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[NEXT] Error Reading Balise while joining train
Asrtiu replied to Asrtiu's topic in Bug reporting [Multiplayer]
Yes, but also no. IRL there're events like these yeah, but in-game most of them are bugs in the ETCS implementation that show up as errors instead of well, game crashes or other funky behaviour, in this case is that I joined an AI train that had Error Reading Balise while I was still at the loading screen (which shouldn't have happened) -
Asrtiu started following Switch 51 Warszawa Wlochy , [NEXT] ETCS Level Transition L1<-->L2 , [NEXT] ETCS L2 SR transition to OS and 7 others
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When transitioning from L1 to L2 or viceversa the Planning Area in the DMI doesn't show the information after the transition, even though, it does so when further away, this happened in EIP1331 going t o GM (from Pruszków) SimRail_log_2025-08-16_23-28-52.txt
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In MP server INT9 in Pendolino EIP1331, after clearing TRIP mode (EoA Override) the train doesn't switch automatically to OS mode after passing a balise, it only does so when manually done.SimRail_log_2025-08-16_23-28-52.txt
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[NEXT] Error Reading Balise while joining train
Asrtiu posted a topic in Bug reporting [Multiplayer]
I experienced a "Error Reading Balise" on INT9 joining EIP 1331, exiting Prusków (GM direction) on the 16th of August in ETCS L2. SimRail_log_2025-08-16_23-28-52.txt -
ET-22 Weird heating overload relay trip by reducing power
Asrtiu replied to Asrtiu's topic in Bug reporting [Multiplayer]
I would have thought the same if the bug report didn't get approved and such, if it were to be a feature it'd probably be classified as "duplicate or invalid" so, using that as our base we can deduce they themselves don't consider it a feature and it is in fact a bug. -
ET-22 Weird heating overload relay trip by reducing power
Asrtiu replied to Asrtiu's topic in Bug reporting [Multiplayer]
After almost 8 months, this is still an issue on all tap changer locos -
The external door of the Plycwia Signalbox is not interactable from the outside and so you can only enter the signalbox after exiting using shortcuts Position: S: rogow_grodzisk_terrain_x111_z364, P: (56898.47, 174.88, 186542.40), R: (359.40, 237.10, 0.00)
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The leftmost curtain (from the Dispatcher's POV) in Plycwia does not fade when getting close to it. Location: S: rogow_grodzisk_terrain_x111_z364, P: (56899.99, 174.74, 186537.00), R: (9.30, 141.49, 0.00) Pictures Curtain in question: The other half of the window is fine:
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Today I tried dispatching at Zyrardów in KU-1 and for some reason 20 seconds after joining I checked the EDR a second and after that all stuff in the dispatch box became unresponsive, the only stuff that I could interact with was with the UI, everything else "physical" showed the tooltip but when pressed didn't do anything, after restarting the game it fixed it-self so IDK what happened really. SimRail_log_2025-08-05_16-34-26.txt
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3D31B3~1.MP4 Appeared (apparently) randomly after around 10PM UTC+1 of the 4th of August on INT1 server all along LK62 and Tunel-Sedziswów linesSimRail_log_2025-08-04_21-34-20.txt
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This is in addition to this topic: Which was presumably fixed but there're still ocasions where certain players don't have an overhead player name even though it's enabled and other players DO appear with it. Example: Happened in INT1 but can happen everywhere (don't mind the F8 menu, I was checking the achievement progress) SimRail_log_2025-08-03_15-36-08.txt
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In Dabrowa Górniczca Zabkowice the chat window for Lazy Lc is linked to Lazy Lb instead of Lazy Lc and so when someone's at Lazy Lc but no one is at Lazy Lb you cannot talk to them.
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Switch 51 in Warszawa Wlochy is very hard to select since you have to press just the 2px wide left edge of the yellow square.
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Translations are missing in Singleplayer scenarios in the Next branch (have only checked IC Lodz-Warszawa scenario but it probably applies to all scenarios with the new settings to choose custom settings for the scenario)