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Posted (edited)
17 hours ago, uetam said:

Are you able to record short video and upload it as attachment?

Of course.

 

As you can see in the video, the horizontal line changes angle in a static way that compares to the horizon so the train are shaking continuosly. It's okay for EU07 but not this one.

I can see this is to simulate the construction quality of the ironrail but this feels so weird. Modern bullet train has some kind of technology to prevent massive shaking when uneven ironrail transfer the levelness to the bogie but after some filtering by bogie it still can not produce shaking in this way. It feels dangerous or have some malfunction to the spring on the bogie.

 

Some digression: 

I does noticed some high speed trains will have massive shaking when drive through the turnout at 40-70 km/h in real life even they can reach a speed of 350km/h and runs pretty stably. Yeah Chinese train can do shaking at low speed especially on the newest CR400 series model.

Edited by KagurazakaYukari
Posted (edited)

Also for turnout:

Obviously it's a single side action on bogie and primary spring when go through the center of the turnout. But in game, inside the cab it feels like both side of the bogie are flowing? up and down at the same point and at a same rate, quite weird just like the secondary spring has some compression issue on the single side causing both side of bogie acting the same.

 

Edited by KagurazakaYukari
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