BigVern Posted January 16 Posted January 16 (edited) Since the 16/01 update... Two screen dumps uploaded. SR Load Error.jpg was trying to load a game saved yesterday evening in the previous version. SR Load Error 2.jpg was after starting then saving a fresh run on the Lodz route this evening in the latest beta. This has somewhat dampened my confidence in the save game system which seemed to be working okay before this update today. Edited January 16 by BigVern
BigVern Posted January 17 Author Posted January 17 Still waiting for this to be published but in the meantime another test run has ended in a failed load. I had read elsewhere there might have been a workaround saving the game with the train stationary, but running a Regional service with the EN57 on the Lodz route generated this error. Also please note I was unable to save the game until at least 20 minutes into the run, with the "Processing Routes" error message. At this time further testing seems pointless until the SP beta gets another update or is rolled back to the pre 16/01 update which was not giving these errors.
SIMRAIL Team Admin BOT Posted Tuesday at 02:42 PM SIMRAIL Team Posted Tuesday at 02:42 PM Thank you for reporting this issue! Internal ticket number: #4182 Dziękujemy za zgłoszenie tego problemu! Wewnętrzny numer zgłoszenia: #4182
BigVern Posted Tuesday at 09:21 PM Author Posted Tuesday at 09:21 PM Thanks for making my report public. I'm guessing the small update today did not address this issue - well when I tried to load a previously saved game the problem still persisted. 1
AlexG 1836 Posted Wednesday at 05:25 PM Posted Wednesday at 05:25 PM I am having the same issue with savefiles, on different scenarios. Some of them did work to load, but most of them are with error. Hopefully it will help to fix it for the final release.
BigVern Posted Wednesday at 05:55 PM Author Posted Wednesday at 05:55 PM It's a pity they can't just roll back to the pre 16/01 SP beta version, while trying to identify what has gone wrong. Otherwise it negates the whole point of having the beta version for us to test in the first place, if it's not updated or fixed in a timely manner. I know they are probably juggling this with sorting out initial issues with the Xbox version and finalising the CD 163 for next week but it would be good if the matter got some priority. 1
Jasonic Posted Thursday at 06:49 PM Posted Thursday at 06:49 PM On the main build now as it has been updated and the save/load game seems to work though when i re loaded into a save with the EN57 at Katowice the guard said train ready to depart about 2 mins early and the train was tripped.
BigVern Posted Thursday at 06:50 PM Author Posted Thursday at 06:50 PM That's interesting then. I've just switched back to the main and will test it later on (wife about to kick me off the PC!).
Jasonic Posted Thursday at 07:31 PM Posted Thursday at 07:31 PM Another update on saves- game saves are still in beta stage. It will be possible to load saves from the game's main menu after the servers update at midnight CET.
BigVern Posted Thursday at 09:26 PM Author Posted Thursday at 09:26 PM Hopefully that means if we save a run this evening, can resume tomorrow. Not sure why a SP save wouldn’t be stored locally though.
BigVern Posted Friday at 06:50 PM Author Posted Friday at 06:50 PM Sorry to update/report, still getting this error message playing the main game latest version. The VD loads but the train fails with the Unable to load route or similar message. So it looks as if the save game is still broken in that respect.
rutgerluiten Posted yesterday at 01:48 AM Posted yesterday at 01:48 AM The beta was performing better than the latest Official version. Non of the save games works at the moment. 1
BigVern Posted yesterday at 07:54 AM Author Posted yesterday at 07:54 AM 6 hours ago, rutgerluiten said: The beta was performing better than the latest Official version. Non of the save games works at the moment. Yes this is quite disappointing in a way. The issues with the save game were reported after the 16/01 beta update broke things so rather surprised they carried through into the release candidate. We expect that kind of thing from DTG, not SimKol!
Wocka-Wocka Posted yesterday at 10:54 AM Posted yesterday at 10:54 AM (edited) I tried a couple of versions of this new savegame feature today. (log extract attached as file for my latest failed load of savegame Zastow) I can't reach that git-ticket made for this problem, but I guess this thread could still help to pinpoint the problem. To begin with, this doesn't seem to be even a BETA functionality, rather it feels like it is still in ALPHA: When I use savegames in the official build from 22nd of jan-26, the button says "Alpha V5" so in this thread I think all should refer to which alpha they are trying to load a game with When savegame working: Only luck I had using savegame (so far) is when train is stationary, and there is more than 1min to departure. No passengers trying to get on and off. Calm state. But this is not 100%. So there is still some other variable here making it not work. When savegame not working: Some variables that probably have an impact Train is waiting for signal here you could even get an error saying that you can't save while route is being set -> makes sense, and better to stop a save that will brake than even try and in later versions you could of course try to make it work.. etc... Lot of passengers on platform During load I see that (as always) the clock is showing 12:00 when first load (or last clock if from last point in simulation) Then after 5 load messages, and "VD ready", the time changes to saved time and all people (on the platform) seem to become exchanged to new ones which have clothes adapted to the saved weather season which also move about 4 times faster than normal after 5 seconds of massive movement of all poeple you get the an route error In summary it currently looks maybe the saved games would work if the timeout was longer for loading the people into the simulation. In general all loading (even in multiplayer) take a long time, up to 1min. My (linux) system almost get unresponsive for several seconds... which shows that loading a scenario in "mid air" is a very complicated operation! So my suggestion is that savegames should load into a "paused state" for a much longer time. Maybe even force the player saying "press button" (like in multiplayer) to continue. SimRail_log_2026-01-24_11-43-19-cropped.txt Edited yesterday at 11:20 AM by Wocka-Wocka log file attached
BigVern Posted yesterday at 11:48 AM Author Posted yesterday at 11:48 AM Good work Wocka. Hopefully the devs are looking into this urgently. Don’t want to be negative but it should never have been ported across to the main game when patently not working and this known since 16/01.
amera345 Posted 11 hours ago Posted 11 hours ago hI, SINCE THE UPDATE 22 January i cant load my saved games in simrail, i need help for fix this error
BigVern Posted 4 hours ago Author Posted 4 hours ago 6 hours ago, amera345 said: hI, SINCE THE UPDATE 22 January i cant load my saved games in simrail, i need help for fix this error This is the problem we are all having. The Developers have not responded directly other than via the bot response and categorising the issue as “Open Sim”. Some additional info from them would be appreciated, particularly as they saw fit to push the feature into the main game even knowing after 16/01 it was broken.
Jasonic Posted 2 hours ago Posted 2 hours ago Yeah great work Wocka. I think we are all hoping that they know what changed after the 16th beta update and are correcting it, there is a good chance of another update today along with the dlc release so let’s wait and see. 1
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