JackBeeGaming Posted December 21, 2022 Posted December 21, 2022 I was Driving En76 and it just crashed on me for the first time SimRail_log_2022-12-21_00-47-11.txt
Skully Posted December 29, 2022 Posted December 29, 2022 In general it seems this is why announcements are not working on some systems. [2022-12-29 10:25:41]: DllNotFoundException: Unable to load DLL 'WindowsTTS'. Tried the load the following dynamic libraries: Unable to load dynamic library 'WindowsTTS' because of 'Failed to open the requested dynamic library (0x06000000) - The specified module could not be found. (WinError:0000007e) at TrainAnnouncement.AnnouncementController.TryGetWindowsVoice () [0x00000] in <00000000000000000000000000000000>:0 at TrainAnnouncement.AnnouncementController.SetEnglishVoice (EnglishAnnouncementVoices desVoice, EnglishAnnouncementVoices secondVoice) [0x00000] in <00000000000000000000000000000000>:0 at TrainAnnouncement.AnnouncementController.HandleQueue (TrainAnnouncement.TrainAnnouncementData currentAnnouncement) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0 at TrainAnnouncement.AnnouncementController.HandleQueue (TrainAnnouncement.TrainAnnouncementData currentAnnouncement) [0x00000] in <00000000000000000000000000000000>:0 at TrainAnnouncement.AnnouncementController.Update () [0x00000] in <00000000000000000000000000000000>:0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0 WindowsTTS.dll depends on MSVCP140D.dll, VCRUNTIME140D.dll, VCRUNTIME140_1D.dll and ucrtbased.dll (among others) which are debug dependencies (of VC++ Runtime).
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