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We need rules and regional moderators on servers


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Hello everyone,

Rather than complaining, I would like to suggest line of through regarding servers. Today, I feel that there are no clear rules on servers. For example, it's not clearly states if events are allowed or not. Communities are fighting each other and not only the French community. I have feedbacks from other communities that have same issues that we have in French community. 

I'm sorry to write that, but some players feel like because they have 600h hours on the game they are allowed to do anything and feel like kings. This a bit annoying for everyone and I don't find the same atmosphere that It was during the playtest when people were discovering the game together... We are small communities, we shouldn't fighting each other for theses problems...

I suggest to write clearly rules somewhere on if scenarios (closing tracks, death of passengers, fires...) are allowed or not ones for all. Recruiting regional moderators who are able to kick players who are not following the rules.

I already stopped simrail because I think I bought the game to enjoy it, not for been annoyed by people who are just thinking of their own pleasure.

feel free to react. I know that my message will to be welcome by everyone but please be respectful, this is only my feeling.

Love you guys, enjoy the game

see u ❤️

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I agree with the need of rules, but there's more to mind when it comes to those. Beside servers that are for beginners and advanced players (advanced not joinable before reaching e.g. lvl 50). On Beginners server no RP and events should be allowed. On advanced i think we should have RP allowed and in best case not some weird stuff a players thinks of but system made incidents. To not have too many incidents on the map there could be 4-5 available and dispatchers choose if still available. The list of active incidents you provide to everyone on the server (maybe in the "tab" menu) then everyone see's how's allowed to do which incident. When a dispatcher accepts an incident it alert that the job is to keep everything as normal as possible and waiting times short. With some cooldowns after someone had an incident it should be well regulated.
Some Incidents (like a track closed) could be permitted for stations that cause problems with it (sosn glowny - katowice zabkowice, around gora, etc.)

The thing is, that SR is actually pretty boring with the same timetable and only 1-2 good dispatching boxes on the map. I understand, why some players are bored after some time and start RP. The problem is, that new players copy this and then cause real problems for drivers. Imo its not a problem when incidents are handled well and losing  few minutes on your ride of 2-3 hours is what i expect the game in multiplayer to be.

Also, if some of the boxes would be combined as one (maybe the three lazys) to make them more challenging, that would make players want less incidents and they could handle them better if played well.

 

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25 minutes ago, Goozinger said:

I agree with the need of rules, but there's more to mind when it comes to those. Beside servers that are for beginners and advanced players (advanced not joinable before reaching e.g. lvl 50). On Beginners server no RP and events should be allowed. On advanced i think we should have RP allowed and in best case not some weird stuff a players thinks of but system made incidents. To not have too many incidents on the map there could be 4-5 available and dispatchers choose if still available. The list of active incidents you provide to everyone on the server (maybe in the "tab" menu) then everyone see's how's allowed to do which incident. When a dispatcher accepts an incident it alert that the job is to keep everything as normal as possible and waiting times short. With some cooldowns after someone had an incident it should be well regulated.
Some Incidents (like a track closed) could be permitted for stations that cause problems with it (sosn glowny - katowice zabkowice, around gora, etc.)

The thing is, that SR is actually pretty boring with the same timetable and only 1-2 good dispatching boxes on the map. I understand, why some players are bored after some time and start RP. The problem is, that new players copy this and then cause real problems for drivers. Imo its not a problem when incidents are handled well and losing  few minutes on your ride of 2-3 hours is what i expect the game in multiplayer to be.

Also, if some of the boxes would be combined as one (maybe the three lazys) to make them more challenging, that would make players want less incidents and they could handle them better if played well.

Yes theses ideas need reflexion. I don't have the true and no one have it. I like events but there are days when I'm tired, I want to play smootlhy without been stuck in traffic because of a fake passenger death. I'm just asking for rules and respect for players that sometimes don't want to be involved in such events. By the way, I like the idea of random event made by game and not by players. 

And we also ask ourselves about the frequency of theses events 

Thanks for sharing your ideas !

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