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Eye adaptation: reduce or provide slider in settings


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+1 from me also. Been meaning to bring this one up.  It's especially noticeable in the Elf, and it may well be the same in the Pendo.

Its essentially exposing for the majority of the view like averaging exposure in a camera so the small windows in the Elf get over exposed.

I'd rather it just stayed exposed for outside until there's no outside showing.

FOV is something completely different...

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5 hours ago, GeeForge said:

It's called FOV (Field Of View), but I agree

The field of view is the vertical and horizontal visible range. That has absolutely nothing to do with eye adaptation which is a 'simulation' of eye reaction between light and dark.

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