcurrent protection and the other protections so you know those are not blocking traction in the rear loco (front loco does not show how the rear one is operating).
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Handle PO on the Domino panel
jeroezie replied to Rattie's topic in General Discussion [Multiplayer]
I reccomend this tutorial instead -
Single Player Save - Changes Need Testing?
jeroezie replied to BigVern's topic in General Discussion [Singleplayer]
Does this mean, that custom/player made lua scenario's would* be compatible with saving too? *unless their is a bug or something specific in a scenario causing problens, game developers can not forsee everything of course. -
I discovered that you can not set a route from Koluski signal M, to track 6, signal G6. I wanted to set a specific route trough the switches, via switch 115, and 113ab. But this variant is not avialable. Afther clicking switch 113ab you are forced to click the unwated switch 116 (picture included). Setting the desired route the other way from signal J4 to Zakowice is possible (pichture provided too). Its only a minor issue since other routes are avialeble.
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Ty2 loco bot train headlights
jeroezie posted a topic in Suggestions for improvements [Singleplayer]
Could it be possible, to teach the Ty2 steam locomotive bot drivers, how to operate the head- and tail lights? When you spawn a bot train (in a custom lua scenario) with a Ty2 and have it driving around as a bot, all lights are extinguished. -
Failing to transfer ETCS to SHP
jeroezie replied to BlackHawk's topic in Bug reporting [Multiplayer]
You could disable the EVC and thus rutn off etcs/ertms and continu normally or try to do a new start of mission (turn of cabin and then turn on cabin again, etcd should ask for entering train data and level), and manually enter shp level instead of ertms level 1 or 2.