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Expanded Texture Settings


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I figured I would start a new topic so this gets more exposure. At the moment, the game has a single setting for all the textures. Since we cannot gain more control over the precise size of the textures, the alternative would be to give us more control as to which textures we are affecting.

What I mean is - the "Texture Size" setting should be split into "World Textures", "Vehicle Textures" and "Environment Textures". That way, a user can have nice large textures on something he looks at all the time (trains), whilst turning down the environment textures to a lower setting. I mean, at the very least, give us one for trains and one for world, that way I can have nice high resolution textures inside the cab, whilst the world is a little worse.

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