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wywala co chwilę z gry


omg0987

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Witam dziś grałem na PL2 jechałem z Warszawy do Katowic ma stacji włoszczowa byłem 9 minut przed czasem pogoda była mglista i padał deszcz. Jak miałem ruszać wywaliło mnie po ponownym wejściu w ten sam pociąg byłem przed stacją włoszczowa do tego z 9 min opóźnieniem i pogoda była całkowicie inn

SimRail_log_2023-01-30_15-21-15.txt

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  • 1 month later...
Disconnecting connId=0 to prevent exploits from an Exception in MessageHandler: ArgumentException An item with the same key has already been added. Key: 08/13/2022 17:33:30
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x00000] in <00000000000000000000000000000000>:0 
  at TrainAnnouncement.AnnouncementController.AddHighPriorityAnnouncement (System.DateTime date, TrainAnnouncement.TrainAnnouncementData announcementData) [0x00000] in <00000000000000000000000000000000>:0 
  at Assets.Scripts.PersistantWorldData.StationAnnoucements.StationAnnoucementsControllerClient.AddHighPriorityStationAnnouncementToQueue (System.String dateTime, Assets.Scripts.PersistantWorldData.StationAnnoucements.StationIdentifier stationIdentifier, Assets.Scripts.PersistantWorldData.StationAnnoucements.AnnouncementData announcementData) [0x00000] in <00000000000000000000000000000000>:0 
  at Assets.Scripts.PersistantWorldData.StationAnnoucements.StationAnnoucementsControllerServer.InvokeUserCode_RpcSyncHighPriorityQueue__StationIdentifier__String__AnnouncementData (Mirror.NetworkBehaviour obj, Mirror.NetworkReader reader, Mirror.NetworkConnectionToClient senderConnection) [0x00000] in <00000000000000000000000000000000>:0 
  at Mirror.NetworkIdentity.HandleRemoteCall (System.Int32 componentIndex, System.Int32 functionHash, Mirror.RemoteCalls.RemoteCallType remoteCallType, Mirror.NetworkReader reader, Mirror.NetworkConnectionToClient senderConnection) [0x00000] in <00000000000000000000000000000000>:0 
  at Mirror.NetworkClient.OnRPCMessage (Mirror.RpcMessage message) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0 
  at Mirror.NetworkClient+<>c__DisplayClass47_0`1[T].<RegisterHandler>g__HandlerWrapped|0 (Mirror.NetworkConnection _, T value) [0x00000] in <00000000000000000000000000000000>:0 
  at BestHTTP.WebSocket.OnWebSocketIncompleteFrameDelegate.Invoke (BestHTTP.WebSocket.WebSocket webSocket, BestHTTP.WebSocket.Frames.WebSocketFrameReader frame) [0x00000] in <00000000000000000000000000000000>:0 
  at Mirror.MessagePacking+<>c__DisplayClass7_0`2[T,C].<WrapHandler>g__Wrapped|0 (C conn, T msg, System.Int32 _) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Action`3[T1,T2,T3].Invoke (T1 arg1, T2 arg2, T3 arg3) [0x00000] in <00000000000000000000000000000000>:0 
  at Mirror.MessagePacking+<>c__DisplayClass6_0`2[T,C].<WrapHandler>b__0 (Mirror.NetworkConnection conn, Mirror.NetworkReader reader, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0 
  at Mirror.NetworkClient.UnpackAndInvoke (Mirror.NetworkReader reader, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0 
  at Mirror.NetworkClient.OnTransportData (System.ArraySegment`1[T] data, System.Int32 channelId) [0x00000] in <00000000000000000000000000000000>:0 
  at kcp2k.KcpTransport.<Awake>b__22_5 (System.ArraySegment`1[T] message, kcp2k.KcpChannel channel) [0x00000] in <00000000000000000000000000000000>:0 
  at kcp2k.KcpClient.<Connect>b__7_1 (System.ArraySegment`1[T] message, kcp2k.KcpChannel channel) [0x00000] in <00000000000000000000000000000000>:0 
  at kcp2k.KcpConnection.TickIncoming_Authenticated (System.UInt32 time) [0x00000] in <00000000000000000000000000000000>:0 
  at kcp2k.KcpConnection.TickIncoming () [0x00000] in <00000000000000000000000000000000>:0 
  at Mirror.NetworkLoop.NetworkEarlyUpdate () [0x00000] in <00000000000000000000000000000000>:0 

Ten błąd jest dokładnie taki sam u wszystkich (tutaj) których dzisiaj (11.03) wywalało.

Edited by katekyy
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11 minut temu, kvbvs napisał(a):

U mnie zależy od dnia i godziny. Z reguły nie wywala ale zdarza się, że raz na x czasu wywali błąd i rozgrywka kończy się powrotem do menu, ale to naprawdę sporadycznie.

U mnie non stop o każdej porze dnia i nocy... Wchodzę na dyżurkę, zdarzę dojść do monitora i już rozłącza 

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1 minutę temu, kvbvs napisał(a):

Może sprawdź spójność plików gry ewentualnie jak masz możliwość zmień internet na inny i zobacz czy problem nadal będzie.

 

Spójność robiłem, nawet reinstall robiłem nic nie pomaga.
Nie ma sensu zmieniać internet, przed aktualizacją wszystko pięknie hulało 

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