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Posted (edited)

EDIT/Update:

A sneak peek thread was made in the announcements section of the forum after this post. If anything is posted on Discord that I happen to see wasn't posted there, I will update this thread.
 

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Edited by Dolphin Invasion
New thread for forum sneak peeks made
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  • 2 weeks later...
Posted

I don’t get it. Dorota–D.G.Płd.–D.G. Huta Katowice–D.G.Z. already sees quite a bit of traffic, both goods and passenger trains. And I’m fairly sure there’s at least one train in the current timetable running D.G. Strzemieszyce–D.G. Huta Katowice, too. How is that ‘new’?

Looking forward to Dorota–Kozioł–Przemiarki–Łazy though. Definitely going to make both Dorota and Łazy Łc quite a bit less boring.

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Posted (edited)

I think its just a "lost in translation" statement. Probably more trains over these stretches in the case of tracks available already.

The screens look very promising 🙂



 

Edited by Deadlost
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  • 2 weeks later...
Posted

Great 3Ds, great illumination, effects, textures etc.... but if somebody else wants to do try and do similar "things" to contribute to the simulator, he can't... because there hasn't been a hint about editor and such for months.

/rant off...

 

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Posted
2 hours ago, Bremen said:

Great 3Ds, great illumination, effects, textures etc.... but if somebody else wants to do try and do similar "things" to contribute to the simulator, he can't... because there hasn't been a hint about editor and such for months.

/rant off...

about a month ago there was an open invitation for people who can model trains and routes to get onboard and produce content for SimRail,

That's how we have the German route being built, plus i believe an american one and more, 

SimRail is still in early access, has only been released to the public for less than 5 months, there are still bugs to work out, things to get working properly, new timetables to be released, 
until all that's sorted out there's no point releasing an editor, as things are changing all the time with how SimRail works.

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Posted (edited)
1 hour ago, Gazz292 said:

about a month ago there was an open invitation for people who can model trains and routes to get onboard and produce content for SimRail,
 

There is a slight barrier there though. Invitation is great, but as I see myself as a novice, and I would not be a candidate for such early access program.  I can make models and import into unity "no problem", but I would appreciate some developer guidelines so we can be as far ahead in the proccess as possible when the time comes and dev tools becomes available to the average hobby modeller. I understand if they are afraid that backend stuff might change or something, but since they are developing trains in the tempo they do, I would expect them to know some basics of the workflow required to make "simrail ready" trains/objects models etc.

"how far is it from a unity 3d model to use in simrail?"
 

The interior looks fantastic and nice to see progress made though!  🙂 

 

Edited by Deadlost
  • 3 weeks later...
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