Następne podsumowanie tygodnia pojawi się 16.11.2024 | The next summary of the week will be published on 16.11.2024
-
Posts
56 -
Joined
-
Last visited
Other groups
Early Access
Reputation
93 ExcellentRecent Profile Visitors
205 profile views
-
jeroezie started following A question about Scenario editing , Change of cab on ET22 , How do you change a train from player driven to bot driven and vise versa? and 4 others
-
Please check if the game has not dome something odd with the reverser handle in the unused cabin, I havd had som weird behavior when walking trough it, where the reverser/direction lever got set up in the deactivated cabin.
-
Hallo all, For the scenario I am working on, I would like to have the player bring a train, lets call it train A, to a station and leave its train their to be taken over by another (bot) driver. Then, I would like a bot to bring a train (lets call it train B) to the station, where the player takes control of train B. The bot driver then should drive train A further. I have no idea for to code the switching between player and bot driver, is their someone who can help me with this? I am aware that their is an TakeoverTrainset(trainset) function, but the wiki does not explain what it does or how it should be used.
-
Theire is no time limit. The 441051 is not important at all, its only a scenery train with a route that does not conflict with the players route. Afther running the locomotive around for departure towards Huta Katowice, you will have to waith until 16:04, then a pendolino towards Warsvhaw should show up. Afther that one has passed, the signaller should ask for your conformation that you are ready to depard, you should call back and your train route gets set up. Did the pendolino show up? Was their an passenger train standing still towards Katowice?
-
I was trying your scenario (the easy version to be honest). When driving, some objects appeared in the line. Fallen tree, a bunch of dear. How to you get past them? I always see them late and smash in to them, causing an accident and the scenario failing because of it.
-
Hello all, I have created this cargo scenario. Your train is standing at Sosnowiec Dandowka and unfortunately can't continue towards Dorota due to 'logistical difficulties'. So your train got rerouted via Dąbrowa Górnicza Ząbkowice to keep other traffic flowing around Dorata. To start, run the locomotive around the train at Sosnowiec Dandowka, wait for the train coming from Sosnowiec Południowy to arrive and depart towards Dąbrowa Górnicza Ząbkowice. After arrival their, run the locomotive around again so you can finally depart towards Dąbrowa Górnicza Towarowa. Please be aware, that the Towarowa cargo yard does not exist in the game world. The scenario will finish a bit before leaving the properly made part of the world. I hope that you don't mind spotting a bit of unfinished scenery in the background. Its not supposed to be able to get their al all, that also explains why I had to use some trickery to let the train pass signal Koziol C. Setting up shunting routes at Dandowka does not work everywhere yet, so some tricks are used. This gives at some signals a different HUD indication than the signal displays. A signal can safely be passed, if the dispatcher tells you, that the signal can be passed or the signal displays a clear indication, when the HUD does not. You can choose to do the scenario with an EU07 locomotive, the train will be 457 m long, 1356 tons heavy. Or with an Br 186, 530 m and 1680 tons. The ET22 is also an option, 561 m long and 1939 tons. The EU07 and Br 186 trains run with the waggons in P brake setting, the ET22 is in G setting. A brake sheet and timetable are provided in the game files. For the retro locomotives, a cheat sheet for doing the cabin change can be found on the backside of the in game timetable. I would like to thank all who provided help on the Discord server with all my questions when making the scenario. I hope you like the scenario! I am interested in all your feedback so I can improve my scenarios and if you encounter a bug, please let me know. Installation: unzip one of the .zip files in the 'Scenarios' folder, which can be found in any existing scenery folder (1_KatowiceWarszawa or 2_StaszicSedziszow). Dandowka_Towarowa_Br186.zip Dandowka_Towarowa_ET22.zip Dandowka_Towarowa_EU07 (version 1.1).zip
-
AI signalling bugs post 13/09/2024 server side update
jeroezie replied to DazT's topic in Bug reporting [Multiplayer]
It would be best, if theire was a way to get Spl to clear its entry signal, what the dispatcher at SG could see and afther that he clears the SG exit signal. But somehow that is difficult to explain to a player, let alone to program a bot to do this reliably. -
A question about Scenario editing
jeroezie replied to Glendathu's topic in General Discussion [Singleplayer]
You are aware that json bases scenario'sie an outdated way of programming scenario's? I thought lets mention it before you might waste a lot of time learning to understand json and then not being able to use your json work in the future.