andrei105 Posted January 14, 2023 Share Posted January 14, 2023 While playing, I noticed two problems with the shading or textures Firstly, the bathroom windows from the older Polish coaches look strange in some angles and lighting conditions; maybe a problem with certain texture channels/bump mapping Secondly, while going through a tunnel during the daytime with the Dragon locomotive, I found the lighting/shading to be a little strange. I was expecting the cab to become completely dark, only being able to see the lights on the dashboard and light at the end of the tunnel Link to comment Share on other sites More sharing options...
SIMRAIL Team Stele Posted January 14, 2023 SIMRAIL Team Share Posted January 14, 2023 Light volume in this tunnel is wrong. But even those in Warsaw have many issues, especially on zone transitions. We're working on it. As for toilet window, it's old issue with lost memory adress at runtime. Might be similar to disapearing radios. Likely that normalmap is used somewhere else and gets unloaded with passed map. Gonna check if it's added to exceptions. Link to comment Share on other sites More sharing options...
SIMRAIL Team Admin BOT Posted January 14, 2023 SIMRAIL Team Share Posted January 14, 2023 Thank you for reporting this issue. A similar problem has already been reported by other users. Dziękujemy za zgłoszenie tego problemu. Podobny problem był już zgłaszany przez innych użytkowników. Link to comment Share on other sites More sharing options...
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