Jump to content

Varying Signal Visibility In Terms Of Distance


Recommended Posts

Hi,

Difficult to know whether I'm right on this, but what I seem to have found is that some signals are visible from a longer range than others.

During the initial playtest I took a mental note that on a straight section of track I could see signals from around 1.1km away.

On Early Access launch I first ran an ED250 from Warsaw, and on that new section of route while travelling along the straight sections I noticed that signal visibility was down to 0.6km.  I thought I must have just been mistaken about my initial recollection.

But yesterday I was lucky enough to jump into an ED250 departing Warsaw and ran all the way to Katawice and a fabulous un-delayed service, but on that one journey I did indeed appear to find that signals up at the Northern end of the route were only visible from 0.6km but later down the line were visible from 1.1km.

Have I noticed something unusual or is there a reason for this?

Cheers.

  • I agree 1
Link to comment
Share on other sites

Thinking further and I'm wondering if it's linked to time of day i.e. draw distance is further at night.  My journey was at night, but maybe started in twilight hours then part way it switched to 'night mode' longer draw distance?

If that's the case, I wonder if that method is necessary, as during the day, even with a longer draw distance, it would still be harder to make out the signal, though not impossible - therefore more realistic.  The signal will still come 'naturally' in to view.

And I'm talking mainly about this coming from the point of view of having the signal visibility enhancement setting at minimum (100%), though as far as I can tell, that doesn't affect draw distance.

Link to comment
Share on other sites

As far as the sim goes, this is a time of day issue.  It is also a limitiation of computers even at 4K of the visual spectrum and how the human eye perceives light in real 3D instead of a 2D screen even at high resolution and colors.

In real life (I would assume the same could be said of the video though I didn't watch it just going by the description) some color light signals slightly move off the line of sight, actually get dirty, lose efficiency.  For example I remember some color light signals that were new instalation in 2000 that went up in my city here in Canada.  Today in 2022 even at night I can tell they are not pointed properly or don't show as well as they once did.

Thanks

Sean

Link to comment
Share on other sites

Thanks guys.

The signal enhancement setting at 100% does exactly what you're all describing, which I completely agree with.

At night, you can see the signals distinctly. In the day, it's much harder. It's very natural.

But I just think what would be even more natural is that the signals are still drawn at the longer distance and allow them to resolve into view, both by your screen and your eye. They will still be hard to distinguish against the brightly lit scenery until they get reasonably close. Some locations it may be easier to see them than others.

This approach would also mean there would no longer be the need to have the signals suddenly be longer reaching when the clock ticks an arbitrary x o'clock. As the night gets darker, the signals get more distinct. Again, all very natural.

What isn't natural is them popping in at 0.6km every single time, which is especially noticeable when it does start getting darker, but it hasn't switched to the longer draw distance.

Surely this alternative would be a good way to approach it?

Granted, any signal enhancement over 100% is going to be even more of a 'cheat' with this setup, but there's not much we can do about that other than not use it.

Link to comment
Share on other sites

On 1/20/2023 at 1:11 PM, Jesitim said:

In real life it is the same, at night you see signals from multiple km away. At daylight you usually see one section. Also depends on the lamp in the signal.

Here in New Zealand we have one line thats long and straight for dozens of KMs. We can see signals about 20km away

  • Like 1
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Our servers

    • Drivers | Maszyniści Drivers | Maszyniści
      • PL2
      • pl2
      • 48 / 82
          • Percentage filling 59%
          • Most players 90
      • PL3
      • pl3
      • 1 / 80
          • Percentage filling 1%
          • Most players 76
      • PL4
      • pl4
      • 10 / 84
          • Percentage filling 12%
          • Most players 84
      • PL8
      • pl8
      • 1 / 30
          • Percentage filling 3%
          • Most players 84
      • EN1
      • en1
      • 18 / 82
          • Percentage filling 22%
          • Most players 81
      • EN2
      • en2
      • 1 / 81
          • Percentage filling 1%
          • Most players 60
      • EN3
      • en3
      • 0 / 0
          • Percentage filling 0%
          • Most players 60
      • DE1
      • de1
      • 19 / 79
          • Percentage filling 24%
          • Most players 87
      • DE3
      • de3
      • 1 / 111
          • Percentage filling 1%
          • Most players 67
      • DE4
      • de4
      • 0 / 101
          • Percentage filling 0%
          • Most players 65
      • FR1
      • fr1
      • 5 / 80
          • Percentage filling 6%
          • Most players 49
      • UA1
      • ua1
      • 2 / 84
          • Percentage filling 2%
          • Most players 27
      • CN1
      • cn1
      • 0 / 0
          • Percentage filling 0%
          • Most players 28
      • CZ1
      • cz1
      • 6 / 80
          • Percentage filling 8%
          • Most players 61
      • ES1
      • es1
      • 2 / 81
          • Percentage filling 2%
          • Most players 23
    • Dispatchers | Dyżurni ruchu Dispatchers | Dyżurni ruchu
      • PL2
      • pl2
      • 14 / 34
          • Percentage filling 41%
          • Most players 34
      • PL3
      • pl3
      • 1 / 34
          • Percentage filling 3%
          • Most players 28
      • PL4
      • pl4
      • 4 / 34
          • Percentage filling 12%
          • Most players 31
      • PL8
      • pl8
      • 2 / 34
          • Percentage filling 6%
          • Most players 27
      • EN1
      • en1
      • 15 / 34
          • Percentage filling 44%
          • Most players 33
      • EN2
      • en2
      • 4 / 34
          • Percentage filling 12%
          • Most players 21
      • EN3
      • en3
      • 0 / 0
          • Percentage filling 0%
          • Most players 13
      • DE1
      • de1
      • 22 / 34
          • Percentage filling 65%
          • Most players 34
      • DE3
      • de3
      • 2 / 34
          • Percentage filling 6%
          • Most players 29
      • DE4
      • de4
      • 2 / 34
          • Percentage filling 6%
          • Most players 24
      • UA1
      • ua1
      • 2 / 34
          • Percentage filling 6%
          • Most players 17
      • FR1
      • fr1
      • 3 / 34
          • Percentage filling 9%
          • Most players 23
      • ES1
      • es1
      • 5 / 34
          • Percentage filling 15%
          • Most players 15
      • CZ1
      • cz1
      • 3 / 34
          • Percentage filling 9%
          • Most players 28
      • CN1
      • cn1
      • 0 / 0
          • Percentage filling 0%
          • Most players 19
    • 30 Total servers
    • 193 / 1497 Total players
    • 13% Filled servers
×
×
  • Create New...

Important Information

Terms of Use Privacy Policy