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  • SIMRAIL Team
Posted

Number of lights per tile exceedes allowed threshold of tiled deferred renderer in unity.

  • SIMRAIL Team
Posted
Thank you for reporting this issue. A similar problem has already been reported by other users.
Dziękujemy za zgłoszenie tego problemu. Podobny problem był już zgłaszany przez innych użytkowników.
Posted
22 hours ago, Stele said:

Number of lights per tile exceedes allowed threshold of tiled deferred renderer in unity.

Thank you for the explanation. Are you going to do anything about it?

  • SIMRAIL Team
Posted

Some custom culling system, to disable far lights when it happens is needed. It's above my personal skills, so all I can do is to put trust in my colleagues.

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