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Asrtiu

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SimRail Playtests Early Access

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  1. Yes, but also no. IRL there're events like these yeah, but in-game most of them are bugs in the ETCS implementation that show up as errors instead of well, game crashes or other funky behaviour, in this case is that I joined an AI train that had Error Reading Balise while I was still at the loading screen (which shouldn't have happened)
  2. When transitioning from L1 to L2 or viceversa the Planning Area in the DMI doesn't show the information after the transition, even though, it does so when further away, this happened in EIP1331 going t o GM (from Pruszków) SimRail_log_2025-08-16_23-28-52.txt
  3. In MP server INT9 in Pendolino EIP1331, after clearing TRIP mode (EoA Override) the train doesn't switch automatically to OS mode after passing a balise, it only does so when manually done.SimRail_log_2025-08-16_23-28-52.txt
  4. I experienced a "Error Reading Balise" on INT9 joining EIP 1331, exiting Prusków (GM direction) on the 16th of August in ETCS L2. SimRail_log_2025-08-16_23-28-52.txt
  5. I would have thought the same if the bug report didn't get approved and such, if it were to be a feature it'd probably be classified as "duplicate or invalid" so, using that as our base we can deduce they themselves don't consider it a feature and it is in fact a bug.
  6. After almost 8 months, this is still an issue on all tap changer locos
  7. 3D31B3~1.MP4 Appeared (apparently) randomly after around 10PM UTC+1 of the 4th of August on INT1 server all along LK62 and Tunel-Sedziswów linesSimRail_log_2025-08-04_21-34-20.txt
  8. This is in addition to this topic: Which was presumably fixed but there're still ocasions where certain players don't have an overhead player name even though it's enabled and other players DO appear with it. Example: Happened in INT1 but can happen everywhere (don't mind the F8 menu, I was checking the achievement progress) SimRail_log_2025-08-03_15-36-08.txt
  9. In Dabrowa Górniczca Zabkowice the chat window for Lazy Lc is linked to Lazy Lb instead of Lazy Lc and so when someone's at Lazy Lc but no one is at Lazy Lb you cannot talk to them.
  10. Switch 51 in Warszawa Wlochy is very hard to select since you have to press just the 2px wide left edge of the yellow square.
  11. It's not possible to enter the WC in EN57-206 ra coach but it's possible to enter it on rb coach.
  12. Translations are missing in Singleplayer scenarios in the Next branch (have only checked IC Lodz-Warszawa scenario but it probably applies to all scenarios with the new settings to choose custom settings for the scenario)
  13. After being for a while in the main menu, doing other stuff, I wanted to find a service to play in MP, first thing I noticed was that the menu audio was gone and no audio was there, I thought maybe nothing I entered a service on MP sound was back but, many of the controls were not working on the keyboard, some did like escape and walking, but stuff like acknowladging SHP/CZ didn't work, cameras as well, everything related to operating the train apart from the throttle didn't work, even though it worked fine in other apps. SimRail_log_2025-05-03_11-37-27.txt
  14. The shadow from the light bulb on the right headlight of the EN57 (haven't checked EN71 nor other Kibel liveries) leaks through the light it-self of the headlight, it doesn't seem to happen to the left headlight
  15. The gradient indicator on the ETCS DMI, sometimes does weird stuff and doesn't display the actual gradient correctly, sometimes it fixes it-self after a while and sometimes it feels like it doesn't, there're 2 cases a) There's a gradient of X value and then the DMI says that the next gradient after X is the same as X but when you reach the 2nd gradient it goes to a different value(Y) Example: Current gradient is 0.5% and the DMI says the next one is in 500m and is also 0.5% but once you reach it it changes to 0.3% Video of case a: clip_1.742.132.567.163.mp4 b) There's a gradient of X value and then the DMI says that the next gradient after X is different (Y) but when approaching you visually see it doesn't make sense (ie. the DMI says you're going to go down faster but you start to climb) and so when you reach this new gradient it changes to a different value. Example: Current gradient is 0.5% and the DMI says the next one is in 500m and it's a 1% gradient but when you approach it yous ee that you actually start going down, and so when you reach said gradient the DMI refreshes and says it's actually a -0.2% gradient. Video of case b: SimRail - The Railway Simulator - 2025-03-16 14-44-06.mp4 SimRail_log_2025-03-16_10-27-20.txt
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