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hoppturee-

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Everything posted by hoppturee-

  1. Hello, at 19:45 server time on EN1, CrankyAnt sent me to Sedziszow instead of Sprowa using a Sz signal, and he was allowed to. Train: TME 344136 EDIT: I have been kicked at 20:03 server time. Not sure if automatically.
  2. I braked hard with the EU07 with a heavy freight train. I released just before the signal to run some more meters. I applied again but train wouldn't brake anymore from 3kph. I went past the exit signal :(.
  3. If you are trying to type in chat while dispatching, if you use the keys from 1 to 3 the camera position changes. (or opens the timetable)
  4. SHP has activated while braking and I have stopped completely. After stopping I tried to acknowledge SHP and couldn't. Emergency brakes were applied continously and I had to spam space to be able to gain some speed and properly acknowledge.
  5. It looks like a pedestrian has been stuck to my EN57, somehow. He remained stuck for the whole route.
  6. Also they posted in the devblog that they are working on an interface for home cockpit i/o system. That will probably give us a lot of control.
  7. Which signal do you mean? Entry or exit? The player was stationed at the platform.
  8. Hello! The AI randomly deleted train 1439 on EN1 at 05.04.23 21:36 while being driven by a player (jbrenli, in the screenshots joined later as 4140), waiting for departure at Sosnowiec Glowny. Train was cleared towards Ka towice Zawodzie. Log time: 23:36. SimRail_log_2023-04-05_22-26-41.txt
  9. I am reading this with Google Translate, as you cannot find any dev info on the English channels, so sorry for the English response. I think if you would give this kind of announcement once or twice a week the community will give you a lot of brownie points. You don't need to give dates or info about the next release, just maybe what the current state of the playtests is. Also, it would be nice to see this kind of info on the English side of the community as well. I am well aware this is a Polish game but you're splitting your audience for no good reason.
  10. There is a timetable update scheduled before the end of the month which should touch on some of the issues you raised.
  11. Our wish has been granted: https://forum.simrail.eu/discord/invite/general/
  12. When trying to speak as Zawiercie to Gora Wlodowska, the chat sometimes doesn't send my messages even though the other station is player controlled. I am not sure if another player joined in the meantime, though. SimRail_log_2023-02-04_20-36-24.txt
  13. There is a weird checkerboard pattern at night over Zawiercie station when looking from the dispatcher post. 1335035075_2023-02-0500-18-12.mp4
  14. Here are the promised videos. 1975291485_2023-02-0423-27-36.mp4 423949049_2023-02-0423-34-03.mp4
  15. In real life, passing a red signal without permission the first time means retraining. The second time you lose your job. Players do not have that kind of responsibility. It would create so much chaos. Red signals can be passed when the dispatcher is using a substitute signal (white light). That would be the equivalent of written permission to pass a red light.
  16. Hello! Currently, the PlayWay Discord server is way too bloated with channels. An independent official SimRail Discord server would be way easier to use and possibly more popular.
  17. There are some random red lights showing up while driving at night. I must mention I have the signal light enhancement to 200%.
  18. Hello! One of my biggest issue while driving is that I don't have a feel for what brakes I am applying currently. Also, I often find myself applying emergency brakes by mistake. My suggestions would be: Make the brake "notched": instead of holding down the key to apply more brakes, make it so that we need to tap (let go of the key first) to go to the next level (or at least between states, meaning from disabled to fill to running to applied to emergency) Make applying emergency brakes only possible by pressing a different key, not by using the brake key
  19. Those are fair points. It basically boils down to "get lucky joining as dispatcher" vs "joining as dispatcher in an organized (although slower) way". I don't think it will make much difference for less popular dispatcher stations, as people will likely not wait for those. Maybe queueing could be implemented only for dispatcher stations in high demand. Also, we could limit queueing to only 1 station, in order to lower wait times. I think I should mention the problem I wanted to solve with this suggestion: sometimes I want to play dispatcher in a more interesting station while having actual players driving trains around, as dispatching bots is not as much fun. This is an issue on EN servers, as on the European continent only EN1 has a decent number (20+) of players driving. As you can imagine, being able to join as dispatcher on EN1 is really hard. Now, after work I join and wait 5-15 min to find a decent dispatcher station. If I don't find any, I just close the game and probably will not return to it for the day. I'm not sure how common this is, maybe it's only a me problem, but I think it would be convenient to know if I have any chance of joining, as that will greatly increase the chance of me taking the time to actually play. It's basically a casual player request. I think it's a non problem on DE and PL servers, as usually 3-4 of these servers always have 40+ drivers.
  20. Usually I let them pass, with one big exception: when I'm dispatching Zawiercie. There is so much traffic and so much to do that I don't really have time to think about an early freight. I usually ask if it's ok to wait. I prefer to wait when I'm driving those freights, I can take a toilet break. The other bigger issue is that entry in Zawiercie from Lazy La Line 1 is so short, you get very little notice before the next passenger comes. I usually keep the freight on the side lines near Line 4 entry from Lazy La, so as not to block Platform 1. By the time I clear a freight to leave from there, if a late passenger just left Lazy La, the passenger would have already caught up by the time the freight exits Zawiercie. So no, you can wait :).
  21. Cars will cross 50m from you at km 10 crossing towards Charsznica while going 60 km/h. That was funny :D. (I didn't manage to capture a picture)
  22. Hello! At km 10 towards Charsznica cars do not really like to stop when the train comes :D. 2 cars just passed in front of me when I was ~50m from the crossing. As far as I've seen that crossing does not have barriers. I know Polish people are in a hurry, but still :D. (screenshot is right after the crossing, I didn't manage to capture the cars crossing)
  23. TAA was fine for me until the latest patch, now it started shivering a lot more. I will try to get video of it. SMAA and FXAA do not have this issue.
  24. I am also having this issue with a 5950X and 3090, although at 75-90 FPS. The image just doesn't look fluid (screen is 60Hz).
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