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T_cave started following NEXT version Warszawa Wlochy station sign letters have shadows , Multiplayer train compositions changelog , Missing textures on steps and 6 others
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The steps of the crossing guards building on LK25 between Bedón and Olechów has missing textures S: pabianice_rogow_terrain_x60_z323, P: (31101.43, 224.20, 165851.50), R: (29.27, 202.72, 0.00)
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When exiting Gałkówek on LK25 towards Olechów you pass a R5 sign, however Olechów then has R7 again and gives a "wrong radio channel" penalty
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On the doorframe of the left door of cabine 1 there are some green textures from E186-134 remaining, all other doorframes are black except this one part.
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The level crossing at Rogów (next to the signalbox) has some floading road segments between the tracks,
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The level crossing at Rogow (next to the signalbox) has double fences at all 4 corners, seems a bit redundant to me and on google maps there is only 1 fence on each corner
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The buildings next to Warszawa Powisle have missing window textures in the DLC release build (spotted it whilst driving so had to take a picture and don't have a scenery location)
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When setting a route from signal H to signal Akps without selecting any intermediate points the "default" route crosses over at switches 3 / 4cd which is a 40km/h route. But there is also a faster route via switches 11 / 12 that has a Vmax of 60km/h. In order to make it easier for players that are not familiar with this signal box I suggest that the 60km/h route becomes the "default" path for setting this route.
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Since installing the next version I've had it 3 times now that the main switch opened randomly whilst driving. So far I've had it twice in the TRAXX and once in the Dragon2. Attached log is from the 3rd time it tripped which was whilst driving the Dragon2 on INT9. For context: I was driving train 914026 on INT9 today, Cruise control set to 80km/h with power set to 100% had clear signals all the way so didn't have to reduce power anywhere up to the point this bug happened or use the brakes. Whilst passing Pruszkow station the locomotive stopped giving power and when I looked at the display the main switch was open. I didn't even have my hands on the keyboard at the time this happened so I know I didn't press the wrong button by accident SimRail_log_2025-04-28_18-48-25.txt
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2025-02-23 15-33-49.mp4 Old bug that I kept forgetting to report (tried once but forum didn't like the video file for some reason) Basically the animation speed on the pantographs are too slow to follow the wire correctly at speed as seen in this video. Video taken at the viaduct on LK186, this is an area where this effect is particularry visible but it happens all over the map wherever there is a steep enough change in wire height. I've not tested it with all trains but those I have tested it with (186 TRAXX, Dragon 2 and EP08) all have this same issue, so this might need to be looked at on all trains. Also it isn't just the pantograph not following the wire correctly, as when driving slowly or when stopped the pantographs are on the wire propperly
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the internal doors on some coaches have missing textures, the ones I've seen it on so far are: 61 51 21- 70 064-0 B11bmnouz 61 51 21- 70 107-7 B11gmnouz 61 51 21- 70 098-8 B11bmnouz
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Just started the scenario here with the Kibel cold and dark. The curtains are closed on both cabs (nice detail that) but the windows including the drivers window are open, doesn't seem like a secure way to leave a train cold and dark...