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Tutorial EMU


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hello,

 

I'm trying the driver role with the tutorail about the emu train

the battery cover is OK ( can you highlit it ?)

I can enter into the train

I can turn off radio

I can turn on the train

Ican't use the button for both pantograph, and I need to use the R__F keys...and my game is freezing...I need to restart the game.

it happened 2*3 times before writing this post.

 

I can't continue to play

I'll come back with news

 

thanks a lot!

have a nice day

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i've been 'moaning' that we need more keybinds for the trains, as not everyone can use a mouse easily.

I've discovered that the mouses scroll wheel (if you have one) will move the controls when you have them selected with the left mouse button, this can be a nice way to drive the ELF and TRAXX loco's i found.

 

But it's sometimes awkward to position the mouse to operate some switches... like in the EU07, if you have the train brake handle in a braking position, it's very very hard to get at the wiper switch, the mouse keeps jumping to control the brake lever,
the drivers side washer button is hidden behind the brake pedestal, so you just guess where it is with the mouse... thankfully it finds it... as you need to use the washers a fair bit to clean the dead flies off the screen... a feature i love.

 

Unfortunately there seems to be an issue with using modifier keys with SimRail,
So where other train games would use say 'V' for turning the wipers on, and 'Shift + V' to turn them off, this can't be done in SimRail, it would need a second key to turn the switch off,   and having only the ~58 keys you can use without modifier keys on a standard keyboard, you'll soon run out of keys to assign controls to.

 

I also worry about the global control scheme regarding keybinds,  this is where tsw fell down hard, as you get more and more trains released, especially from different countries with different safety systems and control, you quickly run out of global keybinds,

The way train simulator classic and zusi did it was each loco/train had it's own keybind / control settings, they were loaded in as the train was being loaded for you,

So say key 'B', this is used for 'Battery' in Simrail, But what if you have an american loco, you'd want 'B' to be for the Bell,
Also driving a diesel, you can't use 'F' or 'R' as thats set for the pantograph raise switches... in a loco that dosent have them 😞

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The switches need to be made easier to turn on and off using the mouse its just to hard to get them to work.Hopefully this will be sorted in the full release of the game as well as some sort of instruction manual.

Being an ex British Rail/ network rail worker both as a shunter and then a signalman i am really looking forward to this simulator and am hoping they do get it right.

In the test as a dispatcher do we always ask for line clear for train xxxx even when it is an ai operating,as a signalman you would always have to in one form or another.

 

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Hi Harold, we chatted the other day from our respective sim signal boxes.

The only time you ask the next box for a line clearance is at junctions, so the interlock direction can be switched.

Any other time, the simple "train xxxxx departed at hh:mm" will do. Even that isn't needed if the next box is AI controlled. I like to do it anyway, for completeness.

 

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