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Thinking about implementing the Tobii eye tracker into the game? Personally, I don't understand why so few simulators use this technology. Do you ever plan to do this or will you abandon it? (Dovetail said what for since we already support Track IR ... )

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I recall hearing something along the lines that implementing Tobii support costs money (licensing fees? paying for the API? getting them to advertise your game on their website? who knows) while the tech behind TrackIR doesn't have such costs. Now I suspect the costs aren't that high as Tobii is supported by some games that are one-man projects (there's no way Fortresscraft Evolved would support Tobii if it costed tens of thousands of dollars to implement), but if a dev only has time to implement Tobii or TrackIR, but not both, it's obvious which one they'll choose.

I would hope with the backing of a publisher like PlayWay that SimRail would have the resources to implement Tobii since it is my preferred head tracking solution. If only Tobii weren't so weird about this and just used the same standard as everyone else.

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