Asrtiu Posted May 28, 2023 Share Posted May 28, 2023 When joining a train near/at Tunel, there're long loading times, instead of max. 30 secs to load, it might take 3-5 mins, it ends loading normally after leaving Tunel, this happens at EN1 on last patch but probably happens in every server. At the logs there're also some remarcable errors that don't appear anywhere else, imma put them here: One of this [2023-05-28 18:23:55]: Scene 'tunel_krakow_terrain_x111_z37' couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... [2023-05-28 18:23:55]: NullReferenceException: Object reference not set to an instance of an object. at Streamer+SceneLoader.Load (System.String name, System.Action`1[T] callback) [0x00000] in <00000000000000000000000000000000>:0 at Streamer.LoadLevelAsyncManage () [0x00000] in <00000000000000000000000000000000>:0 at Streamer.Update () [0x00000] in <00000000000000000000000000000000>:0 Sentry.Unity.Integrations.UnityLogHandlerIntegration:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) And multiples of this: [2023-05-28 18:25:09]: Can't create spawn point because other one is to close [2023-05-28 18:25:11]: Can't create spawn point because other one is to close [2023-05-28 18:25:13]: Can't create spawn point because other one is to close SimRail_log_2023-05-28_18-18-28.txt Link to comment Share on other sites More sharing options...
RealMiko Posted May 28, 2023 Share Posted May 28, 2023 Dublicate Link to comment Share on other sites More sharing options...
SIMRAIL Team Admin BOT Posted May 30, 2023 SIMRAIL Team Share Posted May 30, 2023 Thank you for reporting this issue. A similar problem has already been reported by other users. Dziękujemy za zgłoszenie tego problemu. Podobny problem był już zgłaszany przez innych użytkowników. Link to comment Share on other sites More sharing options...
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