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Everything posted by thenavvy
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Problem is that it doesn't Have seen Kazimierz happily accepting a train from adjacent station while having two trains in the station. That has two tracks. And both of these heading towards the other train. And then if you manage to remove one of the trains at the platform, then what does the AI do? Of course accept train to fill up the track with a new train heading towards the train on the single line. And this has happened not just once. It also happens at Poludniowy as it accepts trains from Dandówka to its already full station. So the problem is that the AI does not know or for some reason does not care. But it does know in the way that it asks the next station before the train approaches in some cases. But in some case it doesn't know or don't care
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And at that station there are blocks similar as the one that happens in Poludniowy WITHOUT any player being involved (only AI-stations) and I hope the AI is following protocols if we should. And devs have also said that block happens even when players have asked and gotten permission. So this isn't solved by forcing players to follow protocols. Because then it would not happen at Kazimierz where AI is the only one that have access to sending trains down the single track. And if the AI sends a train because a player sent it without seeing if it can be sent then it is AI, not player, that is the problem. (And yes I i know that some people blame players for Kazimierz as well but if players are to blame for everything that happens at AI-only stations, then why is the game in Early Access if its not for testing and finding errors?) And yes: Players also make errors (I have to say that since some people thinks that "Players are not always to blame" means that i say "AI is always to blame"). But players making errors isn't solved by forcing them to do something that isn't solving the issue.
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There are some missing trains in the timetable for Dąbrowa Górnicza Wschodnia As an example 424018 is missing, but also 424044. I dont remember the train numbers but I do know that 4240xx-trains have been stopped at Dorota blocking the line and maybe this was because the AI at DGW did not clear them as they did not exist? Also 24151 is missing in the timetable. This is on all servers I believe. https://cdn.discordapp.com/attachments/759444717905117254/1066748490253860904/image.png
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Well, you need to use the control handle to start the train. You have to hold it until the train has reached a certain speed. I guess that is fore safety. On the TRAXX you should NOT use the cruise control as it is easy to instead of stepping down, disable the cruise control. If you then have the control handle at full throttle well, then you might end up derailing in Zabkowice. Allegedly I have done that.
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I received a ban, due to the AI not accepting a train.
thenavvy replied to Tin's topic in General Discussion [Multiplayer]
SG is channel 2 but down in SP its channel 5. You only hear people talking on the same channel so if you are on channel 5 you wont hear channel 2 and they wont hear you. Dispatch can not change their channel. And also, sometimes they cant hear people anyway -
Can't change switch to allow route from Bedzin signal P
thenavvy replied to RockHawk's topic in Issues archive
Yeah, it is possible for Sosnowiec to send trains down this line using Sz but it would be stuck at Bedzin (unless it is AI because AI can obviously set the points. To avoid this happening there needs to be something preventing SG to send trains onto this line, as mentioned above. -
I received a ban, due to the AI not accepting a train.
thenavvy replied to Tin's topic in General Discussion [Multiplayer]
This problem is on all places where there is trains going down a single line (ok, not Psary and Knapówka but it has very low traffic intensity) It has happened on Sosnowiec Kazimierz - Sosnowiec Dańdówka (se report in bugs section) but also Strzemieszyce - Zabkowice. So this isn't something to solve with banning players when the AI is to blame. It only causes uproar and bad publicity. -
Yeah, this is the only way I managed to actually release brakes on ET25 after it has stopped. I also realised I spelled braked wrong but I guess it also breaks 🙂 Looking at the clip in the polish report I just realized that what is happening is that the Emergency Brake button gets pressed.
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When you take over a ET25 (Dragon) and disable the auto pilot, the train brakes down to a halt and you cant get it to release brakes until it stops.
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I have looked at the map while driving a freight train. There is a 20 km/h speed limit along the track in the game. A 42xxx TLK was held at the track from SP to let me pass. He would without any problems cleared both the station and the line after that before I passed but no, I had a green light and then he had to wait at SD as I moved along the line. So there is something here with the AI setting a route way to early for the freight train.
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Today on EN1 there was a blockage at Sosnowiec Kazimierz. 42186 and 42936 were on the both tracks and 24933 came on the single line. Since both tracks were blocked by trains, 24933 could not enter, and both 42-trains could not exit because 24933 was blocking the line. This has happened on other stations as well were everything is AI. I think the problem is with the "Higher priority train" It tries to let the TLK overtake the stopping train but well... everyone will stop there forever. The way to solve this must be to not allow AI to put trains in the same direction on both tracks at a station like that. It needs to let one train stay on the line and then when first train leaves the next one can enter behind it. At least as long as we cannot man the stations and solve it / prevent it as I think most dispatchers wont do that mistake.
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I have been dispatcher at Sosnowiec Główny. One of the TLK 24155 approached Południowy. It asked for line free and I gave it. I also had 42908 approaching the station, so after 24155 entered the mainline to Katowice i asked for line clear for 42908 but got denied because it had a higher priority train. I looked at the server map and the train (24107) wasn't even in Południowy yet and 42908 was now blocking the mainline. I turned the block anyway and sent down 42908. They both stopped at the platform and continued without delay and the trains on the mainline could continue running as they did so (instead of being blocked until the train had reached SP, unloaded and loaded passenger and then crawled up the 20 km/h track and out towards Katowice and 42908 crawling down). So what I wish for is Sosnowiec Południowy treating its station as a station with two tracks and not as a part of a single line between Sosnowiec Dańdówka and Sosnowiec R52. I don't think that in real life they block the main line because a train is more important and has not even arrived the bordering station yet.
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The problem is also that some of the stations listed as something you should pass through are on the main line but the AI sends you, as it should, on the freight line, so you dont even pass that stop. So the problem is that it wants you to pass stations that has no use for freight (a platform on the line) and that not passing it counts as "not stopping at"
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I had to wait outside Dąbrowa Górnicza Ząbkowice for a freight train that had just spawned behind me (I was driving 42xxx). After it had passed I got signal and overtook it. In Zawiercie trains were held, I was fourth in line. But, that same freight had a green signal and it had just passed Łazy ŁC and had a long way to go to Zawiercie.
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Major bug with AI trains (repeatedly)
thenavvy replied to TheFloxiCz's topic in Bug reporting (multiplayer)
Later kojonek2 manually set a rout for 4122 and got things moving. But only on that line. 42924 was still stuck and later 41122 was also stuck before Katowice until server restart. -
Alright, we just wanted to test what speed it was but then we know that it is 90 km/h
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If you pass it at 80 you don't derail. 2023-01-07 18-54-27.mp4
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DGZ likes to send trains on Line 3. You cannot however send them along line 3 as Łazy doesn't allow it due to "lack of unoccupied tracks" (even though it is empty). This means that those trains, as you say, must cross the mainline. They also cross mainline trains to get to track 3 so they delay any passenger trains (that also will get delayed once again when the train cross in front again and then when it goes out from the yard in Zawiercie.
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This time I let the AI drive. You can also see that the signal before shows one green. 1271862946_2023-01-0618-48-16.mp4
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So, today when driving 42130 I derailed when passing Dąbrowa Górnicza Ząbkowice. I was confused because I was at the time going 110 and the speed limit was 120. I jumped back in when the train respawned, same thing happened. I tried again, this time recording it. It seems like the signal there shows a flashing yellow. Maybe it means max 60 km/h, but the HUD says 120 so you get no warning (and you just spawned into the train because it just spawned so you aren't as focused on the signals) 2023-01-06 16-55-35.mp4