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Następne podsumowanie tygodnia pojawi się 16.11.2024 | The next summary of the week will be published on 16.11.2024

jeroezie

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  1. Please check if the game has not dome something odd with the reverser handle in the unused cabin, I havd had som weird behavior when walking trough it, where the reverser/direction lever got set up in the deactivated cabin.
  2. No its not an bug. Its a side effect of the used trics to send the train where setting nornal routes is not possible, because the Towarowa yard does not exist. Something similar happens, with some of the Dandowka shunting signals, where not all needed shunting routes are settable the normal way.
  3. I uploaded a 1.1 version for the EU07 scenario where this is fixed. I must have forgotten to turn the developer mode of somehow in the EU07 version of the files.
  4. Hallo all, For the scenario I am working on, I would like to have the player bring a train, lets call it train A, to a station and leave its train their to be taken over by another (bot) driver. Then, I would like a bot to bring a train (lets call it train B) to the station, where the player takes control of train B. The bot driver then should drive train A further. I have no idea for to code the switching between player and bot driver, is their someone who can help me with this? I am aware that their is an TakeoverTrainset(trainset) function, but the wiki does not explain what it does or how it should be used.
  5. In my scenario, it does not matter what channel is used or you use zew 1 or 3 (in most other scenario's it does matter). Where were you standing?
  6. I tried, for me the signaller DGZ cleared the signals after he asked for ready for departure conformation and I called the signaller back. Did you experience this problem once or multiple times?
  7. Theire is no time limit. The 441051 is not important at all, its only a scenery train with a route that does not conflict with the players route. Afther running the locomotive around for departure towards Huta Katowice, you will have to waith until 16:04, then a pendolino towards Warsvhaw should show up. Afther that one has passed, the signaller should ask for your conformation that you are ready to depard, you should call back and your train route gets set up. Did the pendolino show up? Was their an passenger train standing still towards Katowice?
  8. It seems all right. Have you been in the rear cabin? The game likes to do things over their if you are only walking trough it or changing the shunting lights. Especially with the reverser, train brake lever or radio splitter.
  9. Can you send a picture of all the indicator lamps and meters of the cabin, please? I did not do anything to cause such an thing.
  10. Where are you in the scenario? Personally, I have made many mistake when changing cabins. Have you checked, that you did not forget something when changing cabins?
  11. I was trying your scenario (the easy version to be honest). When driving, some objects appeared in the line. Fallen tree, a bunch of dear. How to you get past them? I always see them late and smash in to them, causing an accident and the scenario failing because of it.
  12. Hello all, I have created this cargo scenario. Your train is standing at Sosnowiec Dandowka and unfortunately can't continue towards Dorota due to 'logistical difficulties'. So your train got rerouted via Dąbrowa Górnicza Ząbkowice to keep other traffic flowing around Dorata. To start, run the locomotive around the train at Sosnowiec Dandowka, wait for the train coming from Sosnowiec Południowy to arrive and depart towards Dąbrowa Górnicza Ząbkowice. After arrival their, run the locomotive around again so you can finally depart towards Dąbrowa Górnicza Towarowa. Please be aware, that the Towarowa cargo yard does not exist in the game world. The scenario will finish a bit before leaving the properly made part of the world. I hope that you don't mind spotting a bit of unfinished scenery in the background. Its not supposed to be able to get their al all, that also explains why I had to use some trickery to let the train pass signal Koziol C. Setting up shunting routes at Dandowka does not work everywhere yet, so some tricks are used. This gives at some signals a different HUD indication than the signal displays. A signal can safely be passed, if the dispatcher tells you, that the signal can be passed or the signal displays a clear indication, when the HUD does not. You can choose to do the scenario with an EU07 locomotive, the train will be 457 m long, 1356 tons heavy. Or with an Br 186, 530 m and 1680 tons. The ET22 is also an option, 561 m long and 1939 tons. The EU07 and Br 186 trains run with the waggons in P brake setting, the ET22 is in G setting. A brake sheet and timetable are provided in the game files. For the retro locomotives, a cheat sheet for doing the cabin change can be found on the backside of the in game timetable. I would like to thank all who provided help on the Discord server with all my questions when making the scenario. I hope you like the scenario! I am interested in all your feedback so I can improve my scenarios and if you encounter a bug, please let me know. Installation: unzip one of the .zip files in the 'Scenarios' folder, which can be found in any existing scenery folder (1_KatowiceWarszawa or 2_StaszicSedziszow). Dandowka_Towarowa_Br186.zip Dandowka_Towarowa_ET22.zip Dandowka_Towarowa_EU07 (version 1.1).zip
  13. If you could use some help to do an experiment at Katowice Zawodzie, you can let me know. I am happy to help.
  14. It would be best, if theire was a way to get Spl to clear its entry signal, what the dispatcher at SG could see and afther that he clears the SG exit signal. But somehow that is difficult to explain to a player, let alone to program a bot to do this reliably.
  15. You are aware that json bases scenario'sie an outdated way of programming scenario's? I thought lets mention it before you might waste a lot of time learning to understand json and then not being able to use your json work in the future.
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