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iPanuzzo

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Everything posted by iPanuzzo

  1. I completely agree with Klaus, we need DGZ, both Lazys, Dandowka and Bukowno. Not another clone of Gora. But I bet the next one will be Biala Rawska in a month.
  2. A bit of offtopic, a bit not. In my opinion something is wrong with physics anyway. IRL driving the downhill requires trains to be under power to maintain speed, except for some mad grade values. In game, you may go 15km in neutral/applying brakes because the train always speeds up a bit. If it was IRL, PKP would have already sent some trains into space, because of their ability to maintain and increase speed with no reason.
  3. Regardless of the autoblocks, Bukowno is making weird decisions about whom to send first. It can send 2 cargo in front of waiting passenger trains. So yes, autoblock _might_ be the reason, but there is definitely some other issue with this AI Disp.
  4. This is not an official answer, but looks more like a hardware/driver issue to me. Your network card might overheat or something. No way a game has an access to the lower levels of OSI.
  5. Yeah but I definitely wanna know how I identify myself today, if I am this nice female model or I am this overweight man... that's very important.
  6. On the top of that I would like to add that there were no FPS drops before the moment when outside cam (2) in Warsaw tunnels was banned. The whole thing around Warsaw started exactly when the outside cam was banned (I assume the recent update).
  7. Apologies to the topicstarter if I shift the focus from his fancy stream deck, I would like to +1 this and in addition to this I would like to mention that having different keys for different throttle and brake positions would have been good as well. Whatever train you take, right now we have iterational approach (disabled -> press a key -> minimum electrodyn -> press -> maximum electrodyn -> press -> pneumo etc) I would like to be able to push the controller to the 4th position immediately with one key press and then increase/decrease it with plus/minus. Like an emergency braking but for each position available for each specific train. Also different levels for each position would be good. Like for instance my favorite EU07 - it would be great if we could control the controller angle with CTRL+NUM1 --- CTRL+NUM9. Please note, I do not mean the pressure here, because the pressure is not a constant and is not affected immediately, what I mean is the controller position from 0 to 100 in percentage for the current position, whatever pressure it will give. Same for the throttle. I would like to be able to set throttle to 0 immediately without holding and waiting for it to be set to 0 (like pendolino).
  8. Nope, you spend tickets while you manage the station. Not for connecting to the server. Noone wants to play SG at EN6 because there are bots everywhere. Ppl feel lonely. Everyone wants to handle ppl traffic. So if you make more ppl join other servers and operate trains there, you will have more slots for SG.
  9. Just need tokens. Worse stations - you obtain tokens by working there. Best stations - you spend tokens by working there. Speed of the tokens being spent can vary based on the demand. But queue... would you join a queue of 5 ppl waiting for SG knowing each one of them will spend 5 hours straight there?
  10. The implementation is easy. The disp should be bothered by Disp. SIFA _only_ when there are train(s) waiting for red signals and the time to arrive/departure reached. If he/she is AFK, he will be kicked. Otherwise he can do whatever he wants to (including not moving mouse, not pressing anything). Once there is red and disp doesnt do anything, he should be bothered with some 2+5 captcha and 10 seconds to solve. This will also help with the trains being forgotten on the station (seen this at SG and KZ).
  11. 03.03.2023, EN1, 22:47 CET (21:47 server time), 4 trains involved: 42940 (at platform already, red) 42190 (me, coming to the station, red) 424064 (on the side track, waiting, red) 421060 (came after me on main, and surprisingly passed by) Attaching screens below. Explanation. I come 1 min early to the station where 42940 is waiting (as far as I know, it has a 10 min layover there) and 424064 is waiting (same). Me (as 42190) have no layover. AI Disp diverts me to the siding. We wait 8 minutes. All red. Tracks ahead are clear. Then AI lets 42940 go with green. I still wait. Then there comes 421060 which is given green and off he goes ahead of me. Me and 424064 still wait. As far as I understand, I (42190) should have let go first, because I was on time and I am EU07, then 42940, then both cargos depending on their timetable. Please find screens attached.
  12. https://panel.simrail.eu/main/map.html https://panel.simrail.eu:8084/servers-open
  13. Just the observations about how AI likes to play with track changes while its absolutely useless and even more, it slows down everyone. (1) ZW-Lazy LA/LB I departure from ZW towards Lazy. I drive the passenger which is 20 min late (not my fault, have no idea why) and there is another passenger in front of me, which is probably on time. What Lazy LA (AI) does: it stops another train on LA entrance and lets me overtake on a parallel track. So far so good. BUT. 1.1. After overtaking happens, Lazy LA brings me back to main (same track which the train I overtake occupy) 1.2. Either Lazy LA exit or Lazy LB entrance (dont know who is who really good) sends me 1 MORE track to the right (cargo track going out from ZW). I check the map and there is no other trains in front of me. 1.3. I drive this 'cargo' track till Lazy LB exit, then Lazy LB sends me back to main. 1.4. In general I am more than 5 minutes late, because I have to follow 40kph restriction. The train which I overtake is also waiting while I am doing all the track changes. (2) DabGorZ towards Lazy. Basically same stuff, but this time I switch tracks 4 (!) times and I overtake noone (!) they were just waiting in front of the DabGorZ entrance. I drive the 42***passenger (the one which is redirected from CMK to the SosPol and further, but getting back to CMK at DabGorZ). I lost some time entering and exiting SPo and I am obviously late at DabGorZ. AI lets me enter the station in front of 2 trains. But before I enter, first I change 2 tracks (from the left one directing north to the right one and back) before DabGorZ, then I am diverted to the cargo line towards Lazy and back again. I drive 40 all the time and lose 5+ minutes, also those waiting trains do the same, because they have to wait for me.
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