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Asrtiu started following Floating catenary masts in CMK , ETCS gradient indicator glitch , MP Overhead Names on MP do not show up (again) and 7 others
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The gradient indicator on the ETCS DMI, sometimes does weird stuff and doesn't display the actual gradient correctly, sometimes it fixes it-self after a while and sometimes it feels like it doesn't, there're 2 cases a) There's a gradient of X value and then the DMI says that the next gradient after X is the same as X but when you reach the 2nd gradient it goes to a different value(Y) Example: Current gradient is 0.5% and the DMI says the next one is in 500m and is also 0.5% but once you reach it it changes to 0.3% Video of case a: clip_1.742.132.567.163.mp4 b) There's a gradient of X value and then the DMI says that the next gradient after X is different (Y) but when approaching you visually see it doesn't make sense (ie. the DMI says you're going to go down faster but you start to climb) and so when you reach this new gradient it changes to a different value. Example: Current gradient is 0.5% and the DMI says the next one is in 500m and it's a 1% gradient but when you approach it yous ee that you actually start going down, and so when you reach said gradient the DMI refreshes and says it's actually a -0.2% gradient. Video of case b: SimRail - The Railway Simulator - 2025-03-16 14-44-06.mp4 SimRail_log_2025-03-16_10-27-20.txt
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Simply enough, this is still happening some player trains (seemingly) at random don't have the player tag, while others do. (since the original topic is closed, locked and "fixed" I'm opening a new one for you guys to know that in the end it wasn't fixed/it reappeared) Same behaviour as before... so best I can do is linking up the old bug report and posting a new log: SimRail_log_2025-03-15_15-52-48.txt
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There's a weird thing going with the OHLE where the line tensioners are doing weird things with the cables, like merging with other cables and with some physically difficult "turns". This happens on the CMK from Strzalki northbound up until Grodzisk Mazowieckie. It happens every other cable tensioner (so around every 1000 meters) Southernmost weird cable tensioner location shown in pictures above: S: opoczno_warszawa_grochow_terrain_x166_z304, P: (85027.49, 171.34, 155706.20), R: (357.30, 6.21, 0.00) SimRail_log_2025-03-15_15-52-48.txt
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On the Dragon 2 the acceleration is reduced between Diesel and electric modes, and so the ∑kN (total force delivered in kilonewtons) should be lower in Diesel mode, but on the screens, it doesn't change, in fact you can see that for example you're running the diesel at max. power with just the loco no cargo, and it may display 120kN at 95km/h but it's struggling to maintain speed which doesn't make any sense while the UI is showing that it is drawing 90A. As you can see in the following images the same power delivered is shown even though the acceleration is much slower on the diesel mode. PS: I have accidentally posted this bug in General Discussion [Singleplayer] so if you want you can delete it SimRail_log_2025-02-23_10-48-28.txt
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As shown in the picture below, a track in Psary isn't covered by snow Location: S: lazy_psary_terrain_x88_z106, P: (45360.72, 266.87, 54695.47), R: (5.72, 57.75, 0.00) (just before the last switch before the exit signal to Gora Wlodowska)
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There's a missing bridge of the LHS which can be seen from the cab in LK62. Location: S: psary_opoczno_terrain_x107_z40, P: (55062.56, 320.69, 20667.39), R: (356.11, 298.16, 0.00)
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Some holes in the map which can be seen from the map near Charszniczca: Location: Where Tunel_Kraków_Terrain tiles intersect with the Psary_Opoczno_Terrain tiles
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There's a weird stretch like a triangle with missing vegetation (grass, trees and others) near Zarczercze: Position: S: lazy_psary_terrain_x72_z25, P: (37280.46, 364.57, 13007.60), R: (12.72, 29.74, 0.00)
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On the Dragon 2 the acceleration is reduced between Diesel and electric modes, and so the ∑kN (total force delivered in kilonewtons) should be lower in Diesel mode, but on the screens, it doesn't change, in fact you can see that for example you're running the diesel at max. power with just the loco no cargo, and it may display 120kN at 95km/h but it's struggling to maintain speed which doesn't make any sense while the UI is showing that it is drawing 90A. As you can see in the following images the same power delivered is shown even though the acceleration is much slower on the diesel mode. SimRail_log_2025-02-23_10-48-28.txt
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Floating catenary masts in the CMK at km 113.4 S: psary_opoczno_terrain_x127_z207, P: (65297.87, 207.56, 106250.50), R: (15.96, 18.29, 0.00)
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After changing settings during a drive near Zawiercie where I changed from TAA-->MSAA-->TAA again the ballast started appearing and dissappearing like an LOD issue it's worth noting that I have modified the settings.conf file and I've manually set the max. cars to 100 and Traction, Tracks and People cull distances to 2000m (please make it possible from the in-game menu to pot 2000m) This happened on INT1 on the 20th of February on service 464030
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When driving the Dragon 2 (ET-25/E6ACTd) there's a weird graphical artifact where the textures and objects inside the cab behave weirdly, I reported this bug more than half a year ago, I'm sorry for duplicating it, but it hasn't been fixed, it didn't get approved and now it's locked. I tried disabling TAA and everything but the bug persists (I think it's not only on the Dragon 2 i think but it's the loco which is most noticeable at) clip_1.740.076.824.615.mp4 This happened in INT1 on February 20th on service 464030 near Staszic. SimRail_log_2025-02-20_16-02-38.txt