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MBGT Benjamin

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  1. Did you try it with the left or the right shift key? I'm asking because this is already implemented as you described it, and you can use it with Lshift + "+" and Lshift + "-". This also works with Lshift + whatever brake keys you have bound to go to full or no break application quickly.
  2. Das offizielle SimRail Wiki (aktuell noch WIP) hat hier eine Seite mit vielen nützlichen Karten zu den Strecken (die unterste Karte zeigt alle ETCS-Bereiche😞Route maps - Poland | SimRail - The Railway Simulator - Wiki.
  3. Hi, the signal from your screenshot is covered by this bit of the guide: The top of the signal shows green and the bottom yellow (without a green or yellow line). This means that you must drive 40 km/h (or slower) passing this signal and that you are allowed to accelerate to 100 km/h (if the green is flashing) or the vmax of your train (if the green isn't flashing). It is important that you are always only allowed to drive whatever is lowest (linespeed, signal speed or train vmax). You can find the vmax of your train by looking into the timetable. The circle with the lines in the middle of the graphic means that each case of the top can be combined with a case from the lower part of the signal.
  4. Hi, since the last update (I think, at least that's where I noticed it first) the LODs of the sleepers seem broken. It doesn't matter if you choose the lowest or max settings, they always disappear/get transparent after a relatively short distance (way earlier than I would expect, at least on the ultra-preset). While this doesn't make the game ugly, it still hurts the immersion a bit. I've included four screenshots, two on the ultra-preset and two on the lowest preset (one with the settings menu open and one without it for both presets) where you can see that the distance before they get transparent is the same. I've already deleted my settings file in case something in there broke and I validated the files via Steam. I haven't reinstalled the game, please let me know if I should try that next or if I should provide anything else.
  5. Die Engine zu wechseln ist zwar möglich, aber so aufwendig, dass sich der Wechsel eigentlich nie lohnt. Vor allem nicht, wenn man viele der (in die Engine) eingebauten Funktionen benutzt hatte, da man das dann "umziehen" oder sogar neu entwickeln/programmieren muss (falls die neue Engine die gewollte Funktion nicht hat). Große Upgrades der Engine (z.B. von UE4 auf UE5) und sogar kleinere Upgrades (z.B. von UE5.2 auf UE5.3) sind sehr aufwendig, aber machbar (und SimRail/SimKol macht das ja auch gerade mit dem Unity update).
  6. Hi, you might have a broken install. Have you tried the repair function of Steam? Here is the official guide on how to do that: Click! (or search for "verify integrity of steam game files" if you don't trust my link).
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