Xbox gamepad is capable of mapping a lot more functions then now, imho minimum of gamepad mapping should include:
1. Switching between the brakes mapping (service-local)
2. cruise control
3. sanding
4. reverser in steam (can be attached to existing direction of drive mapping)
5. (EDIT) shunt regulator! (for instance very difficult to operate in eu7 under power controller)
AIMPONT is too big and should have minimum 2 settings:
1. auto hide when not active
2. disabling auto lock-on function (it is annoying and distract free look when locking on switches etc. )
Thank you for your consideration.
Is there any chance that single player will get more love? I mean a more control of weather, time, time table? My only interest is just a realistic simulation of locomotive and trains I don't want to play in multiplayer. I would like to have just control to establish from A to B route with stations and go.
What kind of diesel locomotives can we expect on Xbox? M62 would be a great advantage over other Xbox rail simulators where there is a lack of European big diesels. What kind of performance is going to be achieved? comparing to TSW for instance on xbx/x the big chunk of immersion drop is a FPS drop. Personally I do not use 4K only 1440p/120hz and that works the best on xbox (50-60fps). Considering the best performance, xbox/x is just 1440p (60fps) console... Maybe next generation will be able to generate 4K in 60 more FPS. Please consider 1440p as a native graphic settings for xbx. Good luck with this game!