Jump to content

Friedjof

Member
  • Posts

    104
  • Joined

  • Last visited

Posts posted by Friedjof

  1. I tried to create scenarios and so far i am for example able to change the train consits and some other things.

    But the .json file is somewhat of a mystery to me in some parts.
    For example "SimrailEvent.TrafficCommand". This command is able to set the train route like a dispatcher would do in MP.
    Can someone know how to configure this command to achieve a functioning train route?

    • I agree 1
  2. Am 22.4.2023 um 23:36 schrieb SugaCane:

    But the German route is still very far in the future so such a cheat sheet is not needed at the moment.

    If the line is not here, why not start now? Better have it now and wait for the line then having the line and not have a cheat sheet.
    We don´t know when it will come. But that it will come. Maybe we could use the time to refine the cheat shhet till the line is rolling out and we have a smooth start.

  3. vor 13 Stunden schrieb SugaCane:

    In the night you have the Server 1,4 & 5 online because they want to safe money so they turn off DE2 & DE3

    The people are just to lazy to join the Server 4 or 5 in the night.

    It nothing changes if they rename the Server. That are still the same Server.

    Yes, I am aware of the fact that the servers are the same and they shut down some servers for cost reasons.

    It is just a psychological thing. But why work against the "normal" psyche instead working with it?
    As long as it is not too much effort on the developers side why not just change some names? Maybe we will get back some activity of those "lazy" players.

  4. As most of you might have noticed. Moste of the servers are getting more and more empty.

    I often heard the reason that the XX1 servers ar boring, because you can´t do small fun stuff like track closings and so on. So they don´t play on these servers.
    I can hear you ask: "So why don´t they just play on the other servers?" Good question. Glad you saked.
    The reason then is that other servers (XX2 in particular) are not populated enough and they are not online throughout the night and the early hours of the day.

    Some people are saying they would play more if the XX2 would be online more so they could some smal fun some stuff as mentioned aboth. It is not the big fun stuff the unmoderated servers are for, so it might be helpful to for example shut down DE4 instead of DE2 or just change their names, so they get more attention. If that al is doable or even of any interest right now.

  5. vor 5 Stunden schrieb giBBer8:

    Community manager for lolz and "Joy and good humor"? This isn't Fortnite bro!

    Sim Rail is a railway sim, made by a professional railway simulator company, for professional railway companies, to train their front-line staff.

    Train driving or signaling isn't all exciting, action-packed frothing, and getting paid for the pleasure! 

    We are kinda privileged to be allowed SimRail to be honest. 

    That´s not completely right. First of all is Simrail a piece of software published on Steam. So for some degree it is in fact a game. But it´s not only that. Tha game has a system to level up. I don´t think any company would need such an feature.
    And i think it is not too far fetched that people want to have some fun in this game called Simrail. And there are ways to have fun. The polish community did a big event on one of there less crowded servers. If there are people who know what they are doing that can be a very intense and to some extend a fun experience.

    Maybe in the future we will have more such events to have fun while waiting fore more, awesome content in this game.

    • Like 1
  6. Am 11.3.2023 um 16:49 schrieb giBBer8:

    Press 'H' and 'J' usually...? 

    I think it is not about the activation of the horns for their respective single action. It´s about activating both together. You can´t activate them both at the same time because the associated control element is not bound to any key. And at the moment all control elements for horns in the cabins are lever that activate the low pitch horn in one direction and the high pitch horn in the opposite direction.

    • I agree 1
  7. vor einer Stunde schrieb Gazz292:

    has anything been changed on how you 'earn' your grading to work the more complicated boxes? 

    When early access was first released, you just needed to have run the sim for x amount of hours in dispatcher mode, so some people would go on an empty server and take control of a signal box, then ignore everything,
    They would be off playing another game or something, whilst the sim racked up their hours until they got enough hours recorded to operate the harder signal boxes.

    It´s still the same. But like many other things, this will be changed with the patch.
    I remember reading that they want to implement one level system for dispatchers and one for train drivers. The signal boxes then will be unlocked by level.

    • Like 1
    • I agree 3
  8. I don´t see the problem in the actions of the train driver.
    He is not doing harm to annyone while he is not holding up traffic.
    I think there is a big misunderstanding by the playerbase what "no track closing" ("keine Gleisstörungen") realy means. It does not mean that you can´t do some fun scenarios. It just means that you are not allowed to close tracks. The reason being: Closing tracks is negatively effecting many players at ones. As long as a scenario is not affecting players in a negativ way, just let them do theyr thing and maybe have fun with them instead of being a rulelawyer.

    • I agree 1
  9. vor 3 Stunden schrieb Gazz292:

    automatic coupling has existed for decades (if not a centaury)

    It realy is a centaury. That´s a thing the americans did really early. They even had "automatic" couplers on freight trains very early. I don´t know if it´s just a nerrow gauge thing or if they did/do and standard gauge too. That´s a thing i learned from watching Railroads Online videos mad by Hyce and kAN Gaming. ^^

    • Like 1
  10. vor einer Stunde schrieb Gazz292:

    if only it were that simple. 

    AFAIK the devs need to enable the key binds,  i've been trying for the past few months to add extra key binds using all names i can think of for switches in the settings.conf file, none have worked. 

     

    I am abit confused why you try to add key via settings.conf and not via buttons.conf.  I am i getting something wrong how that works?

  11. There is a buttons.conf file in C:\Users\USERNAME\AppData\LocalLow\SimKol\SimRail (%appdata%\..\LocalLow\SimKol\SimRail\)
    In this file are all actions that could be defined in-game.

    If we now know what each action of the cockpits is called by the game, we could assign keybinds to those actions.

    And if we then use the following list of Keys that can be assigned in Unity, we could even assign joypad keys.
    https://docs.unity3d.com/ScriptReference/KeyCode.html

  12. After i changed my audio output while running the game, the game audio disapeared from audio settings in Windows and i get no ingame sounds. All other applications on my pc are running as normal.
    Changing back to the original output while still in game doesn´t return the ingame audio.

×
×
  • Create New...

Important Information

Terms of Use Privacy Policy