Atheramaja Posted September 18 Posted September 18 (edited) Yeah i know I should write this under Bug reporting [Multiplayer] but naaaahhhh. kinda lowkey know what gonna happen like duplicate_or_Invalid_bug if not get feedback. but to fix AI we need +3 months or next year. idk (I mean This case is kinda old. from last year before Track 1 dorota-Juliusz got upgraded Vmax from 30kmh to 100kmh if not mistaken+ Include with fixes AI this month but still like this) Case LK171 Section Sosnowiec Dandowka - PB. juliusz - PODG. Dorota TME 4240xx have PT stop at Sosnowiec dańdówka. From Timetable Juliusz TLK 421xx should be the first train to depart from Sosnowiec dańdówka. after that TME 4240xx. simple term gonna be like this : TLK 421xx TME 4240xx TME 4640xx But…. because inconsistency AI Sosnowiec dańdówka still miss and hit to stop that TME 4240xx. order gonna be like this : TME 4240xx TLK 421xx TME 4640xx 4 from 10 cases AI Sosnowiec dańdówka made a proper decision to stop TME 4240xx. yeah that kinda mid. (more detail below) depends on how many minutes TLK 421xx delayed that make domino effect to make more another train delayed at Lazy area/Zawiericie/Psary and Knapówka (i could explain more detail but too much effort for now) and that makes an experienced dispatching on juliusz/dorota kinda fire. fire here means you know you don't make mistake (i mean you just give green signal from sosnowiec dandowka to dorota to DGP/DGW) but probability you're gonna encounter professional yapping very high from TLK or Freight or both driver who doesn't know basic knowledge/Zero knowledge railways on that section (LK171) especially with speed limit 20kmh and another speed limit 50kmh need more than +8 minutes to clear section block juliusz-Dorota. But if Sosnowiec dańdówka send train with proper order doesn't mean you not gonna encounter professional yapping from TME drivers. yeah some TME driver can't handle need to stop again at entrance signal juliusz because section block juliusz-dorota not clear yet. IMHO. Juliusz & Dorota should Level 6. 3 for difficulty Domino panel and another 3 to encounter and get blamed from professional yapping with zero knowledge like “why red signal. dispatcher ?” Conclusion. make 2025 timetable better. Desktop 2023.07.30 - 18.58.12.01_3.mp4 Data Experiments on EN1 and another Server Case 1 (Fail to stop TME) Case 2 (success to stop TME) Case 3 (Fail to stop TME) Case 4 (Fail to stop TME) Case 5 (success to stop TME) Case 6 (success to stop TME) Case 7 (Fail to stop TME) Case 8 (Fail to stop TME) Case 9 (Fail to stop TME) Case 10 (success to stop TME) Edited September 18 by Atheramaja 2 1 2
chancellor Posted November 25 Posted November 25 I would say bots have hard time with technical stops (pt). At first, I wanted to point that out but you mention it in the very beginning (that it would probably take long time to fix AI so you propose changing the timetable). I guess that is a low-hanging fruit of a solution since it seems that indeed when the trains are closer to each other, bots tend to actually respect a pt. There is also another aspect, however, that 42xxx needs to cross the dreaded Sonowiec Południowy turn and the TME goes straight from Katowice Muchowiec Staszic. If players (or AI) fails to let it go sufficiently early, the gap will grow between TLK and TME and Dańdówka will most likely let TME go.
chancellor Posted November 25 Posted November 25 As for the yapping TME drivers in such situations: just make the music louder. 😉 2 1
Recommended Posts